Transcript Slide

Modeling and Simulation of
Beam Control Systems
Part 2. Modeling Optical Effects
1
Agenda
Introduction & Overview
Part 1. Foundations of Wave Optics Simulation
Part 2. Modeling Optical Effects
Lunch
Part 3. Modeling Beam Control System Components
Part 4. Modeling and Simulating Beam Control Systems
Discussion
2
Part 2. Modeling Optical Effects
In Part 2 we will apply the basic theory presented in
Part 1 to the practical problems of modeling optical
phenomena using wave optics simulation techniques.
3
Modeling Optical Effects
Overview
Modeling the Light Leaving a Source
Modeling Localized Optical Effects
Modeling Optical Propagation Through Vacuum
Modeling Optical Propagation Through Aberrating Media
A Spreadsheet for Choosing Valid Mesh Parameters
Special Topics
4
Modeling Optical Effects - Overview
In wave optics simulation light is modeled as being made up of what we
shall call “waves”, each representing a portion of monochromatic or quasimonochromatic light of limited transverse extent, with a phasefront
approximating a specified plane wave or a spherical wave, called its
reference wave.
Each wave has an associated scalar field u=Aeif, represented by a
rectangular complex mesh spanning the transverse extent of the wave. The
complex phase at each mesh point represents a phase difference, relative
to the specified reference wave: fmesh=f-fref
Each wave is initially created to model all or part of the light being
transmitted from a particular light source at some instant in time. Waves are
propagated from plane to plane by numerically evaluating the Fresnel
diffraction integral using the discrete Fourier transform.
Optical effects are modeled by operating on waves – either the complex
mesh, the reference wave, or both – at various planes along the optical
path. Propagate, operate, propagate, operate, and so on.
5
Modeling Optical Effects - Overview
In order
To
correctly
to correctly
model the
model
lightthe
reaching
light reaching
a given a
receiver
given receiver
from a
givenasource,
from
given source,
it is generally
it is sometimes
necessary
necessary
to take into
to take
account
into the
physical the
account
properties
physicalofproperties
the source,
of the
the receiver,
source, the
andreceiver,
the entire
intervening
and
the entire
optical
intervening
path, including
optical path,
any optical
including
effects
any that
optical
may
enter inthat
effects
at various
may enter
planes
in atalong
various
theplanes
path. along the path.
Using that information, we can determine what part of the light
leaving the source will (or might) reach the receiver, and then
restrict our attention to only that light. This is crucial, because
it is often not feasible to model all of the light leaving a source,
especially for sources that radiate over wide angles.
6
Modeling Light From Collimated Sources
When modeling collimated light
and coherent
sources, light
suchsources,
as a lasers,
suchit as
is a
lasers, it is sometimes
sometimes
feasible to model
feasible
alltoofmodel
the light
all leaving
of the light
the leaving
source. the
In
source.
such
cases
In such
it is possible
a case the
to model
sourcethe
cansource
be modeled
correctly
correctly
withoutwithout
knowing anything at
about
all about
the receiver
the receiver
or theorintervening
the opticaloptical
path. path.
For example, a laser transmitting only one spatial mode can be
modeled using just one wave, and we can safely choose the
reference wave, mesh spacings and mesh dimensions based on the
properties of the source alone. Similarly, a laser transmitting multiple
spatial modes can be modeled using multiple waves, one per spatial
mode.
Some lasers transmit multiple longitudinal modes with slightly
different wavelengths within a single spatial mode, resulting in quasimonochromatic light exhibiting temporal partial coherence, while still
remaining spatially coherent. Such light can be modeled using a only
single wave, provided we also keep track of its coherence properties.
7
Modeling Light From Collimated Sources
Beam Waist
A collimated light source, by definition, transmits almost all of its
energy in a narrow beam. To a good approximation, the transmitted
light can be thought of as being made up of only those rays that pass
through both the actual aperture at the source and an imaginary
aperture at or near the beam waist.
8
Modeling Light From Uncollimated Sources
When modeling uncollimated light
and/or
sources,
incoherent
suchlight
as asources,
scene
such as a scene
illuminated
by natural
illuminated
light, orbylaser
natural
lightlight,
reflected
or laser
from
light
anreflected
optically
from an
rough
surface,
optically
it is
rough
generally
surface,
not itfeasible
is generally
to model
not feasible
all of thetolight
model all
leaving
the
ofsource,
the lightso
leaving
it is necessary
the source,
to determine
so it is necessary
what part
to of
determine
that
light might
whatreach
part ofthe
that
given
lightreceiver.
might reach the given receiver.
To do this, we basically need to determine what the image of the
receiver would look like as seen from the source, taking into
account any intervening optics, and also any physical effects
entering in along the path.
If the optical path is in vacuum or still air, the image of the receiver
as seen from the source will be generally be very sharp. If the
