CPU Scheduling
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Transcript CPU Scheduling
Chapter 5: CPU Scheduling
Operating System Concepts with Java – 8th Edition
5.1
Silberschatz, Galvin and Gagne ©2009
Chapter 5: CPU Scheduling
Basic Concepts
Scheduling Criteria
Scheduling Algorithms
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Objectives
To introduce CPU scheduling, which is the basis for
multiprogrammed operating systems
To describe various CPU-scheduling algorithms
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Basic Concepts
Maximum CPU utilization obtained with
multiprogramming
CPU scheduling is central to operating system
design.
CPU–I/O Burst Cycle – Process execution consists
of a cycle of CPU execution and I/O wait
CPU burst distribution
I/O bound program has many short CPU bursts
CPU bound has few log CPU bursts.
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Alternating Sequence of CPU And I/O Bursts
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CPU Scheduler
Selects from among the processes in memory that are ready to execute,
and allocates the CPU to one of them
Short term scheduler
CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4.
Terminates
Scheduling under 1 and 4 is nonpreemptive
Once the CPU has been allocated to a process, the process keeps
the CPU until it released the CPU either by terminating or waits
All other scheduling is preemptive
Affect cost at sharing data and design of OS kernel
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Dispatcher
Dispatcher module gives control of the CPU to the
process selected by the short-term scheduler; this
involves:
switching context
switching to user mode
jumping to the proper location in the user
program to restart that program
Dispatch latency – time it takes for the dispatcher
to stop one process and start another running
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Scheduling Criteria
CPU utilization – keep the CPU as busy as possible
Throughput – # of processes that complete their execution per time unit
Turnaround time – amount of time to execute a particular process
(submit – complete)
Waiting time – amount of time a process has been waiting in the ready
queue (not in CPU or I/O)
Response time – amount of time it takes from when a request was
submitted until the first response is produced, not output (for timesharing environment)
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Scheduling Algorithm Optimization Criteria
Max CPU utilization
Max throughput
Min turnaround time
Min waiting time
Min response time
In most cases, it optimize the average measure but some times need
to optimize the minimumor maximum values rather than average.
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Scheduling algorithms
CPU scheduling deals with the problem of deciding which of the
processes in the ready queue is to be allocated the CPU.
First-come, first served scheduling
Shortest-job first scheduling
Priority scheduling
Round-robin scheduling
Multilevel queue scheduling
Multilevel feedback queue scheduling
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1. First-Come, First-Served (FCFS) Scheduling
• Simple - process that requests the CPU first is allocated the CPU first
• Implementation : FIFO queue
Process
P1
P2
P3
Burst Time
24
3
3
Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart (a bar chart that illustrates a particular scheduler including
start and finish times of each processes) for the schedule is:
P1
P2
0
24
P3
27
30
Waiting time for P1 = 0; P2 = 24; P3 = 27
Average waiting time: (0 + 24 + 27)/3 = 17
Note : the average waiting time under FCFS policy is often quite long
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1. FCFS Scheduling (Cont.)
Suppose that the processes arrive in the order:
P2 , P3 , P1
The Gantt chart for the schedule is:
P2
P3
P1
0
3
6
Waiting time for P1 = 6; P2 = 0; P3 = 3
30
Average waiting time: (6 + 0 + 3)/3 = 3
Much better than previous case
Convoy effect short process behind long process
All the processes waits for the one big process to get off the CPU.
→ lower CPU device utilization
Note: FCFS is nonpreemptive
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2. Shortest-Job-First (SJF) Scheduling
In this algorithm :
Associate with each process the length of its next CPU burst. Use these lengths
to schedule the process with the shortest time – when CPU is available, it is
assigned the process that has the smallest next CPU burst.
Two schemes ( the choice arises when a new process arrives at the ready queue
while a previous process is still executing) :
Nonpreemptive –once CPU given to the process, it cannot be preempted
until completes its CPU burst.
