Information - Computing Science
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CMPT 371
Data Communications and
Networking
Fall 2015
Outline
Course information
What is network?
A brief introduction to the Internet: past
and present
Summary
2
Course Information
Instructor:
Jiangchuan (JC) Liu
Professor, Computing Science
E-mail: [email protected]
Office: TASC9005
Office Hours: Wed 10:00-11:00am
- extra office hours will be available before Midterms and Final
E-mail is the best way to communicate with me
I normally reply within one day
TA
Yifei (Stephen) Zhu
[email protected]
3
Course Information
Time & Venue
Wed 11:30-12:20 SSC9500
Fri 10:30-12:20 SWH10041
Webpage
www.cs.sfu.ca/~jcliu/cmpt371
4
Course Information
Textbook
Computer Networking: A Top-Down
Approach, 6/e by Kurose and Ross
Reference books
Computer Networks,
5/e by Andrew Tanenbaum
Data and Computer communications,
7th edition , William Stallings
And more (see Web)
Resource
Home page
• www.cs.sfu.ca/~jcliu/cmpt371
5
Course Information
Textbook
Computer Networking: A Top-Down
Approach, 6/e by Kurose and Ross
Why use this book ?
New content – this is a fast-changing
area
But more important, new structure and
target
Top-down
Featuring the Internet
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What Are the Goals Of This Course?
Understand how network (in particular,
Internet) works
Its applications
Its design philosophy
Its protocols and mechanisms
You know not only how to use a network, but know
what’s behind it
Have fun!
Are you happy with no Internet access in your life ?
You probably can’t even make a phone call without
the Internet !
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What Will We Cover? (Tentative schedule)
Introduction (3 lectures)
Internet architecture and design philosophy
Applications (4 lectures)
HTTP/WWW, Email, DNS
transport services (4 lectures)
reliability; congestion control; transport
protocols: TCP/UDP
network services (5 lectures)
routing; network protocols: IP/IPv6
link and physical layers (4 lectures)
multiple access; Ethernet, hubs and switches
Wireless LAN (802.11b,g,n), GSM/CDMA (3G)
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What Do You Need To Do?
Your prerequisites
algorithms: e.g. shortest path algorithms
basic programming: C/C++ or Java
• But our focus is not on network programming
basic concepts of operating systems
Your workload
reading for every lecture
homework assignments
• 3 written assignments
• 2 programming projects (group based)
two in class mid-term exam, and one final exam
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Grading (tentative)
Written Homework x3
3%+ 4%+ 3%
Project x 2
5%+5%
Mid-term exam x 2
20+20%
Final exam
40%
Class participation
More important is what you learn than the grades
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Grading (tentative)
Written Homework x3
3%+ 4%+ 3%
Project x 2
5%+5%
Mid-term exam x 2
20+20%
Final exam
40%
How to fail ?
If you don’t do any homework/project, then you’ll fail
If you don’t do some of the homework/project work, and
your midterm/final is very poor, you may fail
Plagiarism
Otherwise, you’re pretty safe (unless your grades are
exceptionally low)
11
Questions?
Outline
Course information
What is network?
A brief introduction to the Internet: past
and present
Summary
13
Q: What is Network?
Telephone network
Dialup
Local area network (e.g., home network)
Internet
Mobile phone
…
Nodes -- Interconnected
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Motivation: Communication
Need some common interface to
communicate network protocol
A->B: Hi
B->A: Hi
A->B: What time is it ?
B->A: 1:00pm
What if no protocol…
Woi kx ioa nio ?
#@!>? …
…
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An Example: Simple Mail
Transfer Protocol (SMTP)
Scenario
Email client: Outlook, TheBat, NetscapeMail …
Email server: in Unix, Windows …
Messages from a client to a mail server
HELO
MAIL FROM: <email address>
mail
RCPT TO: <email address>
server
DATA
<This is the text (mail body) end
with a line with a single .>
QUIT
SMTP
Messages from a mail server to a client
status code
– 1xx - Informative message
mail
– 2xx - Command ok
server
– 3xx - Command ok so far, send the rest of it.
