Ariel_AIR5 - University of Haifa

Download Report

Transcript Ariel_AIR5 - University of Haifa

Web Site Interactivity
&
Gratifications Expectations among Users
Presented at the AoIR5 Conference
University of Sussex, U.K
20, September 2004
Yaron Ariel
University of Haifa
Outline
•
•
•
•
•
•
•
•
Uses and Gratifications a relevancy approach
U&G basic assumptions & criticisms
Defining Gratification Expectancy
Interactivity
Web sites’ Interactivity
Expectations towards Web sites’ interactivity
Some research evidence
Some implications
Uses and Gratifications - Relevancy
• Dominant in Users/Audience studies
Human centered approach
• Re-mentioned when new media develops
 Electronic Bulletin Board, Pager, Interactive TV, Cellular phone, ICQ
• New media & its various uses
• Enables comparison
Traditional Media Vs New Media
U&G Assumptions & Criticisms
• Individuals are active & rational players
Using the media in order to obtain gratifications
(Katz, Blumler & Gurevitch, 1974)
Main Criticisms:
• Assumption of rationality
 Or maybe Habitual, Ritual, Normative?
• Humanistic Approach
 Goal oriented towards fulfillments and growth?
• Functionalism Oriented
 Categorization as status quo
• Introspective Capabilities
 Can they really tell us?
•
Expectancy
Differentiate Sought & Obtained gratification
(Palmgreen & Rayburn, 1982)
Emphasizing Expectancy
Towards what?
Expectations towards
traditional media
Expectations towards
Web Sites
Genres conventions
(Content, Style & Form)
Functionalities
Gratification Expectancy
A persons' belief that using a web site can
fulfill specific voids in his/her life
Gratification Expectancy
Escapist
Emotional
Integrative
Cognitive
Interactivity
• Various definitions of Interactivity
• Rafaeli’s Definitions of Interactivity (Rafaeli, 1988)
 characteristic of communication settings not the medium
 emphasizing the interaction between users
 Considering levels of interactivity
Interactivity A functionality that facilitates users' expectations?
Defining Web sites interactivity
Interactivity operationalized
Three identical news-portal ‘look-alike’ web-sites
Except Declarative Interactivity
No feature of message transmission.
Reactive Interactivity
Includes an Electronic Forum within.
Full Interactivity
Includes a Synchronic chat.
Hypothesis
Does & to what extent the interactivity that Web Sites enabled
their users is relating to their expectations gratifications?
H1 Positive correlation between the level of Web Sites'
interactivity & the level of EG’s
H2 Significant difference between users' experience
level within their level of EG’s along levels of
interactivity.
H3 Positive correlation between any individual EG to
others.
[Variables: Socio-Demographic, Usages characteristics & attitude towards internet]
Research Design
• Sample of 464 participants
• Non representative
• Personal codes with web address
• Web questionnaire
• Simulation
• Example of a web site
• Likert scale statements
• Semantic differential
Results
• High gratifications expectations in all three sites
• High to low expectancy:
Cognitive, Integrative, Escapist & Emotional
• Advanced users Vs Whole Sample
Expectancy ----Web experience
• Gratifications Expectancies are highly correlated
More Results
• Women have higher GE’s as compared to men
• Income, Martial status, Education -no impact
• General positive attitude toward the Internet
Higher gratification expectancy
[Using logistic regression]
Discussions & Implications
• Examine Subjective expectations & perception of
gratifications.
• Study Medium functionalities - rather than studying
its conventions
• Web user's usages relate characteristics -rather than
other personal factors
Expectations gratifications are in the beholders eyes
Thanks
[email protected]
Http://com.haifa.ac.il/~yariel
Yaron Ariel
University of Haifa
• References
• Ebersole, S. (2000). "Uses and
Gratification of the Web among students".
JCMC. 6(1)
• Heeter, C. (1989). Implications of new interactive
technologies for conceptualizing communication.
In: J. L. Salvaggio., J. Bryant (Eds.). Media use
in the information age: Emerging patterns of
adoption and consumer use. Hillsdale, NJ:
Lawrence Erlbaum
• Kang, M.H. (2002). "Interactivity in television:
use and impact of an interactive program guide".
Journal of Broadcasting & Electronic Media.
46(3), 330- 316
• Katz, E., Blumler, J.G., Gurevitch, M.
(1973). "Uses and Gratifications research".
Public Opinion Quarterly. 37(4), 509-523
• Kwasnik, H.B., Crowston, K., Nilan, M.,
Roussinov, D. (2001). "Identifying
document genre to improve Web search
effectiveness". Bulletin of the American
Society for Information Science and
Technology. 27(2)
• Leung, Louis & Wei, R (1998). "The
gratifications of pager use: Sociability,
information seeking, entertainment, utility,
and fashion and status" Telematics and
Infomatics, 15(4): 253-264.
• Leung, L., Wei, R (2000). "More than just talk on
the move: Uses and Gratifications of cellular
phone". Journalism and Mass
Communication Quarterly. 77(2): 308-320.
• Liebes, T. (2003). "Herzog's "On borrowed
experience": Its place in the debate over the
active audience". In: Katz, E., Peters, D.J.,
Liebes, T., Orloff, A. (Eds.). Canonic texts in
media research: Are there any? Should there
be? How about these? Cambridge: Polity
Press & Blackwell Publishing
• Lin, A. C. (2002). "Perceived gratifications of
online media service use among potential
users". Telematics and Informatics. 19(1), 319
• Livaditi, J., Vassilopoulou, K., Lougos, C.,
Chorianopoulos, K. (2002). "Needs and
Gratifications for interactive TV application:
Implications for designers". Presented at the
36th Hawaii international Conference on
System Sciences
• Luo, X. (2002). "Uses and Gratifications
theory and E-consumer behaviors: A
structural equation modeling study".
Journal of Interactive Advertising. 2(2)
• Palmgreen, P., Rayburn, J.D. (1982).
"Gratifications sought and media
exposure: an expectancy model".
Communication research. 9(4), 561-580
• Rafaeli, S. (1988)."Interactivity: From new media
to communication". In: Sage Annual Review of
Communication Research: Advancing
Communication Science, Vol. 16. R. P.
Hawkins, J. M. Wiemann., S. Pingree. (Eds).
Beverly Hills, CA: Sage
• Rafaeli, S., Sudweeks, F. (1997). "Networked
Interactivity" Journal of Computer Mediated
Communication. 2(4)
• Ruggiero, E. T. (2000). "Uses and
gratification theory in the 21st century".
Mass Communication & Society. 3(1), 337
• Schultz, T. (2000). "Mass Media and the
concept of interactivity: An exploratory
study of online Forums and reader E-Mail".
Media, Culture & Society. 22 (2), 205221
• Sherry, J., Lucas, K., Rechtsteiner, S.,
Brooks, C., Wilson, B. (2001). "Video
Game uses and gratifications as predictors
of use and game preference". Paper
presented at the ICA convention May
2001