Transcript for TCP

CMPE 150 – Winter 2009
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Lecture 17
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March 5, 2009
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Mantey
P.E.
CMPE 150 -- Introduction to
Computer Networks
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Instructor: Patrick Mantey
[email protected]
http://www.soe.ucsc.edu/~mantey/
Office: Engr. 2 Room 595J
Office hours: Tues 3-5 PM, Mon 5-6 PM*
TA: Anselm Kia [email protected]
Web site: http://www.soe.ucsc.edu/classes/cmpe150/Winter09/
Text: Tannenbaum: Computer Networks
(4th edition – available in bookstore, etc. )
Syllabus
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Text Readings
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Today:
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Chapter 6, Section 6.6 (TCP Performance)
Tuesday March 10
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Chapter 7.1 (DNS), 7.2-3
Chapter 7.4 (Multimedia)
Internet Layering
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Level 4
-- Application Layer
(rlogin, ftp, SMTP, POP3, IMAP, HTTP..)
-- Transport Layer(a.k.a Host-to-Host)
Level 3
-- Network Layer (a.k.a. Internet)
Level 5
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Level 2
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Level 1
(TCP, UDP)
(IP, ICMP, ARP)
-- (Data) Link Layer / MAC sub-layer
(a.k.a. Network Interface or
Network Access Layer)
-- Physical Layer
Transport Layer – Connection
Oriented Service
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Addressing / Access Points
Connection Request / Establishment
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Delayed Duplicate Packet Problem
Timer management
Connection points
Connection Release
Today’s Agenda
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Transport Layer
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TCP: Timers / RTT estimates
Exponential backoff
Wireless vs. wired
Transactional TCP
Performance
Port Detective
http://www.softpedia.com/get/Network-Tools/Network-Testing/Port-Detective.shtml
3389
Remote desktop (Windows XP)
Reference:
http://www.microsoft.com/windowsxp/using/networking/expert/northrup_03may16.mspx
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See also:http://www.chebucto.ns.ca/~rakerman/port-table.html
TCP Congestion Control
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(a) A fast network feeding a low capacity
receiver.
Jacobson’s Algorithm 1
Determining the round-trip time:
– TCP keeps RTT variable.
– When segment sent, TCP measures how long it takes to
get ACK back (M).
– RTT = alpha*RTT + (1-alpha)M.
– alpha: smoothing factor; determines weight given to
previous estimate.
– Typically, alpha=7/8.
Jacobson’s Algorithm 2
Determining timeout value:
– Measure RTT variation, or |RTT-M|.
– Keeps smoothed value of cumulative variation
D=alpha*D+(1-alpha)|RTT-M|.
– Alpha may or may not be the same as value used to
smooth RTT.
– Timeout = RTT+4*D.
Karn’s Algorithm
How to account for ACKs of retransmitted segments?
– Count it for first or second transmission?
– Karn proposed not to update RTT on any retransmitted
segment.
– Instead RTT is doubled on each failure until segments
get through.
TCP Congestion Control: Example
cwin
timeout
threshold
threshold
time
Persistence Timer
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Prevents deadlock if an window update packet is lost and
advertised window = 0.
When persistence timer goes off, sender probes receiver;
receiver replies with its current advertised window.
If = 0, persistence timer is set again.
Keepalive Timer
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Goes off when a connection is idle for a long time.
Causes one side to check whether the other side is still
alive.
If no answer, connection terminated.
TCP Timer Management
(a) Probability density of ACK arrival times in the data link layer.
(b) Probability density of ACK arrival times for TCP.
TCP Retransmission Timer
When segment sent, retransmission timer starts.
– If segment ACKed, timer stops.
– If time out, segment retransmitted and timer starts
again.
How to set timer?
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Based on round-trip time: time between a segment is sent
and ACK comes back.
If timer is too short, unnecessary retransmissions.
If timer is too long, long retransmission delay.
Jacobson’s Algorithm 1
Determining the round-trip time:
– TCP keeps RTT variable.
– When segment sent, TCP measures how long it takes to
get ACK back (M).
– RTT = alpha*RTT + (1-alpha)M.
– alpha: smoothing factor; determines weight given to
previous estimate.
– Typically, alpha=7/8.
Jacobson’s Algorithm 2
Determining timeout value:
– Measure RTT variation, or |RTT-M|.
– Keeps smoothed value of cumulative variation
D=alpha*D+(1-alpha)|RTT-M|.
– Alpha may or may not be the same as value used to
smooth RTT.
– Timeout = RTT+4*D.
Karn’s Algorithm
How to account for ACKs of retransmitted segments?
– Count it for first or second transmission?
– Karn proposed not to update RTT on any retransmitted
segment.
– Instead RTT is doubled on each failure until segments
get through.
Persistence Timer
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Prevents deadlock if an window update packet is lost and
advertised window = 0.
When persistence timer goes off, sender probes receiver;
receiver replies with its current advertised window.
If = 0, persistence timer is set again.
Keepalive Timer
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Goes off when a connection is idle for a long time.
Causes one side to check whether the other side is still
alive.
If no answer, connection terminated.
Performance Issues
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Performance Problems in Computer Networks
Network Performance Measurement
System Design for Better Performance
Fast TPDU Processing
Protocols for Gigabit Networks
System Design for Better Performance
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Rules:
CPU speed is more important than network speed.
Reduce packet count to reduce software overhead.
Minimize context switches.
Minimize copying.
You can buy more bandwidth but not lower delay.
Avoiding congestion is better than recovering from it.
Avoid timeouts.
Wireless TCP and UDP
Splitting a TCP connection into two connections.
Wireless TCP 1
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According to layered system design principles, transport
protocol should be independent of underlying technology.
• However, wireless networks invalidate this principle.
– Ignoring properties of wireless medium can lead to
poor TCP performance.
– Problem: TCP’s congestion control.
Wireless TCP 2
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Problem: packet loss as congestion indicator.
– When retransmission timer times out, sender slows
down.
• Wireless links are lossy!
– Dealing with losses in this case should be re-sending
lost segments asap.
Indirect TCP (I-TCP)
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[Bakne and Badrinath, 1995].
Split TCP connection in 2: one from sender to base
station and the other from base station to receiver.
– Base station serves as “repeater”: copies
segments between connections in both
directions.
– Connections are homogeneous; timeouts on 1st.
connection, slow down sender.
– Problem: violates TCP’s e2e’ness.
– Example: ACKs to sender mean base
station received segments, not necessarily
receiver.
Snoop TCP
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[Balakrishnan et al., 1995].
Does not break connection.
Modifications to base station’s network layer code.
– Snooping agent on base station observes and
caches TCP segments sent to mobile host and
ACKs coming back.
– If it doesn’t see an ACK for a segment or sees
duplicate ACKs, it times out and retransmits.
– But source may time out anyway.