1-ITN-chap-3g

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Transcript 1-ITN-chap-3g

ITCC-1401
Chapter 3: Network Protocols and
Communications
Chapter 2 - Objectives
 Explain how rules are used to facilitate communication.
 Explain the role of protocols and standards organizations in
facilitating interoperability in network communications.
 Explain how devices on a LAN access resources in a small
to medium-sized business network.
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Rules of Communications
Establishing Rules
 Communication begins with a message, or information, that must be
sent from a source to a destination.
 Protocol: Rules that govern communications.
 Protocol suite: A group of inter-related protocols
 Example: TCP/IP
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Rules of Communications
Establishing Rules
 Protocols in human communications account for the following requirements:
 An identified sender and receiver
 Common language and grammar
 Speed and timing of delivery
 Confirmation or acknowledgement requirements
 Common computer protocols include:
 Message encoding
 Message formatting and encapsulation
 Message size
 Message timing
 Message delivery options
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Rules of Communications
Message Encoding
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Message Encoding
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Message Encoding
 A frame acts like an envelope; it
provides the address of the
intended destination and the
address of the source host.
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Rules of Communication
 Message Timing
 People use timing to determine when to speak, how fast/slow to talk, and
how long to wait for a response.
 Access Method
 Determines when someone is able to send a message.
 If two people talk at the same time, a collision occurs.
 Hosts on a network need an access method to know when to begin
sending messages.
 Flow Control
 How much information can be sent.
 Hosts use flow control to negotiate how much data can be sent/received.
 Response Timeout
 Hosts on the network also have rules that specify how long to wait for
responses and what action to take if a response timeout occurs.
Message Delivery Options
 Unicast: One to One
 Multicast: One to many
 Broadcast: One to everyone
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Role of Protocols
 Networking protocols define a common format and set of rules for
exchanging messages between devices.
 Some common networking protocols are IP, HTTP, and DHCP.
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Interaction of
Protocols
 Application Protocol - Hypertext Transfer Protocol (HTTP) is a protocol
that governs the way a web server and a web client interact.
 Transport Protocol - Transmission Control Protocol (TCP) is the transport
protocol that manages the individual conversations between web servers
and web clients.
 Internet Protocol - IP is responsible for assigning the appropriate
addresses, and delivering them across the best path to the destination host.
 Network Access Protocols - Network access protocols describe two
primary functions, communication over a data link and the physical
transmission of data on the network media.
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Protocol Suites
 A protocol suite is a set of protocols that work together to provide
comprehensive network communication services.
 May be specified by a standards organization or developed by a
vendor.
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TCP/IP Protocol Suite
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TCP/IP Protocol Suite
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Standards
Organizations
 Open standards encourage competition and innovation.
 Guarantee that no single company’s product can monopolize the
market, or have an unfair advantage over its competition.
 Standards organizations include:
 The Internet Society (ISOC)
 The Internet Architecture Board (IAB)
 The Internet Engineering Task Force (IETF)
 The Institute of Electrical and Electronics Engineers (IEEE)
 The International Organization for Standardization (ISO)
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ISOC
The Internet Society (ISOC)
 ISOC facilitates the open development of standards and protocols
for the technical infrastructure of the Internet, including the oversight
of the Internet Architecture Board (IAB).
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IAB
The Internet Architecture Board (IAB)
 Responsible for overall management and development of Internet
standards.
 Oversight of the architecture for protocols and procedures used by the
Internet.
 13 members, including the chair of the Internet Engineering Task Force
(IETF).
 IAB members serve as individuals and not representatives of any
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company, agency, or other organization.
IETF
Internet Engineering Task Force (IETF)
 Mission is to develop, update, and maintain Internet and TCP/IP
technologies.
 One of the key responsibilities is to produce Request for Comments
(RFC) documents
 Memorandum describing protocols, processes, and technologies for
the Internet.
 The IETF consists of working groups (WGs), the primary mechanism for18
developing IETF specifications and guidelines.
IRTF
Internet Research Task Force (IRTF)
 Focused on long-term research related to Internet and TCP/IP
 IETF focuses on shorter-term issues of creating standards
 IRTF consists of research groups for long-term development efforts.