Preemptive – if a new process arrives with CPU burst length less than
remaining time of current executing process, preempt. This scheme know
as the shortest-Remaining-Time-First(SRTF)
It may called (Shortest Next CPU Burst) algorithm because it depends
on next CPU burst not total length
SJF is optimal – gives minimum average waiting time for a given set of
processes
The difficulty is knowing the length of the next CPU request
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Example of SJF
Process
Arrival Time
Burst Time
P1
0.0
6
P2
2.0
8
P3
4.0
7
P4
5.0
3
SJF scheduling chart
P1
P4
0
3
P3
9
P2
16
24
Average waiting time = (3 + 16 + 9 + 0) / 4 = 7
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Example of Non-Preemptive SJF
Process
Arrival Time
Burst Time
P1
0.0
7
P2
2.0
4
P3
4.0
1
P4
5.0
4
SJF (non-preemptive)
P1
0
3
P3
7
P2
8
P4
12
16
Average waiting time = (0 + 6 + 3 + 7)/4 = 4
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Example of Preemptive SJF
Process
Arrival Time
Burst Time
P1
0.0
7
P2
2.0
4
P3
4.0
1
P4
5.0
4
SJF (preemptive)
P1
P2
P3
P2
P4
11
2
4
5
7
Average waiting time = (9 + 1 + 0 +2)/4 = 3
0
P1
16
Refer to the book for more examples page 192
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3. Priority Scheduling
SJF is a special case of general Priority scheduling algorithm.
A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority
(smallest integer highest priority → not a standard)
Preemptive
Nonpreemptive
What about equal priority processes?
FCFS
SJF is a priority scheduling where priority is the predicted next
CPU burst time
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3. Priority Scheduling(cont’)
Problem
Starvation (indefinite blocking) – low priority processes may
never execute – leave it waiting
Note : a process is ready to run but waiting for the CPU can be
considered blocked.
Solution
Aging
Increase
the priority of processes that wait in the system for
a long time.
As
time progresses increase the priority of the process
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Example of Priority scheduling
Process
Burst Time
Priority
P1
10
3
P2
1
1
P3
2
4
P4
1
5
P5
5
2
priority scheduling chart
Average waiting time = (6 + 0 + 16 +18 + 1)/5 = 8.2
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4. Round Robin (RR)
Designed especially for tie- sharing systems .
Similar to FCFS but preemption is added to enable switching.
Each process gets a small unit of CPU time (time quantum), usually 10-
100 milliseconds. After this time has elapsed, the process is preempted
and added to the end of the ready queue → treated as circular queue.
If there are n processes in the ready queue and the time quantum is q,
then each process gets 1/n of the CPU time in chunks of at most q time
units at once. No process waits more than (n-1)q time units.
Ex: with 5 processes and time quantum of 20 ms → each process will
get up to 20 ms every 100 ms.
Performance(depends on the size of the time quantum)
q large FIFO
q small q must be large with respect to context switch, otherwise
overhead is too high
It is preemptive and waiting time is long often
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Example of RR with Time Quantum = 4
Process
P1
Burst Time
24
P2
P3
3
3
The Gantt chart is:
P1
0
P2
4
P3
7
P1
10
P1
14
P1
18 22
P1
26
P1
30
Typically, higher average turnaround than SJF, but better response
Turnaround time depends on the size of the quantum
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Time Quantum and Context Switch Time
We need to consider the effect of context switching on performance of RR
Scheduling
How a smaller time quantum increase context switches?
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4. Multilevel Queue
Classify processes in to different groups.
Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
Each queue has its own scheduling algorithm. Example:
foreground – RR
background – FCFS
Scheduling must be done between the queues. Possibilities:
Fixed priority scheduling(preemptive); (i.e., serve all from foreground
then from background). Possibility of starvation.
Time slice – each queue gets a certain amount of CPU time which it
can schedule amongst its processes; i.e., 80% to foreground in RR
20% to background in FCFS
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Multilevel Queue Scheduling
Five queues in order of priority using the first possibility
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Multilevel Feedback Queue
In multilevel queues, processes do not move from one queue to another →
low scheduling overhead but inflexible.
A process can move between the various queues; aging can be implemented
this way
Idea: separate processes according to the characteristic of this CPU
bursts
If process uses too much CPU time → lower priority queue if it waits too
long, may be moved to higher priority queue.
Multilevel-feedback-queue scheduler defined by the following parameters:
number of queues
scheduling algorithms for each queue
method used to determine when to upgrade a process
method used to determine when to demote a process
method used to determine which queue a process will enter when that
process needs service
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Example of Multilevel Feedback Queue
Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
High priority
If not completed → preempt and go to Q2
Q2 – FCFS
Run only if queue 0 & 1 are empty
Scheduling
A new job enters queue Q0 which is served FCFS. When it gains CPU,
job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is
moved to queue Q1.
At Q1 job is again served FCFS and receives 16 additional
milliseconds. If it still does not complete, it is preempted and moved to
queue Q2.
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Multilevel Feedback Queues
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End of Chapter 5
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