P2P Systems and Technologies - Department of Computer Science
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Transcript P2P Systems and Technologies - Department of Computer Science
SeLene November 2002
ICS-FORTH & Univ. of Crete
P2P Systems & technologies
Zacharioudakis Giorgos
Zacharioudakis Giorgos
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SeLene November 2002
ICS-FORTH & Univ. of Crete
Presentation overview
P2P architectures & typical systems
Technical issues
Popular P2P Systems
Research areas
Project JXTA technology
Vision about SeLene project
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What is Peer-to-Peer?
Definition: Nodes of equal roles exchanging information and services
directly
Scale: millions (billions?) of peers
Nature of peers: PC’s
Application: lightweight semantics (e.g., file-sharing)
Is this a new idea?
IP routing
DNS, NTP
Distributed Databases
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P2P vs. Distributed DBMS
Example P2P application: file-sharing
Simple data model & query language
No complex query optimization
Transactions
Easy interoperation
Network Partitions
No guarantee on quality of results
Distributed Query Optimization
Individual site availability
Interoperation of
unimportant
heterogeneous data sources
Local updates
Reliability/failure of nodes
No transactions
Network partitions OK
Traditional DDBMS Issues:
Complex features do not scale Simple
Amenable to large-scale
network of PCs
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P2P Applications
File sharing
Napster, Gnutella
Instant Messaging
Jabber
Distributed Computation
SETI@home
Web services
Akamai
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Distributed storage
Freenet
Anonymity, censorship resistance
Mixmaster remailers
Red Rover, Publius
Cooperative work
Groove
Other ...
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Technical issues
scalability
fault tolerance
speed
bandwidth consumption
processing cost
security
anonymity
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publishing/retrieval
metadata
semantic querying
availability of results
interoperability
...
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Metadata and Interoperability
Metadata
System metadata (e.g filename, bitrate, filesize etc)
Resource metadata (e.g relations, hierarchies etc)
Currently, queries are in the form of keyword matching
We would like to perform queries in more expressive languages,
taking advantage of semantic knowledge metadata
Technologies:
Programming interfaces:
XML-RPC, SOAP, HTTP, JXTA
Data and metadata representation - common ontologies and format
XML, RDF
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Different Approaches to Distributed Search
Network topology based architectures
Relies on the organization of peers within the network to route
requests
These approaches focus on how to reduce the diameter of the graph
representing the distributed networks
Content based approaches
Message content is used in either the organization of the network or
the routing of messages or both
These approaches focus on how to reduce the query path-length of
the access structure they use
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Spectrum of “Purity”
Hybrid
Centralized index, P2P file
storage and transfer
Napster, SETI@home
Super-peer
A “pure” network of “hybrid”
clusters
Morpheus, e-donkey
Pure
functionality completely
distributed
Freenet, Gnutella
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Publishing/Requesting/Responding
hybrid
central
indexing
each node registers to a central index
queries are performed to the central index
retrieval is done from other ‘peer’ nodes
pure
each
‘peer’ manages its own index about local (remote) resources
queries are typically performed with broadcasts
retrieval is done from responding ‘peers’ that hold the requested resource
super-peers
some
nodes act as coordinators and manage indices for a subset of nodes
each node registers to its local coordinator
queries are performed to the coordinators, which in turn communicate as
in a distributed p2p system with other super-peers
retrieval is done from other ‘peers’ that hold the requested resource
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Representative P2P Systems
Network topology based architectures
Napster
Gnutella
Morpheus
Content based architectures
Chord
P-Grid
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Napster (hybrid)
Membership: Each client joins a server, where he registers its local
files to the central index
Query: A client make queries to the central server which returns
references to the clients that actually hold the resources
Retrieval: The client connects to other ‘peer’ clients and retrieves the
resource. The selection is performed by the user but it could be done
automatically based on bandwidth, load or other criteria
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Napster (hybrid)
1
membership /
register resources
server
2
get file
3
query
response {1,4}
4
...
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Gnutella (pure)
Gnutella is not a system: it is a protocol, with various existing gnutella
clients that implement it.
Membership: Through a predefined static list with addresses or
through “host caches”, a peer can connect to a set of gnutella clients.
After connection a client expands its list of known addresses with the
lists obtained from other peers.
