Entity Framework additional notes: part 2
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Transcript Entity Framework additional notes: part 2
.NET Database Technologies:
Entity Framework
additional notes – part 2
EF1 => EF4
• “The 1.0 release of the Entity Framework was not a
resounding success – developers found themselves
fighting the framework”
• EF4 gives you the choice of how to work
• Database-first, model-first, code-first
• Supports POCO entities for Persistence Ignorance
POCO support
• EF1 entity classes inherit from EntityObject
• Difficult to separate concerns in application
Classes are difficult to unit test
For unit testing, want to “fake” persistent storage
• Difficult to switch DAL technology
Can’t take existing classes and use EF1
Need to redesign classes significantly to bind them to EF
• EF4 allows you to use POCOs
• Model classes can be completely ignorant of persistence
mechanism
POCO classes
• POCO classes must work in conjunction with EDM
• Must mirror entities defines in EDM
• However, EDM does not generate the classes
Set Code Generation Strategy to none in designer properties
• Two ways to create classes
Write POCO code by hand
Use a T4 Template
•
Microsoft ADO.NET C# POCO Entity Generator
•
Download from www.visualstudiogallery.com
•
Right-click EDM designer surface and select Add Code
Generation Item
•
Creates template for generating POCOs to match EDM
T4
• Text Template Transformation Toolkit
• Code generation tool built into Visual Studio
• Can be used in many different code generation scenarios
• Template file has .tt extension
• When a project has a .tt file, the template is processed at
build time
• Generated code file(s) associated with template in Solution
Explorer, but can be moved elsewhere if required
Managing POCOs
• Need to create a custom ObjectContext class
• Should have an ObjectSet for each entity type
• Needs to know name of EDMX file (passed in as a
constructor parameter) to allow it to access mapping and
storage information
Issues with POCOs – change tracking
• Change tracking
• Classes derived from EntityObject constantly communicate
with ObjectContext
• POCOs can’t do this
• ObjectContext has to track changes to POCOs:
DetectChanges method
SaveOptions -> DetectAllChanges forces call to DetectChanges
before saving
Default behaviour
Issues with POCOs – loading related data
• EntityObject can load related data with Load method
e.g. employee.AddressesReference.Load()
Navigation property also has an EntityReference property
• POCO does not have EntityReference properties
Need to load related data from context
e.g. context.LoadProperty<Employee>(
employee, e => e.Addresses)
• Can also support lazy loading with POCOs through
dynamic proxies (see later)
Issues with POCOs – two-way relationships
• Context forces EntityObject classes to be aware of two-
way relationships and keeps relationships in sync
• Options for doing this with POCOs:
Call DetectChanges method of context
Write code in POCO classes so that they manage their own
relationships
Use dynamic proxies
Dynamic proxies
• POCO classes can be wrapped by proxy classes which are
created dynamically at runtime
• Proxy class is derived from POCO class
• POCO properties must be marked as virtual
• Adds EF-specific behaviour which allows management of
change tracking, lazy-loading and relationships in the
same way as EntityObject classes
• Client code works with POCO classes, but actual objects
instantiated are proxies
• EF uses reflection to find out about properties of POCOs
and Reflection.Emit to dynamically generate IL code for
proxy classes
POCOs and PI
• POCOs do not need to derive from any persistence specific
class
• Do not use persistence specific collection types
Should use ICollection as collection property type
• Requirement for properties to be virtual to support some
capabilities through proxies
This does not violate PI – classes don’t need to know about
what the derived classes will do
• EF4 POCO support allows PI domain classes to be used
Using a repository
• Rather than having client code query context directly it is
common to use a repository
• A repository “Mediates between the domain and data
mapping layers using a collection-like interface for
accessing domain objects” (Fowler)
• Promotes testability
Can swap in fake context with affecting client/test code
• Can program client to an interface for repository and
define actual repository type through dependency injection
Allows DAL to be swapped easily
• Context implements Unit of Work pattern, but often wrap
this in UoW class/interface to allow further isolation of
dependencies
IoC and Dependency Injection
• Inversion of Control (IoC)
Objects do not create other objects on which they rely to do
their work
Instead, they get the objects that they need from an outside
source (for example, an xml configuration file)
• Dependency Injection (DI)
