1. What is the Purpose of Service Environments?

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Transcript 1. What is the Purpose of Service Environments?

Services Marketing 7e, Global Edition
Chapter 10:
Crafting the
Service Environment
Slide © 2010 by Lovelock & Wirtz
Services Marketing 7/e
Chapter 10 – Page 1
Overview of Chapter 10
1. What is the Purpose of Service Environments?
2. Understanding Consumer Responses to Service
Environments
3. Dimensions of the Service Environment
4. Putting It All Together
Slide © 2010 by Lovelock & Wirtz
Services Marketing 7/e
Chapter 10 – Page 2
1. What is the Purpose of
Service Environments?
Slide © 2010 by Lovelock & Wirtz
Services Marketing 7/e
Chapter 10 – Page 3
Purpose of Service Environments
1. Shape customers’ experience and their behaviors
2. Support image, positioning, and differentiation
3. Part of the value proposition
4. Facilitate service encounter and enhance productivity
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Chapter 10 – Page 4
1. Shape customers’ experience and their behaviors
 Message-creating medium
 symbolic cues to communicate the distinctive nature and quality of
the service experience
 Attention-creating medium
 make servicescape stand out from competition and attract
customers from target segments
 Effect-creating medium
 use colors, textures, sounds, scents,and spatial design to enhance
desired service experience
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Chapter 10 – Page 5
2. Support Image, Position, and Differentiation: cosmetic surgery patients
reactions to doctor's office: 1. health spa, 2. hospital ward (graphic posters)
Four Seasons Hotel, New York
Orbit Hotel, Los Angeles
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Chapter 10 – Page 6
3. Servicescape as Part of Value Proposition
 Physical surroundings help shape appropriate feelings and
reactions in customers and employees
 e.g., Disneyland, Denmark’s Legoland
 Servicescapes form a core part of the value proposition
 Las Vegas casino: repositioned itself to a somewhat more
wholesome fun resort, visually striking entertainment center
 Florida-based Muvico: builds extravagant movie theatres and
offers plush amenities. “What sets you apart is how you package it.”
(Muvico’s CEO, HamidHashemi)
The power of servicescapes is being discovered
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4. Facilitate the service encounter, enhance productivity
 Fail-safe methods
 Toy outlines on walls and floors
 Tray-return stands and notices on walls
 Hospitals helps patients recover
 Single-bed rooms, reduce noise levels, improve lighting, design
layout, provide distractions……
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Chapter 10 – Page 8
2. Understanding Consumer
Reponses to
Service Environments
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Chapter 10 – Page 9
Mehrabian-Russell Stimulus-Response Model
Feelings are a key driver of Customer Responses to Service Environments.
Environmental Stimuli
& Cognitive Processes
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Dimensions of
Affect:
Pleasure and
Arousal
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Response Behaviors:
Approach / Avoidance,
Cognitive Processes
Chapter 10 – Page 10
Insights from Mehrabian-Russell Model
It is a simple yet fundamental model of how people respond to
environments that illustrates:
 X: The environment, its conscious and unconscious perceptions, and
interpretation influence how people feel in that environment
 Z: Feelings, rather than perceptions/thoughts drive behavior
 Y: Typical outcome variable is ‘approach’ or ‘avoidance’ (Y1) of an
environment, but other possible outcomes (Y2) can be added to model
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Chapter 10 – Page 11
The Russell Model of Affect, Z1, Z2, Z3, Z4
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Chapter 10 – Page 12
Insights from Russell’s Model
 Emotional responses to environments can be described
along two main dimensions:
 Pleasure: subjective, depending on how much individual likes or
dislikes environment
 Arousal: how stimulated individual feels, depends largely on
information rate or load of an environment
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Chapter 10 – Page 13
Drivers of Affect, X
 A customer’s disappointment (Emotion) with service level
and food quality
 If higher levels of cognitive attribution processes (under
firm’s control) are triggered, the interpretation of this
process determines people’s feelings
 The more complex a cognitive process becomes, the more
powerful its potential impact on affect
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Chapter 10 – Page 14
Behavioral Consequence of Affect, Y
 Pleasant environments result in approach (Y1), whereas
unpleasant ones result in avoidance
 Arousal amplifies the basic effect of pleasure on behavior
 If environment is pleasant, increasing arousal can generate
excitement, leading to a stronger positive consumer response
 If environment is unpleasant, increasing arousal level will move
customers into the “distressed” region
 Feelings during service encounters are an important driver
of customer loyalty (Y2)
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Chapter 10 – Page 15
An Integrative Framework: The Servicescape Model,
Bitner, environmental psychology
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Chapter 10 – Page 16
An Integrative Framework: The Servicescape Model
 Identifies the main dimensions in a service environment (
X1, X2, X3) and views them holistically
 Internal customer and employee responses (Z1, Z2) can be
categorized into cognitive, emotional, and psychological
responses, which lead to overt behavioral responses (Y1,
Y2) towards the environment
 Key to effective design is how well each individual
dimension fits together with everything else
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Chapter 10 – Page 17
3. Dimensions of the
Service Environment
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Chapter 10 – Page 18
Main Dimensions in Servicescape Model
1. Ambient Conditions
 Characteristics of environment pertaining to our five senses
2. Spatial Layout and Functionality
 Spatial layout:
- Floor plan
- size and shape of furnishings
 Functionality: ability of those items to facilitate performance
3. Signs, Symbols, and Artifacts
 Explicit or implicit signals to:
- help consumers find their way
Slide © 2010 by Lovelock & Wirtz
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Chapter 10 – Page 19
1. Ambient Conditions
 Ambient conditions are perceived both separately and
holistically, and include:
 Lighting and color schemes
 Size and shape perceptions
 Sounds such as noise and music
 Temperature
 Scents
 Clever design of these conditions can elicit desired
behavioral responses among consumers, e.g., 客人多店面小
太擠,太熱,太吵,氣味不好聞,垃圾沒處丟
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Chapter 10 – Page 20
Music
 In service settings, music can have powerful effect on
perceptions and behaviors, even if played at barely audible
levels
 Structural characteristics of music―such as tempo,
volume, and harmony―are perceived holistically
 Fast tempo music and high volume music increase arousal levels,
加快翻桌率, slow tempo, unfamiliar music: 坐久些,走得慢些,增加
飲料...收入
 People tend to adjust their pace to match tempo of music, e.g.,
younger (多變)/ older people (不變),classical music: 嚇阻不熟
悉此音樂的人
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Scent
 An ambient smell is one that pervades an environment
 May or may not be consciously perceived by customers
 Not related to any particular product
 Scents have distinct characteristics and can be used to
solicit emotional, physiological, and behavioral responses,
e.g., freshly baked bread, flower…
 In service settings, research has shown that scents can
have significant effect on customer perceptions, attitudes,
and behaviors, e.g., pleasant artificial smell, outsourced to
Ambius
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Chapter 10 – Page 22
Aromatherapy: Effects of Selected Fragrances on People
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Chapter 10 – Page 23
Color
 Colors can be defined into three dimensions:
 Hue is the pigment of the color
 Value is the degree of lightness or darkness of the color
 Chroma refers to hue-intensity, saturation, or brilliance
 People are generally drawn to warm color environments
 Warm colors encourage fast decision making and are good for
low-involvement decisions or impulse buys
 Cool colors are preferred for high-involvement decisions
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Chapter 10 – Page 24
Common Associations and Human Responses to Colors
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Chapter 10 – Page 25
2. Spatial Layout and Functionality
 Spatial layout: Floor plan, size and shape of furnishings ,
e.g., 廁所設在兩樓層的中間,餐廳方向指示不清楚,垃圾桶太少
且位置不明顯 (Disney)
 Functionality: ability of those items to facilitate performance
, e.g., 停車位不夠,演講聽座位不舒服,銀行櫃臺缺乏隱私,餐
廳座位靠太近,洗手間沒鏡子
 Clever design of these conditions can elicit desired
behavioral responses among consumers
Slide © 2010 by Lovelock & Wirtz
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Chapter 10 – Page 26
3. Signs, Symbols, and Artifacts
 Communicates the firm’s image and helps customers find their
way