path goes through an aberrating medium, the image will be
blurred, and may be much larger geometric image. Of all the light
leaving the source, only those rays that passes through receiver
image will ultimately reach the receiver.
9
Modeling Light From Uncollimated Sources
An uncollimated light source, by definition, radiates over a wide
angle. In this case, it not feasible to model all of the light radiated
by the source, but fortunately it is generally not necessary,
because we are only concerned with that portion of the light that
will (or might) ultimately reach the given receiver.
10
What Part of the Light Leaving a
Source Must be Modeled?
Field of
View
Sensor
When modeling an optical sensor with a limited field of view, such as
a camera, we can generally restrict our attention to only that part of
the light that impinges upon the entrance pupil of the sensor at
angles within the sensor field of view, or just slightly outside of it, to
take into account diffraction at the edge of pupil.
11
Modeling Localized Optical Effects
InInwave
waveoptics
opticssimulation
simulationall
alloptical
opticaleffects,
effects,with
withthe
thesole
soleexception
exceptionofof
optical
opticalpropagation
propagationthrough
throughvacuum
vacuumororan
anideal
idealdielectric
dielectricmedium,
medium,are
modeled
are modeled
as if they
as if occurred
they occurred
at discrete
at discrete
planes.
planes.
This is
This
an is an
approximation
approximationofofcourse,
course,since
sincemany
manyimportant
importanteffects,
effects,such
suchas
asthe
the
optical
opticaleffects
effectsofofatmospheric
atmosphericturbulence,
turbulence,do
donot
notactually
actuallyoccur
occuratat
discrete
discreteplanes.
planes. However
Howeverititisisan
anapproximation
approximationwhich
whichcan
cangenerally
generally
be
bemade
madeas
asaccurate
accurateas
asrequired,
required,albeit
albeitatatadditional
additionalcomputational
computational
cost,
cost,simply
simplyby
byusing
usingmore
moreand
andmore
moreplanes.
planes.
Most
Mostlocalized
localizedoptical
opticaleffects
effectsare
aremodeled
modeledby
byoperating
operatingon
onindividual
individual
waves,
waves,modifying
modifyingeither
eitherthe
thecomplex
complexmesh,
mesh,the
thereference
referencewave,
wave,oror
both.
both. Most
Mostoperations
operationson
onthe
thecomplex
complexmesh
meshare
arejust
justmultiplications;
multiplications;
this
thisincludes
includesphase
phaseperturbations,
perturbations,absorption,
absorption,and
andgain
gainmedia.
media.
Operations on the reference wave include translation and/or scaling
transverse to the optical axis, and modification of its tilt (propagation
direction) and/or focus (phase curvature). These operations can be
used to model many optical effects occurring within an optical system.
12
Modeling Optical Effects Within Optical Systems
Within an optical system, the natural coordinate system to use in modeling optical
effects is just the nominal optical coordinate system, defined by the system designer.
This coordinate system changes (in relationship to any fixed geometric frame) each
time the light hits a mirror – the nominal optical axis (z) changes direction, and the
transverse axes (x&y) flip about it. And each simple lens or curved mirror imparts a
quadratic phase factor (approximately) just like those that appear in the propagation
integral.
All of these “designed-in” effects can be taken into account simply by adjusting the
propagation geometry appropriately. Once this has been done, these effects need not
be considered further when choosing mesh spacings and dimensions.
13
Modeling Optical Propagation
Through Vacuum
It therefore
Modeling
If
But
it were
it is generally
feasible
optical
behooves
propagation
to
notstick
feasible
us to
to try
a through
policy
to
tobe
determine
so
ofvacuum
always
conservative,
what
being
is the
straightforward
very
because
mesh
parameters
wave
optics
in principle:
yield
making
simulation
correct
the
onemesh
results
simply
can
spacings
using
evaluates
very the
time
very
least
the
…andconservative,
that
is where
things
start
to
getbe
complicated.
Fresnel
small
consuming
amount
and
diffraction
of the
computation,
and
mesh
resource-expensive
integral
extents
taking
numerically,
very
into
large,
account
even
using
thewhen
problem
any
DFTs.
and
really
using
all
a priori
the
would
smallest
information
be justand
that
available
coarsest
straightforward.
to
meshes
us.
possible.
14
Modeling Optical Propagation
Through Vacuum
One-Step DFT Propagation
Two-Step DFT Propagation
Propagation Artifacts and Filtering Techniques
15
One-Step DFT Propagation
DFT propagation is a mathematical algorithm for efficiently computing
a discrete approximation to the Fresnel diffraction integral.
The Fresnel diffraction integral can be expressed as the composition
of three successive operations: multiplication by a quadratic phase
factor, followed by a Fourier Transform, followed by multiplication by a
second quadratic phase factor. In DFT propagation, the Fourier
transform is replaced by a discrete Fourier transform.
In one-step DFT propagation, we propagate from the initial plane
directly to the final plane, without evaluating the optical field at any
intermediate planes.
u2 D  Pz u1D  Qz Fz DQz u1D
z
z
2 
, 1 
N1
N 2
16
One-Step DFT Propagation, Special Case:
Two Limiting Apertures at DFT Planes
u1
θmax
θmax
u2
2
1
D1
D2
1
2
z1

