Any Network, Any Terminal, Anywhere
Download
Report
Transcript Any Network, Any Terminal, Anywhere
Any Network, Any Terminal,
Anywhere
Andreas Fasbender and Frank Reichert
Ericsson Reasearch
Eckhard Geulen, Johan Hjelm
Introduction
In 3 to 5 years, 20 to 50 percent of all
Internet nodes may be wireless
Networks using IP technology with QoS
negotiation capabilities for different
services class will slowly replace
traditional circuit-switched voice
networks
Introduction
The wireless technologies will provide
global coverage offering :
A few hundred kb/s on a wide-area level
A few Mb/s within locally restricted island
Future mobile-aware services will :
Create an added value for mobile users
Open completely new possibilities for
network operators,ISPs,and 3th-party
service providers
Mobile Applications and
Terminals
Accessing e-mail and messaging system
is convenient
Web access is less attractive because :
Bandwidth limitations
Delay constraints of today’s cellular network
Prices for long Web sessions are prohibitive
for end-user
Mobile Applications and
Terminals
With the rise of packet-oriented cellular
networks combined with low price
indoor networks, users will be able to
stay online as long as they wish
The operator will be able to offer
service profiles to adjust to user needs,
to develop better services, and to raise
revenue
Mobile Terminals
The mobile market has changed
dramatically within the past 10 years
A variety of smart-phones and personal
digital assistants(PDAs) have appeared
on the market—provide both computing
and communication capabilities
Mobile Terminals
Mobile devices have inherent
restrictions with respect to their :
Man-machine interfaces
On-board memory
Battery
Processing capabilities
Typical device capabilities
Mobile Applications
All OS for handhelds now provide a
TCP/IP protocol stack allowing
application to access suitable access
network
Many popular applications have
hundreds of features—need to extend
research in mobile man-machine-
interface
Advanced Mobile Systems
Give some impressions on how nextgeneration networks should take shape
with respect to service provisioning
facilities and APIs
Design Requirements
The ACTS OnTheMove Prototype
Design Requirements
Network Independence
Transport Optimization
Terminal Independence
Applications Support Services
Application Programming Interface
Network Independence
Services must be available to end users
irrespective of the current access network
Circuit-switched network:
GSM , D-AMPs , DECT
Lower-bandwidth packet-switched bears:
SMS , CDPD , GPRS
Higher-bandwidth carriers :
Wireless LANs , WCDMA
Network Independence
IP will provide the unifying glue for the
increasingly heterogeneous, ubiquitous,
and mobile environment
Sophisticated network monitoring and
control facilities will be needed
A set of function calls used to acquire
and to release network resources will
be needed
Transport Optimization
New technologies in the fixed network–
ADSL and gigabit routing
The bottleneck of end-to-end
communication between mobile clients
and fixed network will remain at the air
interface
Transport Optimization
Future transport architectures and
protocols will have to:
Take full advantage of available bandwidth
Provide optimized data delivery
Offer error detection, recovery, and
retransmission mechanisms
Terminal Independence
One of the cornerstones of future
advanced mobile systems will lie in the
provision of capability negotiation and
storage facilities in the network
Terminal information will be accessible
by service provider
Applications Support Services
The success of new network
technologies is driven by applications
Mobile data will better sell with mobilespecific applications
Personalized services will have an even
higher impact in mobile environments
e.g. the success of short-message-service
Applications Support Services
Alerting mechanisms will be implemented
Deliver notifications to mobile users
about time-critical event in their
information spaces
A variety of services will pop up that use
access to a user’s location information
Application Programming
Interface
Introducing IP technology in mobile
environment now makes it possible to
adopt the successful client-server model
The mobile API grants access to
commonly used functions needed for
building mobile-aware services
Application Programming
Interface
A terminal’s location can be gathered
using a variety of mechanisms
The information is available for
application developers through a
standardized function call using an
agreed upon data format
The ACTS OnTheMove
Prototype
System overview
Network Independence
Content Adaptation
Thin Clients
System Overview
The ACTS OnTheMove project has
prototyped and field-trailed a service
platform for mobile computing
This Mobile Application Support
Environment(MASE) is built around the
concepts of awareness, adaptation, and
abstraction
System Overview
All MASE services are accessible
through a mobile API realized in Java
The MASE ensures seamless and
transparent service access, independent
of the access network and the mobile
device
A data base residing in the network,
containing :
User profile, device characteristics, network
conditions, user preferences
Mobile Gateway
MGs(mobile gateways) can be installed
as mediators or proxy agents anywhere
between the wireless and fixed network
infrastructures
Hold main parts of the profile database
or provide an interface to it
Offers service access to authorized
applications
Network Independence
MASE protocol architecture is located on
the content service of the information
service provider and on the MG
MG acting as a mediator between the
information server on the fixed network
and the mobile client, containing a
leightweight version of the MASE
MASE protocol stack
Physical architecture of MASE
Network Independence
Roaming between circuit-switched GSM,
multi-slot DECT, wireless LAN, and
Ethernet was realized using an
enhanced mobile IP implementation
A change of the active network device
without noticeable disruption of
transport and application services is
generally possible
Content Adaptation
The MASE holds a hierarchically
