CMPT 880: Internet Architectures and Protocols

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Transcript CMPT 880: Internet Architectures and Protocols

School of Computing Science
Simon Fraser University
CMPT 880: Internet Architectures and Protocols
Introduction IV
Instructor: Dr. Mohamed Hefeeda
1
Review of Basic Networking Concepts
 Internet structure
 Protocol layering and encapsulation
 Internet services and socket programming
 Network Layer
 Network types: Circuit switching, Packet switching
 Addressing, Forwarding, Routing
 Transport layer
 Reliability, congestion and flow control
 TCP, UDP
 Link Layer
 Multiple Access Protocols
 Ethernet, MAC addressing
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Link Layer
Some terminology:
“link”
 hosts and routers are nodes
 communication channels that
connect adjacent nodes along
communication path are links
 wired links
 wireless links
 LANs
 layer-2 packet is a frame,
encapsulates datagram
data-link layer has responsibility of
transferring datagram from one node
to adjacent node over a link
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Link layer: context
 Datagram transferred by
different link protocols over
different links:
 e.g., Ethernet on first link,
frame relay on intermediate
links, 802.11 on last link
 Each link protocol provides
different services
 e.g., may or may not provide
rdt over link
transportation analogy
 trip from Burnaby to Lausanne,
Switzerland
 limo: Burnaby to YVR
 plane: YVR to Geneva
 train: Geneva to Lausanne
 tourist = datagram
 transport segment =
communication link
 transportation mode = link
layer protocol
 travel agent = routing
algorithm
4
Link Layer Services
 Framing, link access:
 encapsulate datagram into frame, adding header,
trailer
 channel access if shared medium
 “MAC” addresses used in frame headers to identify
source, dest
• different from IP address!
 Reliable delivery between adjacent nodes
 we learned how to do this already (chapter 3)!
 seldom used on low bit error link (fiber, some twisted
pair)
 wireless links: high error rates
• Q: why both link-level and end-end reliability?
• LL: local correction (bet adjacent nodes)  faster
• e-2-e: is still needed because not all LL protocols
provide reliability
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Link Layer Services (more)
 Flow Control
 pacing between adjacent sending and receiving nodes
 Error Detection
 errors caused by signal attenuation, noise
 receiver detects presence of errors:
• signals sender for retransmission or drops frame
 Error Correction
 receiver identifies and corrects bit error(s) without
resorting to retransmission
 Half-duplex and full-duplex
 with half duplex, nodes at both ends of link can
transmit, but not at same time
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Adaptors Communicating
datagram
sending
node
rcving
node
link layer protocol
frame
adapter
 link layer implemented in
“adaptor” (aka NIC)
 Ethernet card, PCMCI
card, 802.11 card
 sending side:
 encapsulates datagram in
a frame
 adds error checking bits,
rdt, flow control, etc.
frame
adapter
 receiving side
 looks for errors, rdt, flow
control, etc
 extracts datagram, passes
to rcving node
 adapter is semi-autonomous
 link & physical layers
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Multiple Access Links and Protocols
Two types of “links”:
 point-to-point
 Single sender and single receiver
 E.g., dial-up links  point-to-point protocol (PPP)
 broadcast (shared wire or medium)
 Multiple senders and multiple receivers
 E.g., traditional Ethernet, 802.11 wireless LAN
  need Multiple Access protocol (MAC)
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Multiple Access protocols
 Two or more simultaneous transmissions on a shared channel
 interference (collision)
 Collision: node receives two or more signals at the same time
Multiple Access (MAC) protocol
 distributed algorithm that determines how nodes share channel,
i.e., determine when node can transmit
 communication about channel sharing must use channel itself!
 no out-of-band channel for coordination
9
MAC Protocols: a taxonomy
Three broad classes:
 Channel Partitioning
 Channel Partitioning, by time, frequency or code
• TDMA, FDMA, CDMA
 Random Access
 channel not divided, allow collisions
 “recover” from collisions
 “Taking turns”
 Nodes take turns, but nodes with more to send can
take longer turns
 E.g., Token bus and token ring
10
Random Access Protocols
 When node has packet to send
 transmit at full channel data rate R
 no a priori coordination among nodes
 two or more transmitting nodes  “collision”
 random access MAC protocol specifies:
 how to detect collisions
 how to recover from collisions (e.g., via delayed
retransmissions)
 Examples of random access MAC protocols
 Slotted ALOHA
 ALOHA
 CSMA, CSMA/CD, CSMA/CA
11
CSMA (Carrier Sense Multiple Access)
CSMA: listen before transmit:
 If channel sensed idle: transmit entire frame
 If channel sensed busy, defer transmission
 Can collisions still occur?