z
2 

2 max2 2 D1

z
1 

2 max1 2 D2
17
z2
One-Step DFT Propagation, Special Case:
Two limiting Apertures at DFT Planes
u2
Nyquist :

 z
1 

2 max1 D2

 z
2 

2 max 2
D1
Mesh ext ent:
N1  D1
u1
θmax
θmax
2
1
D1
D2
1
2
N 2  D2
DFT const raint:
z D1 D2
N

1 2 z
z1
z2
1 
z
18
D2
,
2 
z
D1
,
D1D2
N
z
One-Step DFT Propagation, Special Case Example
  1μm, D1  1.0m, D2  1.5m
u2
z1  0km, z2  60km, z  60km
u1
θmax
θmax
1 
 z
D2

1μm  60km
 4cm
1.5 m
2
1
D1
D2
1
2
 z
1μm  60km
2 

 6cm
D1
1 .0 m
N
z D1 D2 1.0m 1.5m


 25
1 2 z 1μm  60km
z1
z2
1  4cm,  2  6cm, N  25
19
Two-Step DFT Propagation
One-step DFT propagation is simple, but somewhat inflexible, in
that the mesh spacings and mesh dimension cannot be chosen
independently, being related by the DFT constraint: 2=z / N1
Suppose instead we carry out the propagation in two steps, first
propagating from the initial plane to some intermediate plane, and
then from there to the final plane. That gives us an addition
degree of freedom: we can choose 1, 2, and N independently,
and still satisfy the DFT constraints by adjusting the position of the
intermediate plane.
The intermediate plane can be placed anywhere: between the
initial and final planes, in front of both of them, behind them, or
even at “infinity”. (The last can be thought of as a limiting case.)
 z2  zitm
 z2  zitm
z2  zitm
2 


1

z

z
N itm
zitm  z1
itm
1
N
N1
20
Two-Step DFT Propagation, Special Case:
Two limiting apertures located at initial and final DFT planes
One-Step
Approach 1: two propagation
steps in the same direction
u2
u1
Letting
z  z2  z1 , m 
2
1
D1
z1  zitm  z1 , z2  z2  z1
z1
We obtain
z2
u2
z1
m
z2
z1
1

,
z 1  m
D2
u1
Two-Step
z2
m

z 1  m
D1
D2
It can be shown thattheconstraints on
1 ,  2 , and N are as follows:
1D2   2 D1  z,
N
D1
1

D2
2
z1
21
z2
Two-Step DFT Propagation, Special Case:
Two limiting apertures located at initial and final DFT planes
One-Step
Approach 2: two propagation
steps in opposite directions
u2
u1
Letting
z  z2  z1 , m 
2
1
D1
z1  zitm  z1 , z2  z2  z1
z1
We obtain
z1
m
z2
z1
1

,
z 1  m
D2
z2
Two-Step
z2
m

z 1  m
u1
D1
u2
D2
Once again, it can be shown thatthe
constraints on 1 ,  2 , and N are as follows:
1D2   2 D1  z,
N
D1
1

