SATYAJIT DESHMUKH

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Transcript SATYAJIT DESHMUKH

DESIGN GAME PECHA KUCHA 2010
 Strategy Games (e.g. Red Alert)
 Simulation Games (e.g. Formula 1)
 Board Games (e.g. Poker)
 Arcade Games (e.g. Soccer)
 Action Games / First Person Shooter (e.g. CS)
 Pictionary Topics
 Different ways to play this game.
 To come up with new ideas, think about what that the
players have in common / shared experiences.
TIPS:
 Friends from college can create cards representing
major landmarks in their college towns.
 High school buddies can make cards based on their
favorite songs from the good old days.
 Being Creative within Constraints –
As game developers, resources are limited. Boundary
conditions have to be checked.
(e.g. Racing Car CAN NOT go beneath the race track! )
Reality within VirtualityVery important especially while simulating real world
environments.
(e.g. Collisions need to simulated. GPUs are good  )

 Randomness so important !
(e.g. Don’t want to take the fun away and have
walkthroughs. (Hitman) )
 Artificial Intelligence –
Use AI in games like Formula 1 Racing allowing very
real experience.
 Simulation Games – Formula 1
Why ?
1. No need to think !
2. Fast responses
3.
I like driving
Action Games – First Person Shooter (CS)
Why ?
1. Need to Think !
2.
Very fast responses !
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Puzzle games - Sudoku