Transcript Slide 1

Introduction to Swing Components
Chapter 14
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Part of the Java Foundation Classes (JFC)
Provides a rich set of GUI components
Used to create a Java program with a
graphical user interface (GUI)
table controls, list controls, tree controls,
buttons, and labels, and so on…
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In April 1997, JavaSoft announced the
Java Foundation Classes (JFC).
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a major part of the JFC is a new set of user
interface components called Swing.
AWT
Swing
Accessibility
Java
2D
Drag
And
Drop
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AWT
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java.awt
java.awt.color
java.awt.datatransfer
java.awt.event
java.awt.font
java.awt.geom
java.awt.image
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Swing
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javax.accessibility
javax.swing
javax.swing.colorchoos
er
javax.swing.event
javax.swing.filechooser
javax.swing.plaf
javax.swing.table
javax.swing.text.html
javax.swing.tree
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A GUI consists of different graphic
Component objects which are combined
into a hierarchy using Container objects.
Component class
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An abstract class for GUI components such as menus,
buttons, labels, lists, etc.
Container
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An abstract class that extends Component. Containers
can hold multiple components.
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Container
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Type of component that holds other components
Can treat group as single entity
Defined in Container class
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Often takes form of window
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Drag
 Resize
 Minimize
 Restore
 Close
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Swing provides:
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A wide variety of components (tables, trees, sliders,
progress bars, internal frame, …)
Swing components can have tooltips placed over them
Arbitrary keyboard events can be bound to components
Additional debugging support.
Support for parsing and displaying HTML based
information
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A JFrame is a Window with all of the
adornments added
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JFrame inherits from Frame, Window,
Container, Component, and Object
A JFrame provides the basic building block for
screen-oriented applications
JFrame window = new JFrame(" title " );
import javax.swing.*;
public class SwingFrame {
public static void main( String args[] ) {
JFrame window = new JFrame( "My First GUI Program" );
window.setVisible(true);
}
}
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Set size and title
window.setSize(200, 100);
window.setTitle("My frame");
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Close JFrame
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Click Close button
JFrame becomes hidden and application keeps
running
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Default behavior
To change this behavior
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Use setDefaultCloseOperation() method
window.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
import javax.swing.*;
import java.awt.*;
public class SwingFrame {
public static void main( String args[] ) {
JFrame window = new JFrame( "My First GUI Program" );
window.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
window.setSize( 250, 150 );
window.setVisible(true);
}
}
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JFrames have several panes:
Layered pane
Glass pane
Menu bar
Content pane
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Components are placed in the Content Pane
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JComponent
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JComboBox, JLabel, JList,
JMenuBar, JPanel, JPopupMenu,
JScrollBar, JScrollPane, JTable,
JTree, JInternalFrame,
JOptionPane, JProgressBar,
JRootPane, JSeparator, JSlider,
JSplitPane, JTabbedPane, JToolBar,
JToolTip, Jviewport,
JColorChooser, JTextComponent, …
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JLabels are components that you can fill with
text.
When creating a label you can specify the initial
value and the alignment you wish to use within the
label.
You can use getText() and setText() to get
and change the value of the label.
You can use setFont() to change the font, style
and size of your text
label = new JLabel("text", JLabel.RIGHT );
Font typeSet = new Font("Arial", Font.BOLD, 36 );
import javax.swing.*;
public class SwingFrame {
public static void main( String args[] ) {
JFrame window = new JFrame( "My First GUI Program" );
JLabel label = new JLabel( "Hello World" );
Font typeSet = new Font("Century", Font.BOLD, 28 );
label.setFont(typeSet);
window.add( label );
window.setSize(250, 100);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setVisible(true);
}
}
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JButton extends Component , displays a
string, and delivers an ActionEvent for
each mouse click.
Normally buttons are displayed with a
border
In addition to text, JButtons can also
display icons
button = new JButton( ”text“ );
import javax.swing.*;
public class SwingFrame {
public static void main( String args[] ) {
JFrame window = new JFrame( "My First GUI Program" );
JButton button = new JButton( "Click Me!!" );
window.add( button );
window.setSize(250, 100);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
win.setVisible(true);
}
}
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Layout Manager
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An interface that defines methods for
positioning and sizing objects within a
container. Java defines several default
implementations of LayoutManager.
Geometrical placement in a Container is
controlled by a LayoutManager object
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Containers may contain components (which
means containers can contain containers!!).
All containers come equipped with a layout
manager which positions and shapes (lays
out) the container's components.
Much of the action in Swing occurs between
components, containers, and their layout
managers.
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Layouts allow you to format components on the
screen in a platform-independent way
The standard JDK provides many classes that
implement the LayoutManager interface,
including:
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FlowLayout
GridLayout
BorderLayout
BoxLayout
CardLayout
OverlayLayout
GridBagLayout
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Invoke the setLayout() method on the
container to use the new layout.
setLayout( new FlowLayout() );
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The layout manager should be established
before any components are added to the
container
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JFrame will otherwise stack all components on
top of each other
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When you add components to the screen, they
flow left to right (centered) based on the order
added and the width of the screen.
Very similar to word wrap and full justification on
a word processor.
If the screen is resized, the components' flow will
change based on the new width and height
FlowLayout is the default layout for the JPanel
class.
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import javax.swing.*;
import java.awt.*;
public class LayOut {
public static void main( String args[] ) {
JFrame window = new JFrame( "Layout Program" );
JLabel title = new JLabel( "Layout Example" );
JLabel name = new JLabel( "Enter your name" );
JTextField textInput = new JTextField( 12 );
JButton button = new JButton( "Enter your name" );
window.setSize(200, 150);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setVisible(true);
window.setLayout( new FlowLayout() );
window.add( title );
window.add( name );
window.add( textInput );
window.add( button );
}
}
import javax.swing.*;
import java.awt.*;
public class ShowFlowLayout {
public static void main( String args[] ) {
JFrame win = new JFrame( "My First GUI Program" );
win.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
win.getContentPane().setLayout( new FlowLayout() );
for ( int i = 0; i < 10; i++ ) {
win.getContentPane().add(
new JButton( String.valueOf( i ) ) );
}
win.setVisible(true);
}
}
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You can resize with the mouse and the
buttons will move to fill in the space
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Programs respond to events that are
generated outside the control of the program
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User types a key
The left mouse button is pressed
A CD is removed from the CD drive
When an event occurs, it is handled by an
event handler
Event driven programming involves
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writing the handlers, and
arranging for the handler to be notified when
certain events occur
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An event is represented by an object that
gives information about the event and identifies
the event source
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Event sources are typically components, but other
kinds of objects can also be event sources
A listener is an object that wants to be
notified when a particular event occurs
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An event source can have multiple listeners
registered on it
A single listener can register with multiple event
sources
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In order for an object to be notified when a
particular event occurs, the object
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must implement the appropriate Listener
interface
must be registered as an event listener on the
appropriate event source
Action
Listener Type
User clicks a button, presses return while
typing in a text field, or chooses a menu
item
ActionListener
Users closes a frame (main window)
WindowListener
User presses a mouse button while the
cursor is over a component
MouseListener
User moves the mouse over a component
MouseMotionListener
A component becomes visible
ComponentListener
A component gets the keyboard focus
FocusListener
A table of list selection changes
ListSelectionListener