This is done without the object intervention, usually by a
container that passes constructor parameters and set
properties
• Castle Windsor is an example of a .NET DI container
• Can manage dependencies for all kinds of service, not just
persistence
• http://msdn.microsoft.com/en-us/library/aa973811.aspx
Creating a repository
• Pattern describes solution to problem, but does not strictly
define how to write the code
• Many variations on the Repository pattern are possible
• You can design your own – there are plenty of articles and
blog posts with examples to base it on
• You can use a template to generate your basic
implementation from an EDM
ADO.NET Unit Testable Repository Generator
•
Download from www.visualstudiogallery.com
EFRepository
•
Download from efrepository.codeplex.com
Model-First
• All examples so far have been re-engineered from the
database
• Changes to the conceptual model were mapped to the
original database
• EF4 allows you to start by designing the conceptual model
and then use that model to define the database
• Model-First
Creating the conceptual model
• Add new ADO.NET Entity Data Model item to project and
select Empty Data Model in wizard
• Add new Entities to model using Toolbox or right-click on
designer surface
• Add properties (scalar or complex) to each entity by right-
clicking on entity
Set type of property in Properties window
Give each entity a key property
• Add associations by right-clicking on surface or entities
Adding association creates navigation properties
• Create inheritance hierarchy by specifying base class for
new entities
Generate database
• Right-click on designer surface and select Generate
Database from the Model
• Slightly misleading name
Database must exist – designer will generate DDL to add to
database
Designer does not execute the DDL script it creates – have to
do that separately
• DDL Generation wizard allows you to specify the database,
and creates connection string in app.config
• Wizard adds SSDL and MSL portions to EDMX file and
creates SQL script in project folder
DDL generation
• Based on a T4 template
• Table names come from EntitySet names
• Property and association attributes set in designer will be
reflected in column attributes, e.g. data types, cascade
delete
• Inheritance will be implemented with a TPT strategy
• Many-to-many relationship implemented with a join table
Customising DDL generation
• Possible to modify T4 template
• Only template installed in VS2010 is SSDL to SQL 10.tt
• Or use Entity Designer Database Generation Power Pack
Download from www.visualstudiogallery.com
Contains additional templates
Can force TPH strategy for inheritance
Provides capability to migrate existing database after making
changes to model
Model-First and POCOs
• Model-First approach is compatible with POCOs
• Once EDMX has been created, you can create POCOs to
mirror entities and ObjectContext class to manage them
• Alternatively, the entities you create in the designer can
be based on knowledge of existing POCO classes
Code-First
• Avoid altogether working with visual model
• Build your model with POCO classes
• Moving towards true Domain Driven Design
• Microsoft consulted with a Data Programmability Advisory
Council which included Fowler, Evans and Nilsson
• Currently this feature is a CTP, not included in the release
of VS2010
Need to download and install
Add reference to Microsoft.Data.Entity.Ctp.dll which is installed
in Program Files\Microsoft ADO.NET Entity Framework Feature
CTP5\Binaries
Add using System.Data.Entity where required
What does Code-First do?
• You need to create POCOs and a context class which
inherits from DbContext
• Defines DbSet property to store a set of each entity class
• At runtime it reads your class definitions and creates in-
memory representation of CSDL, MSL and SSDL
• Looks for connection string that has the same name as the
context class
• Uses convention-based persistence mapping
• Convention over configuration
• Creates database if it doesn’t already exist (SQL CE and
SQL Express)
Customising mapping
• Override OnModelCreating event of DbContext and use
ModelBuilder class to customise mapping
Change table names
Customise column/property mapping
Split a table across multiple types
http://weblogs.asp.net/scottgu/archive/2010/07/23/entityframework-4-code-first-custom-database-schemamapping.aspx
• Data annotation attributes
Specify keys, string lengths, etc
http://blogs.msdn.com/b/efdesign/archive/2010/03/30/dataannotations-in-the-entity-framework-and-code-first.aspx
EF4 options - summary
• Database-First
Define model and mappings in EDMX
Entities are EntityObjects or POCOs
• Model-First
Define model in EDMX
Entities are EntityObjects or POCOs
• Code-First
Define model with POCOs
Mappings defined by convention or ModelBuilder/annotations
Entities are POCOs
Profiling EF
• Profile at server
SQL Server Profiler
• Profile at client
EF Profiler
http://efprof.com/
Not free!