Query: A peer broadcasts a query to its known peers; these forward
the query to their known peers and so on until a max TTL (packet’s
Time To Live) is reached, which is the depth limit of the query.
Retrieval: Peers that hold the requested resource respond to the
peer that issued the query. Through the reverse path of the query,
the originating peer finally discovers a list of peers having the
resource and then obtains it from one of them.
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Gnutella (pure)
Breadth-First Search (BFS)
= source
= forward
query
= processed
query
= found
result
= forward
response
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Gnutella (pure)
Each peer maintains a small minimum number of simultaneous active
connections
These peers are selected from a locally maintained host catcher list
containing the addresses of all known peers
Peer discovery
watching PING-PONG messages
noting the addresses of peers initiating queries
receiving connections from previously unknown hosts
out-of-band channels (IRC, Web)
host caches
Query propagation: upon receiving a query a peer broadcasts it to all
peers that is currently connected to, and so on as a chain letter
If a peer has a file that matches the query, sends an answer back
(though it still forwards the query). This process continues to a
maximum depth (“search horizon”)
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Morpheus (Super-Peer)
Self organizing network
Neither search requests nor actual downloads pass through any
central server
The network is multi-layered, so that more powerful computers get to
become search hubs ("SuperNodes")
Any client may become a SuperNode, if it meets the criteria of
processing power, bandwidth and latency
Network management is automatic - SuperNodes appear and
disappear according to demand
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Morpheus (Super-Peer)
SN2
SN4
SN4
12.34.56.78
SN3
SN1
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Morpheus (Super-Peer)
Intelligent downloads
Morpheus implements a type of fail-over system that attempts to
locate another peer sharing the same file, and automatically resume
the download where it left off at the failed host
When Morpheus search engine finds that more than one active peer
is serving a particular file, it associates the list of peers with the file
for later reference
If the user instructs Morpheus to download the file, it can distribute
the download task over this list of peers
Supernode
SuperNodes act like local search
hubs and proxy search requests
on behalf of their connected peers
Peer 1
Peer 2
Peer 3
Get file 1
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File 1
File 2
.
.
.
File n
File 1
File 2
.
.
.
File n
File 1
File 2
.
.
.
File n
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Chord (content based search)
Chord is a lookup service, not a search
service
Based on binary search trees
Provides just one operation:
0 0
A peer-to-peer hash lookup:
Lookup(key) IP address
Chord does not store the data
Uses Hash function:
Key identifier = SHA-1 (key)
Node identifier = SHA-1 (IP
address)
Both are uniformly distributed
Both exist in the same ID space
How to map key IDs to node IDs?
A key is stored at its successor:
node with next higher ID (modulo N)
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4
6
- a node
7
10
M
- an item
K11
K0
N10
N1
Circular
ID space
K7
K4
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Chord (content based search)
The
goal of Chord is to provide the
performance of a binary search which means
O(log N) query path-length
In order to manage a maximum path-length
O(log N) each node maintains a routing table
(called “finger table”) with at most m entries
(where m=logN)
The ith entry in the table at node n contains
the identity of the first node s that succeeds n
by at least 2i-1 on the identifier circle (all
arithmetic modulo 2m)
i.e., s = successor(n + 2i-1), 1≤ i ≤ m
Note that the first finger of n is its
immediate successor on the circle
Start (n + 2i1)
Interval of
responsibility
Successor
1
[1,2)
1
2
[2,4)
3
4
[4,0)
0
0
7
1
6
2
5
4
3
existing node
not existing node, but a
possible value in ID space
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Chord (content based search)
Important characteristics
Each node stores info only about a
small number of possible IDs (at most
logN)
Knows more info about nodes closely
following it on the identifier circle
A node’s table does not generally
contain enough info to locate the
successor of an arbitrary key k
Start
Int.
Succ.
1
[1,2)
1
2
[2,4)
3
4
[4,0)
0
0
1
7
6
2
5
Int.
Succ.
2
[2,3)
3
3
[3,5)
3
5
[5,1)
0
3
4
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Start
Start
Int.
Succ.
4
[4,5)
0
5
[5,7)
0
7
[7,3)
0
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Chord (content based search)
How
do we locate the successor of a key k?
