Sportsmarketing
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Transcript Sportsmarketing
A Strategic Perspective on
Sports Marketing
Objectives
Define Sports Marketing
Examine Growth
Types of Sports Consumers
Types of Sports Products
Elements of Strategic Marketing Process
What is Sports Marketing???
Brenda is a “pool player”
Angela is a “league coordinator”
Peter is an “event coordinator”
Larry is “treasurer of the VNEA”
Jessica is “the manufacturer of Falcon Cues”
Jim is “the Canadian distributor of pool
tables”
Defining Sports Marketing
Sports marketing is the specific application
of marketing principles and processes to
sport products and to the marketing of nonsports products through association with
sport.
Association
Brenda – is trying to secure sponsorship
Angela – is recruiting players
Peter – is trying to find the best venue for
tournaments
Larry – is the sanctioning body of the league
Jessica – wants the pool players to use her pool
cues
Jim – Wants to sell pool tables to pool players,
league operators and event coordinators.
Webster’s defines sport as:
“a source of diversion or a physical activity
engaged in for pleasure.”
Entertainment – is also defined as something
diverting or engaging!
Comparison
Entertainment
Movies
Plays
Theater
Opera
Concerts
Play = Script
Concert = Program
Sports
Spontaneous
And
Uncontrollable
Determining Emotions
Game is close and team wins
Excitement and Joy
Game is boring and team is loses
Entertainment benefit is different
A Marketing Orientation
Emphasis on satisfying the consumer
1. Intelligence generation
2. Intelligence dissemination
3. Responsiveness
Growth of the Sports Industry
The Sports Industry is the eleventh largest of
all U.S. industry groups. 152 Billion (1995)
1. Growth in Attendance
2. Growth in Media Coverage
3. Growth in Employment
4. Growth in Global Markets
Structure of the Sports Industry
Learn by studying the different types of
organizations and their involvement.
Local, Recreational, National, Youth,
Intercollegiate, Professional and Sanctioning
Bodies.
Simplified Model of
Consumer-Supplier Relationships
Consumers
Spectators – observe (in person or media)
-buy single tickets or season tickets
Corporate/Business – blocks of tickets, corporate
box, Bring spectators to event
Purchase rights to televise – controls how and
when the event will be viewed by spectators
Simplified Model of
Consumer-Supplier Relationships
The Participant as Consumers
Becomes active in sport at a variety of
competitive levels.
1. Unorganized Sport Participants
Not sanctioned or controlled by external
authority.
Simplified Model of
Consumer-Supplier Relationships
The Participant as Consumers
2. Organized Sport Participants
Amateur – no compensations
Professional - compensation
Simplified Model of
Consumer-Supplier Relationships
The Sponsors as Consumers
Sports Sponsorship
An exchange of money or product for the
right to associate its name or product
with a sporting event
Simplified Model of
Consumer-Supplier Relationships
The Sponsors as Consumers
Sports Sponsorship
Helps achieve Corporate Objectives.
Public awareness
Corporate image
Community involvement
Simplified Model of
Consumer-Supplier Relationships
The Sponsors as Consumers
Sports Sponsorship
Helps achieve Marketing Objectives.
Reach target market
Brand positioning
Increase Sales
Simplified Model of
Consumer-Supplier Relationships
The Sponsors as Consumers
Sports Sponsorship
Helps achieve Media Objectives.
Generate awareness
Enhance ad campaign
Generate Publicity
Simplified Model of
Consumer-Supplier Relationships
Products
Events
Sporting Goods
Personal training for sport
Sport Information
Simplified Model of
Consumer-Supplier Relationships
The Sports Product
Is a good or service, or any combination
of the two that is designed to provide
benefits to a sports spectator, participant
or sponsor.
Simplified Model of
Consumer-Supplier Relationships
Goods/Service
Goods = Tangible/physical
Tennis ball, skates, etc.
Service = Intangible/non-physical
Competitive event, lesson
Simplified Model of
Consumer-Supplier Relationships
Types of Sports Products
1. Sporting Events
2. Athletes
3. Arena
Sporting Goods
1. Equipment
2. Licensed Merchandise
3. Collectables and Memorabilia
Simplified Model of
Consumer-Supplier Relationships
Producers/Intermediaries
Ownership
Sanctioning bodies
Sponsors
Media
Agents
Equipment manufacturers
Simplified Model of
Consumer-Supplier Relationships
Agent Responsibilities
Determine value of the player’s service
Convince a club to pay for the player
Develop a compensation package
Protect players rights
Counsel the player re- career and financial
Assist player to earn extra income, endorsements
speeches and appearances
Sports Marketing Exchange
Process
Multiple exchanges occur
Something of Value
Exchange Players
Money
Sports Spectators
Time
Sports Participants
Personal Energy
Organizations
Entertainment
Sporting events
Better quality of life
Sporting good
manufacturers
Enhanced Image
Teams