Transcript Lec 2
Communication concepts
(Continued)
Week 2 Lecture 2
Agenda
Yesterday, we covered
Media
Analogue & digital transmission
Multiplexing
Today we will cover
Circuit & packet switching
Virtual circuits & datagrams
Latency & bandwidth
Multiplexing
Transmission capacity of the media is often
much greater than the needs of any one user
This capacity can be shared by allowing
simultaneous transmission of multiple signals
on a single data link
This technique is known as multiplexing
There is one device to combine the signals –
a mux and one to separate them again – a
demux – at each end of the link
ISP & Telco (IBP)
Home
ISP
Wide Area Network
WiFi
Network
The last kilometre
Business
Local Area Network
PC is in Sydney
ISP
Sydney
Hong Kong
Home computer
New York
London
Web server is in
New York
How do our messages
get through to New York?
How do we connect two hosts
across the world?
Circuit switching
Packet switching
Circuit switching
The resources required for a connection are
reserved for the duration of the connection.
Good for voice, with low bandwidth and
relatively constant usage
Set up time to establish a circuit
While the circuit is reserved this does not
imply physical resources totally reserved
(multiplexing)
When used by data, transfer rate is constant
Packet switching
Data is bursty, often high data rates for short
periods, and low usage for other parts of the
connection. Inefficient use of circuits
Packet switching breaks the message into
small packets, wraps an electronic envelope
with address and sends it through the
network with other packets from other users
Circuit switching
Packet switching
Packet switching
Packets can be routed
through the network
Packet switching like public
road usage
Driveway
Many vehicles share the
road
Junctions allow cars to
change direction
Map determines which
roads to take to get to
destination
Telephone connects to PSTN
Data packets share the link with
data from other connects
Switches allow data also to
change direction
Packet address instructs switch
as to which links should be
taken
Multiplexing is not the same
as Packet switching
Multiplexing allows a physical link to carry
multiple circuits
Any one circuit can carry packets for a
number of user “connections”
Think of how a road can be divided into
multiple lanes
One lane can carry a large number of cars going
to different destinations
Another lane may be only available to buses going
from A to B.
Two types of addressing
Virtual circuit –
the path is established at the beginning
defining each segment the data is to be
passed along for the period of the
connection
Each of the switches must maintain state
information about the connection
X.25, Frame relay and ATM use this form of
addressing
Two types of addressing (cont)
Datagram
The packet has a final address in a hierarchical
form similar to that on an envelope
Switches maintain tables that map destination
addresses to outbound links and use this to send
the message along
IP uses datagram addressing
IP can be carried over virtual circuit protocol links
like X.25 & ATM
Packets can go via any
path
Packets thus can get out
of sequence
Assembled in right order at end
Store & Forward
Packets are routed through a number of switches in
their journey
Each switch uses a store & forward mechanism
The packet must be totally received and checked
before being sent on the outward link
Sometimes the outward link is busy, thus the packet
must be buffered
Sometimes buffers are full and the packet is dropped,
and must be sent again
This delay is called latency, and the uncertain nature of
this latency is one of the problems with packet
switching
Packet V Message switching
Why break the message into packets?
Messages can be quite long – eg on a
file transfer
In packets you get a parallel processing
through each switch
Many messages fit into a packet
But packets have an overhead of data
and processing
Quick quiz
You have a 10 second message to transmit
through two switches. Will sending it as
one whole message, or as 10x1 second packets
take longer, end to end?
10 second file transfer
A
B
C
D
10 second file transfer
A
C
B
Message switch
A to B
B to C
C to D
Total transmit time is
10
10
10
30
D
Packet switch (10 x 1)
P1
A-B B-C C-D
1 sec 1 sec 1 sec
P2
A-B B-C C-D
1 sec 1 sec 1 sec
A-B B-C C-D
P3
1 sec 1 sec 1 sec
Total transmit time is 10+2= 12 seconds
Latency & Bandwidth
Bandwidth is the speed at which data is
passed down a specific link. Usually
expressed in bits per second – bps
Latency is the collective delay from all of the
switches in the trip to the final destination
As bandwidth increases, then latency
becomes more of an issue
Read Kurose pages 41 to 49 for a more
complete discussion