If n can find a node whose ID is closer than
its own to k, that node will know more about the
identifier circle in the region of k than n does
Thus n searches its finger table for the node j
whose ID most immediately precedes k, and
asks j for the node it knows whose ID is closest
to k
N110
By repeating this
process, n learns about start Interval Succ.
nodes with IDs closer
100 [100,101) 110
and closer to k
N99
101
[101,103)
5
Gradually we will find
103 [103,107)
5
the immediate
predecessor of k
107 [107,115)
5
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[115,3)
5
3
[3,35)
5
35
[35,100)
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“Finger Table” Allows
Log(n)-time Lookups
…
…
…
9
[9,13)
10
13
[13,21)
20
N5
N10
K19
N20
N32
N80
N60
Lookup
(K19)
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Chord Autonomy
When new keys are inserted the system is not affected. It just finds
the appropriate node and stores it
When nodes join or leave, the finger tables must be correctly
maintained and also some keys must be transferred to other nodes
Also, every key is stored only in one node, which means that if that
node becomes unavailable the key is also unavailable
This incurs an O(log2N) cost for maintaining the finger tables and
assuring correctness of the system while nodes join/leave the system
This imply a restricted autonomy of the system
The only replicated information is (implicitly) the finger tables,
because each node has to maintain its own
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P-Grid
Basic characteristics
Based on building distributed, binary prefix trees
Use of randomized algorithms for constructing the access structure,
updating the data and performing the search
Scale gracefully, equally for all nodes
Access structure
We assume that the index terms are binary strings, built from 0’s & 1’s
The search space is partitioned into intervals
Every peer takes over responsibility for one interval
As each key corresponds to a path in the binary prefix tree the peer is
also responsible for one path of the search tree
Each peer stores the peers responsible for the other branches of the
path for routing
Search requests are either processed locally or forwarded to the peers
on the alternative branches
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P-Grid
1
Key intervals
Level 0
2
3
4
5
6
0
1
1
Key intervals
Level 1
2
01
00
Key intervals
Level 2
001
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1
0010
6
4
5
11
10
2
01
3
3
0100
100
4
1001
5
1011
110
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P-Grid
01
queries
Key intervals
Level 0
10
1
2
3
4
5
6
0
Key intervals
Level 1
1
1
2
001
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3
01
00
Key intervals
Level 2
6
1
0010
6
5
11
10
2
01
4
3
0100
100
4
1001
5
1011
110
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P-Grid Autonomy
The system implies that peers eventually meet, but does not examine
how does this occur, i.e. it is possible that they never meet
As many peers can be responsible for the same key the general
problem is how to find all those peers in case of an update
Proposed solutions
multiple BFS or DFS searches for a key and propagating the
update to them
Creating lists of “buddies” for each peer (i.e. other peers that
share the same key) and propagate the update to all buddies
These imply that although the system is decentralized and peers
does not rely to central authorities, the construction and update of the
access structure may impose some performance issues, especially
when updating a key
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P-Grid Autonomy
When a new node enters the system, assumes that he is responsible
over the whole prefix namespace interval
When he meets with other nodes they split the interval and each
maintain a reference to the other node
When a node leaves abruptly, the other nodes have incorrect
references and as soon as they are aware of it they ‘resume’
responsibility over that prefix interval
The replicated information in this system is the multiple references to
the same keys and the “buddies” lists (when used) in order to face
the update problem
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P2P comparison
Paradigm
Search type
Search cost
(messages)
Autonomy
Napster
Centralized
indexing
String
comparison
O(1)
Low
Gnutella
Breadth-first
search on
graph
String
comparison
Morpheus Super-peers
Metadata
comparison
Very high
TTL
2 * C * (C 1)
i
i 0
O(logN)?