D2
z1
2
22
z2
Two-Step DFT Propagation, Special Case Example
  1μm, D1  1.0m, D2  1.5m
u2
z1  0km, z2  60km, z  60km
u1
D1
D2
One-Step
T o minimizeN , we must set m 
1 
z
2 D2
 2cm,  2 
z
2 D1
2
D
equal t o 2 , yielding:
1
D1
 3cm, N 
D1
1

D2
2
z1
z2
u2
 100
u1
D1
D2
Comparet his t o our previousresult s for one- st ep propagat ion :
1 
z
D2
 4cm,  2 
z
D1
 6cm, N 
D1 D2
 25
 z
z1
Two-Step
Compared to one-step propagation, the mesh
spacings need to be twice as small, N needs to
be four times as large, and you have to do two
one-step propagations, not one.
The number of floating point operations
required increases by more than a factor of 32.
23
z2
-oru1
D1
z1
u2
D2
z2
Why is Two-Step DFT Propagation Useful?
1. It makes it feasible to propagate waves relatively small
distances, e.g. from phase screen to phase screen, where
one-step propagation fails, because the mesh dimension, N,
varies inversely with the propagation distance. This is a direct
consequence of the different curvatures of the quadratic phase
factors used in the two techniques.
2. More generally, it makes it possible to “custom-fit” the
propagation geometry to the particular problem to be modeled.
3. Finally, it makes it possible to independently choose the mesh
spacings at the source and receiver. (And also at other
planes, if desired)
24
Mesh Constraints for Propagation
Through Vacuum
Two - Step Propagation
One - Step Propagation