organized profile database
The central component of the
OnTheMove system architecture is the
system adaptability manager(SAM)—
Responsible for profile management
Performing the multimedia conversion
Thin Clients
Introducing an intelligent gateway in
the mobile network has major
advantages for small handheld devices
Caching and prefetching facilities should
be provided by the network rather than
residing in the mobile—to support
disconnected operations and fast
information updates
Thin Clients
The OnTheMove MASE and application
prototpes on Windows CE PDAs
demonstrated how thin clients can best
be supported by middleware facilities
The reuse of middleware facilities in
different applications is the main benefit
of the MASE approach
Wireless Application Protocol
The wireless application protocol(WAP)
is a new and powerful industry standard
Integrate mobile telephony and the
Internet
Developed and promoted by the WAP
Forum
Providing Web content and advanced
services to cellular subscribers
WAP overview
Run globally across differing wireless
transports:
SMS(short message service)
USSD(unstructured supplementary service
data)
IS-136(American standard)
CDPD(cellular digital packet data)
PDC(Japanese personal digital cellular)
WAP overview
Content and applications are envisaged
to scale over a range of device types
such as mobile phones,pagers,and PDAs
The Wireless Application Environment
(WAE) follows the client-server model
from the World Wide Web
WAP protocol stack
WAP overview
WAP gateway is added as a central
interface between the Internet and the
wireless world
Client requests to the Internet are
simply forwarded to the origin server
Converse from HTML into the Wireless
Mark-up Language (WML)
WML
Offers a lightweight HTML representation
WMLScript provides the lightweight
procedural scripting language
Wireless telephony application(WTA) and
its interface(WTAI) provide the access
and the programming interface to
telephony services
WAP Evaluation
The WAP provides a scalable and
extensible platform both with respect to
the wireless networks and to the client
devices supported
Frames do not scale very well for
presentation on small ASCII phone
displays, and WML cards do not work
well on color PDAs
WAP Evaluation
WAP works independently of the
underlying wireless network
But it does not provide any monitoring
and roaming features and does not
support automatic service adaptation
For true mobile multimedia support
some extensions and refinements to the
current WAP specifications will be
necessary
WAP Conclusions
WAP is the first concept that unites the
mobile voice and data market around a
common platform
It is the short-term enabler for mobile
data communication in cellular
environments
It will be crucial that WAP define a set
of Java APIs
The Next-Generation HTTP
HTTP-NG has been been submitted to
the IETF as an Internet draft
HTTP-NG is an object-oriented
messaging framework with a
multiplexing transport
HTTP-NG stack
HTTP-NG overview
The HTTP-NG’s respects:
Reduce the traffic on the network
Decreasing the number of TCP connections
Minimizing round trip times
The Classical Web Application(TCWA)
has been developed to demonstrate the
feasibility of surfing the web using
HTTP-NG
HTTP-NG overview
TCWA uses the HTTP-NG framework to
define a traditional HTTP 1.1 Web
server and browser
Proxies have been part of the Web
architecture
Proxy translate between different
transports and data formats, to
preserve a global information space
HTTP-NG Evaluation
Currently, the HTTP-NG only exists in
laboratory implementations
The W3C conducted a series of tests of
HTTP-NG over a mobile service
We believe that it should be possible to
optimize HTTP-NG to a much higher
degree than HTTP 1.1, due to its
object-oriented nature
HTTP-NG Conclusions
The deployment of HTTP-NG will
depend on both application developers
and device manufacturers
The W3C is working within the IETF,
and with the WAP Forum, to achieve as
broad a deployment in the wireless
industry as possible
Mobile Station Execution
Environment
The Mobile Station Execution
Environment(MExE) is the name of ETSI
SMG’s project team targeting GSM’s
evolution toward a client/server
architecture
A dynamic and open architecture within
the mobile station(MS) and subscriber
identity module(SMI) is required
MExE overview
The basic idea is to specify a terminalindependent execution environment on
the client(MS+SIM) for nonstandardized applications and to
implement a mechanisms
Allows the negotiation of supported
capabilities
MExE overview
MExE services will be available from—
Traditional GSM nodes
IN nodes
Operator-specific nodes
Operator-franchised nodes
Service provider nodes
These nodes constitute the MExE
service environment
MExE Evaluation
Introduction of the MExE classmark
MExE classmark 1 devices:
Small devices
MExE classmark 2 devices:
Contemporary sophisticated devices
The MExE classmark introduces
scalability into mobile Internet access
MExE Classmark 1
Classmark 1, based on WAP, requires
only very limited input and output
facilities on the client side
Design to provide quick and cheap
information access
Over narrow and slow data connections
MExE Classmark 2
Classmark 2, based on Personal-Java,
provides a run-time system
Requires more processing, storage,
display, and network resource
Allows more powerful applications and
more flexible MMIs
MExE Conclusion
The development of the ETSI SMG
MExE standard is a major step toward
the migration of the telecommunication
and information industries and a
prerequisite for the success of mobile
data services
Conclusions
Future mobile devices will need a much
higher degree of support from the
higher layers of the protocol stack than
is possible today
Wireless devices will be an integrated
component in the network architectures
of the future
Conclusion
Future third-generation mobile networks
like UMTS are not standardized with a
complete set of services
Services capabilities and the means for
service negotiation based on user profiles
are being standardized
MExE,WAP,and W3C are the building
blocks for the realization of this virtual
environment