First time customers will automatically try to draw meaning from the
signs, symbols, and artifacts, e.g., Kuala Lumpur International Airport,
“fine” city (Singapore), Boston Logan Airport, 五楊高架路去機場

Unclear signals from a servicescape can result in anxiety and uncertainty
about how to proceed and obtain the desired service, e.g.,車位、餐廳、
廁所的位置不好找
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Chapter 10 – Page 27
4. Putting It All Together
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Chapter 10 – Page 28
Selection of Environmental Design Elements
 Consumers perceive service environments holistically
 No dimension of design can be optimized in isolation, because
everything depends on everything else, e.g., 薰衣草香味(放鬆),
應配合慢節奏音樂,讓書店客人較滿意,停留較久,購買較多(輕快音
樂則應配葡萄柚喚醒香味)
 Design from a customer's perspective, e.g., user unfriendly
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Chapter 10 – Page 29
Tools to Guide Servicescape Design
 Keen observation of customers’ behavior and responses
 Feedback and ideas from frontline staff and customers
 Photo audit – Mystery Shopper to take photographs of service
experience, e.g., 有圖有真相
 Field experiments can be used to manipulate specific dimensions
in an environment and the effects observed, e.g., Before/ After
 Blueprinting or service mapping–extended to include physical
evidence in the environment
Slide © 2010 by Lovelock & Wirtz
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Chapter 10 – Page 30
Summary
 Service environment:
 Shapes customers’ experiences and behavior
 Facilitates service encounters and enhances productivity
 Mehrabian-Russell stimulus-response model and Russell’s model
of affect help us understand customer responses to service
environments
 Main dimensions of servicescape model:
 Ambient conditions – music, scent, color, etc.
 Spatial layout and functionality
 Signs, symbols, and artifacts
Slide © 2010 by Lovelock & Wirtz
Services Marketing 7/e
Chapter 10 – Page 31
Summary
 When putting it all together, firms should
 Design with a holistic view
 Design from a customer’s perspective
 Use tools to guide servicescape design
Slide © 2010 by Lovelock & Wirtz
Services Marketing 7/e
Chapter 10 – Page 32