 z
1 

2 max1 D2

 z
2 

2 max 2
D1
N1  D1
N 2  D2
z D1 D2
N

1 2 z
No Filtering :
1 D2   2 D1  z
D1 D2
 z
N


21 2 2 21 2
Optimal Filtering :
1 D2   2 D1  z
N
25
D1
1

D2
2
Propagation Through Vacuum
Switching Intermediate Planes
Outside intermediate plane,
used for inside propagations
Inside intermediate plane, used
for outside propagations
26
Propagation Artifacts and Filtering Techniques
In DFT modeling of optical propagation, unless appropriate
precautions are taken, the propagated field may exhibit certain kinds
of simulation artifacts, i.e. features appearing in the propagated field
that do not correctly reflect the physics of the propagation problem
being modeled, but instead reflect approximation errors related to
the properties of the discrete Fourier transform.
There are two main kinds of artifacts that can affect DFT modeling of
propagation through vacuum: wraparound and Fresnel ringing.
There is an additional kind of artifact that can affect DFT modeling of
propagation through aberrating media, related to wraparound
occurring at the intermediate plane.
All of these artifacts can be eliminated by the use of appropriate
filtering techniques. These can include spatial filtering, absorbing
boundaries, conjugate beacon techniques, and hybrid techniques
27
Propagation Artifacts and Filtering Techniques
Wraparound
Initial field at
source plane
consists of three
point sources
28
Propagation Artifacts and Filtering Techniques
Eliminating Wraparound
Initial field at
source plane
consists of three
point sources
29
Propagation Artifacts and Filtering Techniques
Wraparound and Fresnel Ringing
Propagated Amplitude from a Discrete Point Source at Various Planes
Wraparound
Fresnel Ringing
30
Wraparound
Propagation Artifacts and Filtering Techniques
Eliminating Fresnel Ringing
Before Filtering
After Filtering
31
Filtering Techniques Used in Wave
Optics Simulation
Spatial Filtering
Absorbing Boundaries
Conjugate Beacon Techniques
Hybrid Techniques
32
Modeling Optical Propagation
Through Aberrating Media
In many
When
wave
many
optics
cases
phase
simulation
of interest,
screens
optical
such
are as
used,
propagation
propagation
the raysthrough
paths
through
approximate
aberrating
atmospheric
media
the
turbulence,
kinds
is modeled
of the
curved
ensemble
using
pathsphase
one
of possible
would
screens,
expect
raytwo-dimensional
paths
in the
willcontinuous
be unbounded,
real-valued
limit.
meshes,
strictly
speaking,
each
of which
because
represents
therethrough
is no
thehard
integrated
cutoff on
optical
the range
path
To correctly
model
propagation
aberrating
media
it is of
difference
possible
bending
(OPD)
for
angles.
a the
specific
section
propagation
path.
necessary
to consider
ensemble
ofof
allthe
possible
ray paths
based
Nonetheless,
Each
on
thetime
statistics
a ray
it isof
passes
generally
the aberrating
through
possible
aeffects.
phase
- andscreen
necessary
it bends
- to abruptly,
find a finite
and then resumes
envelope
boundingpropagating
all rays carrying
alongsignificant
a straight amounts
line.
of energy.
33
Encircled Energy vs. Cutoff Angle for
Propagation through Atmospheric Turbulence
34
Ray Envelopes for A Single Initial Ray
Earth to Space
Space to Earth
In thedistance
The
case ofapropagation
ray is deflected
through
as athe
result
earth’s
of a atmosphere,
given bend angle
most is
of
proportional
the
turbulence
to is
theconcentrated
distance theclose
ray travels
to the after
ground.
it is bent.
As a result, a
ray
upward
from effects
Earth toalong
space
is path
deflected
much more
Thepropagating
distribution of
aberrating
the
can strongly
than
a ray
propagating
affectisthe
shape
of the raydownward
envelope.from space to Earth.
35
Ray Envelopes Connecting Two Points
Earth to Space
Space to Earth
…and
The
envelope
the envelope
of raysofconnecting
rays connecting
two specific
the original
pointssource
at the point
two ends
to
of apoint
the
propagation
where the
path
two
through
tilted single-ray
aberratingenvelopes
medium can
meet
beisobtained
just the
from the
region
in single-ray
between the
envelopes
two single-ray
for the envelopes.
same path: The
take same
two copies
answer
of
theobtained
is
single-ray
regardless
envelope,
ofthen
which
tiltend
them
of apart
the path
untilone
they
starts
just touch
from. …
36
Ray Envelopes Connecting Two
Limiting Apertures
For the
Now
The
net
diameter
suppose
case
resultofof
we
ispropagation
the
this:
wish
effective
attoeither
model
through
aperture
end
optical
ofturbulence,
the
atpropagation
the
path,
each
the
the
end
set
through
diameter
of
is rays
the an
sum
that
of the
of
aberrating
we
the
blur
must
diameters
conebe
atmedium
prepared
each
of (1)
end
between
the
to
ofactual
model
the path
two
aperture
islimiting
equivalent
is inversely
and
apertures,
(2)
toproportional
that
a blur
in
one
an
cone
atanalogous
to
each
defined
theend
of the
vacuum
by
spherical
the path.
tangents
propagation,
wave
TheFried
toset
a point-to-point
of
coherence
where
ray paths
actual
length
we
ray
limiting
need
envelope
evaluated
to
aperture
consider
atat
the
at
the
is
opposite
the
opposite
bounded
opposite
end.
by
the
end
union
iscan
of
replaced
theof
path.
the
by
envelopes
a larger
“effective”
all pairs
of points
aperture,
within the
as shown.
apertures.
zlimiting
z
(This
be
seen
from
the for
diagram.)
D1 '  D1  cturb 
r0 spherical 2
37
,
D2 '  D2  cturb 
r0 spherical 1
Propagation Through Aberrating Media
Switching Intermediate Planes
z1
z2
zswitch
Left intermediate plane,
used for z1 < z < zswitch
Right intermediate plane,
used for zswitch < z <z2
When modeling propagation through aberrating media, the
mesh dimension N can sometimes be significantly reduced if
we adjust the intermediate plane used for two-step propagation
to take into account the changing ray region to be modeled.
38
Mesh Constraints for Propagation
Through Aberrating Media
D1 '  D1  cturb 
Two - S te pPropagation
Fixe dIn te rm e dia
te Plan e
1 D'2  2 D'1  z
z
r0 spherical 2
D2 '  D2  cturb 
,
z
r0 spherical 1
Two - S te pPropagati n
o
Two - S te pPropagati n
o
S witch in gItm .Pl an e s
S witch in gItm .Pl an e s
z1  z  zswitch
zswitch  z  z2
No Filtering :
N
D'1 D'2 z