Including: Anti-Spam Research Group (ASRG), Crypto Forum Research
Group (CFRG), Peer-to-Peer Research Group (P2PRG), and Router
Research Group (RRG).
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IEEE
Institute of Electrical and Electronics Engineers
 A professional organization for those in the electrical engineering
and electronics fields who are dedicated to advancing technological
innovation and creating standards.
 IEEE 802.3 and IEEE 802.11 standards are significant IEEE
standards in computer networking.
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Cisco IOS
Purpose of OS
ISO, the International Organization for Standardization
World’s largest developer of international standards for a wide variety of
products and services.
ISO is not an acronym but based on the Greek word ISOS, meaning
equal.
ISO is best known for its Open Systems Interconnection (OSI) reference
model.
ISO published the OSI reference model in 1984 to develop a layered
framework for networking protocols.
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Other Standards Organizations
 Please read about these… You will hear about these throughout
your education and career.
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Benefits of a
Layered Model
 Assists in protocol design, because protocols that operate at a specific and a
defined interface to the layers above and below.
 Fosters competition
 Prevents technology or capability changes in one layer from affecting other
layers above and below.
 Provides a common language to describe networking functions and
capabilities.
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OSI Model
 Initially the OSI model was designed by the ISO to provide a
framework on which to build a suite of open systems protocols.
 Ultimately, the speed at which the TCP/IP-based Internet was
adopted, and the rate at which it expanded, caused the development
and acceptance of the OSI protocol suite to lag behind.
 Often referred to by the number of the layer.
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TCP/IP Model
 Alternative model.
 The architecture of the TCP/IP protocol suite follows the structure of
this model.
 Similar to OSI Model
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Comparing the two models
 At the network access layer, the TCP/IP protocol suite does not
specify which protocols to use when transmitting over a physical
medium.
 Only describes the handoff from the internet layer to the physical
network protocols.
 OSI Layers 1 and 2 discuss the necessary procedures to access the
media and the physical means to send data over a network.
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Communicating the Messages
Segmentation
001010
001010
001010
001010
001010
001010
 Better approach – segmentation.
Multiplexing:
 Different conversations can be interleaved.
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Disadvantage
of
Segmentation
 Disadvantage – added level of complexity.
 Analogy: 100 page letter one page at a time
 Separate envelopes
 Sequencing
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The Communication Process - Encapsulation
Data Link
Header
IP
Header
TCP
Header
HTTP
Header
Data
Data Link
Trailer
Server
HTTP Data
 Encapsulation – Process of adding control information as it passes down
through the layered model.
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The Communication Process - Decapsulation
Data Link
Header
IP
Header
TCP
Header
HTTP
Header
Data
Data Link
Trailer
Client
HTTP Data
 Decapsulation – Process of removing control information as it passes
upwards through the layered model.
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Accessing Local Resources
Network Address
 Contains information required to deliver the IP packet from the
source device to the destination device.
 Has two parts, the network prefix and the host part.
 An IP packet contains two IP addresses:
 Source IP address - The IP address of the sending device.
 Destination IP address - The IP address of the receiving
device. The destination IP address is used by routers to forward
a packet to its destination.
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Example: Protocol – IPv4
Frame Header
IP Header
TCP Header HTTP
Header
Frame Trailer
Data
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209.67.102.55
Frame Header
107.16.4.21
IP Header
TCP Header HTTP
Header
Frame Trailer
Data
209.67.102.55
107.16.4.21
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Accessing Local Resources
Data Link Address
 Different role.
 The purpose of the data link address is to deliver the data link frame
from one network interface to another network interface on the same
network.
 IP packet encapsulated in a data link frame so it can be transmitted
over the physical medium, the actual network.
 Ethernet LANs and wireless LANs are two examples of networks
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Accessing Local Resources
Data Link Address
 The source and destination data link addresses are added:
 Source data link address - The physical address of the device
that is sending the packet.
 Initially this is the NIC that is the source of the IP packet.
 Destination data link address - The physical address of the
network interface of either:
 Next hop router or
 Network interface of the destination device
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Learning the MAC Address
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Accessing Remote Devices
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Accessing Remote Devices
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