High
Chord
Implicit binary Equality
search trees
O(logN)
Restricted
P-Grid
Binary prefix
trees
O(logN)
High
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Prefix
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P2P performance metrics
Bandwidth
Storage (replication)
Processing cost
Path-length (required hops)
Quality of Results
Number of results
Satisfaction (true if # results >= X, false otherwise)
Time to satisfaction
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Hybrid p2p
Advantages
Simple to manage and
availability of results -due to
central indexing
Less (aggregated) bandwidth
consumption
Small processing cost for peers
Idle nodes that do not offer
resources does not downscale
system’s performance
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Disadvantages
Does not scale
Single point of failure
Great processing cost for server
Vulnerable to censorship
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Pure p2p
Advantages
Efficiency: harnessing unused
resources
Self-organizing
Robustness and availability
through replication
Anonymity/legal
protection/censorship resistant
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Disadvantages
Difficult to manage and poor
results due to lack of central
indexing
Bandwidth consuming
Idle nodes downscale the
overall performance
Higher processing cost for
peers
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Super peers
Advantages
Scalable
Fault tolerant
Adaptable and self-organizing
Efficient
Low path-length
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Disadvantages
Hard to manage/maintain
Complex topology, difficult to
evaluate its metrics (through
simulation or trace driven
analysis)
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Content-based searching architectures
Advantages
Low search cost ( O(logN) )
Harnessing the content
information into queries.
Good approach for content that
can be described with simple
attributes.
Less messages per query than
a random graph.
Load balancing.
Zacharioudakis Giorgos
Disadvantages
More restrictions than topologybased architectures: when
nodes join/leave, rehashing and
content migration needs to be
performed.
A peer needs to know what is
looking for, to map it to an
address.
Not practical for content
described by multiple attributes.
Storage and routing are closely
connected
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Conclusions about p2p systems
Benefits
efficiency: harnessing
unused resources
Self-organizing
Sharing cost of ownership
Robustness and availability
through replication
Anonymity/legal protection
Challenges
No authority to enforce
behavior
Cooperation
Unreliability of individual
peers
Efficiency of distributed
operations (absolute
resources)
Imposed research issues
• Resource Management
• Security
• Efficient Search
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Project JXTA
JXTA is a set of protocols which allow peers to discover and
communicate with each other
Protocols are defined in terms of XML messages exchanged between
peers
JXTA is platform (e.g Windows), language (e.g Java) and transport
(e.g TCP/IP) independent
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JXTA Concepts
Concepts:
Peer
- a node that speaks the JXTA
protocols
Peer
Group - a collection of
cooperating peers
Message
- a datagram containing an
envelope, protocol headers and
bodies
peer
peer
pipe
advertisement
Pipe
- an async communication
channel for sending/receiving
messages
Advertisement
- an XML document
that publishes the existence of a
resource (peer, peer group, pipe,
service)
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peer
peer
peer
peer
group
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JXTA Model
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JXTA Protocols
Peer Discovery Protocol - used
between any peers to find other
peers, peer groups, or
advertisements
Peer Information Protocol used to learn about another
peer's properties
Peer Resolver Protocol 'foundation protocol' for the
Peer Discovery Protocol and
the Peer Information Protocol.
Can be used to build other
protocols as well. Defines
send/receive 'generic queries'
and responses to be sent from
one peer to another
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Peer Membership Protocol - used
to find out about, join and leave
groups
Pipe Binding Protocol - used to
bind a pipe to an actual endpoint
Peer Endpoint Protocol - used to
provide routing information for
paths between peers (if a direct
connection is not possible)
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JXTA Search
JXTASearch is a framework for searching in distributed networks
A protocol for registration, query and response
A series of services for interacting via this protocol
Gnutella style peer search
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JXTA style peer search
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JXTA Search
Advantages
Disadvantages
Supports very dynamic networks
Single point of failure
Reduce publishing and query
Scalability
response latency
Centralized control …
Centralized control (centralized
implementation of security,
accounting, membership, …)
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Towards a Super-Peer Architecture for SeLene
Birkbeck
Orsay
Uoc
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UoCyprus
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References
http://www.internet2.edu/presentations/20020131-P2P-Kan.htm
http://softwaredev.earthweb.com/java/article/0,,12082_783281,00.html
http://www.cs.vu.nl/pub/globe/cp2pc/notes/allnotes/jxta.overview
http://wiki.cs.uiuc.edu/cs427/P2P+Architecture
http://www.stanford.edu/class/cs347/handouts/p2p.ppt
http://cv.uoc.es/~grc0_000228_web/Marques/Tesi_JM.htm
http://iew3.technion.ac.il/~spektory/098223/presentations/fastTrack.ppt
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