 Yes, because of propagation delay
 two nodes may not hear each other’s transmission
 During collision, entire packet transmission time is wasted 
detect collision and abort immediately (CSMA/CD)
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Ethernet
“dominant” wired LAN technology:
 cheap $20 for 100Mbs!
 first widely used LAN technology
 Simpler, cheaper than token LANs and ATM
 Kept up with speed race: 10 Mbps – 10 Gbps
Metcalfe’s Ethernet
sketch
13
Star topology
 Bus topology popular through mid 90s
 Now star topology prevails
 Connection choices: hub or switch (more later)
hub or
switch
14
Ethernet Frame Structure
Sending adapter encapsulates IP datagram (or other network
layer protocol packet) in Ethernet frame
Preamble:
 7 bytes with pattern 10101010 followed by one byte with
pattern 10101011
 used to synchronize receiver, sender clock rates
15
Ethernet Frame Structure (more)
 Addresses: 6 bytes
 if adapter receives frame with matching destination address,
or with broadcast address (e.g., ARP packet), it passes data
in frame to net-layer protocol
 otherwise, adapter discards frame
 Type: indicates the higher layer protocol (mostly IP but
others may be supported such as Novell IPX and
AppleTalk)
 CRC: checked at receiver, if error is detected, the frame is
simply dropped
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Unreliable, connectionless service
 Connectionless: No handshaking between sending and
receiving adapter.
 Unreliable: receiving adapter doesn’t send acks or nacks
to sending adapter
 stream of datagrams passed to network layer can
have gaps
 gaps will be filled if app is using TCP
 otherwise, app will see the gaps
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Ethernet CSMA/CD algorithm
1. Adaptor receives datagram
from net layer & creates frame
2. If adapter senses channel idle,
it starts to transmit frame. If it
senses channel busy, waits
until channel idle and then
transmits
3. If adapter transmits entire
frame without detecting
another transmission, the
adapter is done with frame!
4. If adapter detects another
transmission while
transmitting, aborts and sends
jam signal
5. After aborting, adapter enters
exponential backoff: after the
mth collision, adapter chooses
K at random from
{0,1,2,…,2m-1}. Adapter waits
K·512 bit times and returns to
Step 2
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Ethernet’s CSMA/CD (more)
Jam Signal: make sure all other
transmitters are aware of
collision; 48 bits
Exponential Backoff:
 Goal: adapt retransmission
attempts to estimated
current load
Bit time: 0.1 microsec for 10
Mbps Ethernet ;
 heavy load: random wait will
be longer
for K=1023, wait time is about
50 msec
 first collision: choose K from
{0,1}; delay is K· 512 bit
transmission times
See/interact with Java
applet on AWL Web site:
highly recommended !
 after second collision:
choose K from {0,1,2,3}…
 after ten collisions, choose K
from {0,1,2,3,4,…,1023}
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CSMA/CD efficiency
 Tprop = max prop between 2 nodes in LAN
 ttrans = time to transmit max-size frame
efficiency
1
1  5t prop / ttrans
 Efficiency goes to 1 as tprop goes to 0
 Goes to 1 as ttrans goes to infinity
 Much better than ALOHA, but still decentralized, simple,
and cheap
20
Hubs
Hubs are essentially physical-layer repeaters:
 bits coming from one link go out all other links
 at the same rate
 no frame buffering
 no CSMA/CD at hub: adapters detect collisions
 provides net management functionality
twisted pair
hub
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Interconnecting with hubs
 Backbone hub interconnects LAN segments
 Extends max distance between nodes
 But individual segment collision domains become one large
collision domain
 Can’t interconnect 10BaseT & 100BaseT
hub
hub
hub
hub
22
Switch
 Link layer device
 stores and forwards Ethernet frames
 examines frame header and selectively forwards frame
based on MAC dest address
 when frame is to be forwarded on segment, uses
CSMA/CD to access segment
 transparent
 hosts are unaware of presence of switches
 plug-and-play, self-learning
 switches do not need to be configured
23
Forwarding
switch
1
2
hub
3
hub
hub
• How to determine onto which LAN segment to
forward frame?
• Looks like a routing problem...