21 2 2 21 2
1 D'2  2 D1  z
No Filtering :
Optimal Filtering :
N
D'1
1

D '2
2
N
No Filtering :
D1 D'2 z


21 2 2 21 2
Optimal Filtering :
N
D1
1
39
1 D2   2 D'1  z

D '2
2
N
D'1 D2
z


21 2 2 21 2
Optimal Filtering :
N
D'1
1

D2
2
A Spreadsheet for Choosing Valid Mesh
Parameters (Part 1)
40
A Spreadsheet for Choosing Valid Mesh
Parameters (Part 2)
41
Special Topics
Hybrid Filtering Techniques for DFT Propagation
The “Coy Filter”
A General Methodology for Taking Geometric Constraints
into Account
Ray Region Diagrams
Challenging Modeling Problems
Reflection from optically rough surfaces
Quasi-monochromatic light / temporal partial coherence
Polarization and birefringence, partial polarization
Thermal blooming, ultrashort pulses, wide field incoherent
imaging
…et cetera
Once again, we won’t have time to cover all these topics in
this workshop, but we’d be happy to discuss them off-line.
42
A General Methodology for Taking Geometric
Constraints into Account : Ray Region Diagrams
RegionIntercept
to be Modeled
u2
u1
θmax
θmax
2
1
D1
D2
Slope
1
2
z1
D2/ z
z2
D1
43
Ray Region Diagrams, Continued
“Region of Validity” vs. “Region to be Modeled”
A one-step DFT propagation models only a
discrete set of rays, namely those
connecting the mesh points at the initial
plane and final planes. These rays span a
ray region constrained by two “limiting
apertures”, namely the mesh extents at the
initial plane and final planes. We will refer
to this ray region as the region of validity
for the DFT propagation.
Region of Validity
Region to be Modeled
N  2/ z
D2/ z
=  / 1
Suppose that we wish to model the light
propagating from a given source to a given
receiver, both with finite apertures. This light
corresponds to another ray region, also
constrained by two “limiting apertures”,
namely the source and receiver apertures.
We will refer to this ray region as the region
to be modeled for the given propagation
problem.
N 1
D1
The DFT propagation parameters
must be chosen such that the
region of validity includes the entire
region to be modeled.
In each case, the ray regions are centered
about the ray connecting the centers of the
two limiting apertures.
44
Ray Region Diagrams, Continued
“Region of Validity” vs. “Region to be Modeled”
Region of Validity
The requirement that the region
of validity include the entire
region to be modeled is exactly
equivalent to the constraints
derived previously.
1 
z
D2
,
2 
z
D1
,
N
N  2/ z
Region to be Modeled
D2/ z
=  / 1
z D1D2

1 2 z
N 1
D1
Note that the mesh dimension,
N1
AreaROV  Widt hROV  HeightROV 
 N
N, is directly proportional the

area of the region of validity.
1
45
One-Step DFT Propagation, General Case:
Multiple limiting apertures located at arbitrary planes
In some propagation problems the light to
be modeled may be constrained by
multiple limiting apertures at multiple
planes.
Typically the source and receiver both have
finite apertures. If the source is collimated,
the beam waist can be thought of as
another limiting aperture. Similarly, if the
receiver has a limited field of view, that can
be thought of as yet another limiting
aperture.
In determining the size of the effective
apertures related to source collimation
and/or the receiver field of view, one must
take into account diffraction effects.
z1
Valid
N  2/ z
z2
Valid, Minimizing N
N  2/ z
For a propagation problem with n
limiting apertures, the ray region to
be modeled is a convex polygon
with between three and 2n sides.
N 1
46
N 1
Ray Region Diagrams for
Two-Step DFT Propagation, Special Case
z1< zitm<z2
zitm<z1< z2
Approach 2: Opposite Directions
Approach 1: Same Direction
Slope=-1/ z
D /z
N
2
D
/z
itm
D /z
Slope=-1/ z
N
2
1
1
1
D
/z
itm
1
1
The region
mesh dimension,
of validity for
N, afor
two-step
a two-step
propagation
propagation
is the
is the
intersection
intersection
of the
of the
two
regions
two regions
of validity
of validity
for the
for one-step
the one-step
propagations
propagations
fromfrom
the initial
the initial
plane
plane
to the
to
intermediate
the intermediate
plane
plane
andand
fromfrom
the intermediate
the intermediate
plane
plane
to the
to final
the final
plane.
plane.
47
1
Two-Step DFT Propagation, General Case:
Multiple limiting apertures located at arbitrary planes
z1< zitm<z2
zitm<z1< z2
Slope=-1/ z
N  /z
N
2
/z
itm
Slope=-1/ z
N
N  /z
1
N
2
/z
itm
1
1
N
1
1
For
two step propagation
the region
validity
is in general a
To minimize
N we should
placeofthe
intermediate
hexagon
three the
pairsbeam
of parallel
sides,
two with
plane atwith
or near
waist
for the
lightfixed
to be
slopes, corresponding to the initial and final planes, and one
modeled.
with variable slope, corresponding to the intermediate plane.
48
1