– 4xx - Command was correct, but couldn't be
performed for some reason.
– 5xx - Command unimplemented, or incorrect, or a
serious program error occurred.
mail body
user
agent
outgoing
message queue
user mailbox
user
agent
SMTP
SMTP
POP3,
IMAP
SMTP
user
agent
mail
server
user
agent
user
agent
user
agent
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Why Internet ?
The most successful network
Open
Heterogeneous
• Interconnects different networks
Simple network, complex end-terminals
• Computer based
• End-to-end argument
How about other networks?
Telephone
Mobile phone
Wireless LAN
Cable TV
IP convergence…
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Outline
Course information
What is network ?
A brief introduction to the Internet
past
present
Summary
18
A Brief History of the Internet
1957
USSR launches Sputnik, US formed Advanced Research Projects
Agency (ARPA) as a response
1968
Bolt Beranek and Newman, Inc. (BBN) was awarded Packet Switch
contract to build Interface Message Processors (IMPs) for
ARPANET
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A Brief History of the Internet
1969
ARPANET commissioned: 4 nodes, 50kbps
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Initial Expansion of the ARPANET
Dec. 1969
July 1970
Apr. 1972
March 1971
Sep. 1972
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Multiple Networks
1974: Initial design of TCP to connect multiple
networks
1986: NSF builds NSFNET as backbone, links 6
supercomputer centers, 56 kbps; this allows an
explosion of connections, especially from
universities
1987: 10,000 hosts
1989: 100,000 hosts
WELCOME by Leonard Kleinrock …
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Web and Commercialization of the Internet
1991: NSF lifts restrictions on the commercial use
of the Net; World Wide Web released
1992: 1 million hosts
Today: backbones run at 10Gbps, 100s millions
computers in 150 countries
an estimated quarter of Earth's population uses the services of
the Internet
Internet history and Timeline
http://www.zakon.org/robert/internet/timeline/
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Growth of the Internet
in Terms of Number of Hosts (early time)
Number of Hosts on the 1,000,000,000
Internet:
100,000,000
Aug. 1981
213
10,000,000
Oct. 1984
1,024
1,000,000
Dec. 1987
28,174
100,000
10,000
Oct. 1990
313,000
1,000
Jul. 1993
1,776,000
100
Jul. 1996 19,540,000
10
Jul. 2000 93,047,000
1
Jul. 2002 162,128,493
1981 1984 1987 1990 1993 1996 1999 2002
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Growth of Internet Hosts *
Sept. 1969 - Sept. 2002
250,000,000
Sept. 1, 2002
No. of Hosts
200,000,000
150,000,000
100,000,000
Dot-Com Bust Begins
50,000,000
9/
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Time Period
Chart by William F. Slater, III
The Internet was not known as "The Internet" until January 1984, at which time
there were 1000 hosts that were all converted over to using TCP/IP.
Copyright 2002, William F. Slater, III, Chicago, IL, USA
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No. of Hosts
Growth of Internet Hosts *
Sept. 1969 - Sept. 2002
250,000,000
200,000,000
150,000,000
100,000,000
50,000,000
0
Time Period
Internet Physical Infrastructure
Local/Regional
ISP
Residential
Access
Modem
DSL
Cable modem
Campus
network access
Ethernet
FDDI
Wireless
Access to ISP,
Backbone
transmission
Local/Regional
ISP
Backbone:
National ISP
Internet Service
T1/T3, OC-3, OC-12
ATM, SONET, WDM
Providers
Local/Regional/Natio
nal
They exchange
packets at Point of
Presence (POP)
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Local Access: ADSL
Asymmetrical Digital Subscriber Line (ADSL)
Telephone company’s solution to “last mile problem”
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Local Access: Cable Modems
Fiber node: 500 - 1K homes
Distribution hub: 20K - 40 K homes
Regional headend: 200 K - 400 K homes
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AT&T
Telus
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ATT Global Backbone IP Network
From http://www.business.att.com
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Web and Commercialization of the Internet
http://research.lumeta.com/ches/map/
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Internet Pioneers
Vannevar Bush
Claude Shannon
Paul Baran
(APARNet)
(Information theory)
(Packet switching)
Leonard Kleinrock
Ted Nelson
Lawrence Roberts
(Pakcet switching)
(Hypertext)
(APARNet)
Vinton Cerf
Robert Kahn
Tim Berners-Lee
(TCP/IP)
(TCP/IP)
(WWW)
Mark Andreesen
(Mosaic/Netscape)
Microsoft, Google, BitTorrent, YouTube …
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Killer applications - Email
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Killer applications - FTP
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Killer applications – WWW 1990-
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Killer applications- what’s next ?