24
Self learning
 A switch has a switch table
 entry in switch table:
 (MAC Address, Interface, Time Stamp)
 stale entries in table dropped (TTL can be 60 min)
 switch learns which hosts can be reached through which
interfaces
 when frame received, switch “learns” location of sender:
incoming LAN segment
 records sender/location pair in switch table
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Switch example
Suppose C sends frame to D
1
B
C
A
B
E
G
3
2
hub
hub
hub
A
address interface
switch
1
1
2
3
I
D
E
F
G
H
 Switch receives frame from C destined to D
 notes in switch table that C is on interface 1
 because D is not in table, switch forwards frame into
interfaces 2 and 3
 frame received by D
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Switch: traffic isolation
 switch installation breaks subnet into LAN segments
 switch filters packets:
 same-LAN-segment frames not usually forwarded onto
other LAN segments
 segments become separate collision domains
switch
collision
domain
hub
collision domain
hub
collision domain
hub
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Switches: dedicated access
 Switch with many interfaces
 Hosts have direct connection to
switch
A
C’
B
 No collisions; full duplex
Switching: A-to-A’ and B-to-B’
simultaneously, no collisions
switch
C
B’
A’
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Institutional network
to external
network
mail server
web server
router
switch
IP subnet
hub
hub
hub
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Switches vs. Routers
 both store-and-forward devices
 Routers: network layer devices
 Switches: link layer devices  faster processing
 Routers: maintain routing tables, implement routing algorithms
 handle complex topologies, find efficient paths
 Switches: maintain switch tables, implement learning algorithms
 handle simpler (spanning tree) topologies, paths may not be optimal
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MAC Addresses
32-bit IP address:
 network-layer address
 used to get datagram to destination IP subnet
MAC (or LAN or physical or Ethernet)
address:
 used to get frame from one interface to another physicallyconnected interface (same network)
 48 bit MAC address (for most LANs)
burned in the adapter ROM
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MAC Address
Each adapter on LAN has unique LAN address
1A-2F-BB-76-09-AD
71-65-F7-2B-08-53
LAN
(wired or
wireless)
Broadcast address =
FF-FF-FF-FF-FF-FF
= adapter
58-23-D7-FA-20-B0
0C-C4-11-6F-E3-98
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MAC Address (more)
 MAC address allocation administered by IEEE
 manufacturer buys portion of MAC address space (to
assure uniqueness)
 Analogy:
(a) MAC address: like Social Insurance Number
(b) IP address: like postal address
 MAC flat address  portability
 can move LAN card from one LAN to another
 IP hierarchical address  NOT portable
 depends on IP subnet to which node is attached
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MAC and IP addresses
 Why do we have TWO addresses (IP,MAC)? Do we
have to have MAC addresses?
 Yes, we must have both
 To allow different network-layer protocols over same card
(e.g., IP, Novell IPX, DECnet)
 Enable flexibility, mobility of cards
 Efficiency: imagine that nodes have only IP addresses 
ALL packets sent over LAN will be forwarded by NIC to
the IP layer  too many useless interrupts
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ARP: Address Resolution Protocol
ARP: determines MAC
address of node given its
IP address
 Each IP node (Host, Router) on
LAN has ARP table
 ARP Table: IP/MAC address
mappings for some LAN nodes
237.196.7.78
1A-2F-BB-76-09-AD
237.196.7.23
< IP address; MAC address; TTL>
237.196.7.14
LAN
71-65-F7-2B-08-53
237.196.7.88
58-23-D7-FA-20-B0
 TTL (Time To Live): time
after which address
mapping will be forgotten
(typically 20 min)
0C-C4-11-6F-E3-98
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ARP protocol: Same LAN (network)
 A wants to send datagram to
B, and B’s MAC address not
in A’s ARP table.
 A broadcasts ARP query
packet, containing B's IP
address
 Dest MAC address = FFFF-FF-FF-FF-FF
 all machines on LAN
receive ARP query
 B receives ARP packet,
replies to A with its (B's) MAC
address
 A caches (saves) IP-to-MAC
address pair in its ARP table
until information becomes old
(times out)
 soft state: information
that times out (goes
away) unless refreshed
 ARP is “plug-and-play”:
 nodes create their ARP
tables without
intervention from net
administrator
 frame sent to A’s MAC
address (unicast)
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Routing to another LAN
walkthrough: send datagram from A to B via R
assume A knows B’s IP address
A
R
B
 Two ARP tables in router R, one for each IP network (LAN)
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Routing to another LAN (cont’d)
 Detailed steps:
 A creates datagram with source A, destination B
 A uses ARP to get R’s MAC address for
111.111.111.110
 A creates link-layer frame with R's MAC address as
dest, frame contains A-to-B IP datagram
 A’s adapter sends frame
 R’s adapter receives frame
 R removes IP datagram from Ethernet frame, sees its
destined to B
 R uses ARP to get B’s MAC address
 R creates frame containing A-to-B IP datagram sends
to B
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