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Killer applications – P2P 2000-
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Killer applications- what’s next ?
Web2.0/Media streaming (Internet TV)
YouTube, Pandora, Netflix, Hulu
E-commerce
Ebay, Amazon, Craigslist, Groupon
Online game
PS3, XBOX 360, Wii
App
…
Social networking (2004-)
Facebook, Twitter, Google +…
WhatsApp, Line
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Killer applications- what’s next ?
Cloud computing/Data center (2006-)
Microsoft, Google, Amazon …
Total cost of building a large data center: $100 to $200 million
Total cost of powering data center servers: about 0.6% of total electrical use within US
•
•
1.2% with additional costs of cooling and other usage
14% annual growth in electrical use
•
power consumption is on track to double by 2011 to more than 100 billion kWh, for a total energy bill of $7.4 billion annually.
EPA (Environmental Protection Agency) report:
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Killer applications- what’s next ?
Green Internet
Smart power grid
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Killer applications- what’s next ?
Mobile Internet
iPhone/Android/Windows 8
End of PC ?
Location based services, LBS
Pervasive/ubiquitous
Anywhere, any time, any person, any device
1G/2G/3G/4G/5G …
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Killer applications- what’s next ?
Wireless sensor networking
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Killer applications- what’s next ?
Machine to Human
Machine to Machine (M2M)
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Killer applications- what’s next ?
Cyber Physical System (CPS)/Internet of Things (物联网)
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Killer applications- what’s next ?
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Killer applications- what’s next ?
Crowdsourcing
Killer applications- what’s next ?
Twitch TV (2011 -)
•
start from Justin.tv
•
thousands of live channels, particularly live gaming, from users of PCs, PS3/Xbox …
•
44+ million visitors per month, and
•
4th largest source of US Internet traffic
Twitch Plays Pokémon (Feb 2014)
•
a crowdsourced attempt to play Pokémon Red
•
system translating chat commands into game controls
•
6.5+ million total views (5 days)
•
70K+ online viewers, 10%+ participating
Technologies/Applications change fast, but
The fundamental design philosophy of data
communication networks, in particular, the Internet,
has no significant change, nor will change in the near
future
- dramatic change in the application/user level
- slow change in the network access level
- little change in the network core level (except for bandwidth
increase)
- difficulty in change ?
- should not change ?
- are we studying old stuff ?
No. It’s the state-of-the-art and the (at least, near) future
What’s the “real” old stuff ?
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Software Defined Networking?
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Summary
Course information
Network: nodes -> interconnected
Protocol: format and the order of messages
exchanged, as well as the actions taken
Internet: The past:
started as ARPANET: late 1960s
initial link bandwidth: 50 kbps
number of hosts: 4
Internet: Current:
number of hosts: grows at an exponential speed
backbone speed: 10 – 1000 Gbps
54
Course Information
Textbook
Computer Networking: A Top-Down
Approach, 6/e by Kurose and Ross
Reference books
Computer Networks,
4/e by Andrew Tanenbaum
Data and Computer communications,
7th edition , William Stallings, Prentice
Hall, 2003
And more (see Web)
Resource
Home page
• www.cs.sfu.ca/~jcliu/cmpt371
55