COT 5520 Computational Geometry
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Transcript COT 5520 Computational Geometry
Planar straight line graph
A planar straight line graph (PSLG) is a planar embedding
of a planar graph G = (V, E) with:
1. each vertex v V mapped to a distinct point in the plane,
2. and each edge e E mapped to a segment between the
points for the endpoint vertices of the edge
such that no two segments intersect, except at their endpoints.
edge (14)
vertex (10)
face (6)
Observe that PSLG is defined by mapping a mathematical object
(planar graph) to a geometric object (PSLG).
That mapping introduces the notion of coordinates or location,
which was not present in the graph (despite its planarity).
We will see later that PSLGs will be useful objects.
For now we focus on a data structure to represent a PSLG.
Doubly connected edge list (DCEL)
The DCEL data structure represents a PSLG.
It has one entry for each edge e in the PSLG.
Each entry has 6 fields:
V1
V2
F1
F2
P1
Origin of the edge
Terminus (destination) of the edge; implies an orientation
Face to the left of edge, relative to V1V2 orientation
Face to the right of edge, relative to V1V2 orientation
Index of entry for first edge encountered after edge V1V2,
when proceeding counterclockwise around V1
P2 Index of entry for first edge after edge V1V2,
when proceeding counterclockwise around V2
v3
f4
e3
V1 V2 F1 F2 P1 P2
f2
e5
v2
e1
v1
e4
f1
e2
v4
f3
e1
v1
v2
f1
f2
e2
e3
e2
v4
v1
f1
f3
?
e4
e3
v2
v3
f4
f2
e5
?
Example (both PSLG and DCEL are partial)
2
13
F6
1
F1
9
8
10
7
1
2
F2
12
3
9
4
11
F4
F3
3
6
6
F5
5
7
4
8
5
Edge V1 V2 LeftF RightF PredE NextE
------------------------------------------------1
1 2 F6 F1
7
13
2
2 3 F6 F2
1
4
3
3 4 F6 F3
2
5
4
3 9 F3 F2
3
12
5
4 6 F5 F3
8
11
6
6 7 F5 F4
5
10
7
1 5 F5 F6
9
8
8
4 5 F6 F5
3
7
9
1 7 F1 F5
1
6
10
7 8 F1 F4
9
12
11
6 9 F4 F3
6
4
12
9 8 F4 F2
11 13
13
2 8 F2 F1
2
10
Data structures
If the PSLG has N vertices, M edges and F faces then we know
N - M +F = 2 by Euler’s formula.
DCEL can be described by six arrays:
V1[1:M], V2[1:M], LeftF[1:M] Right[1:M],
PredE[1:M] and NextE[1:M].
Since both the number of faces and edges are bounded by a linear
function of N, we need O(N) storage for all these arrays.
Define array HV[1:N] with one entry for each vertex; entry HV[i]
denotes the minimum numbered edge that is incident on vertex vi
and is the first row or edge index in the DCEL where vi is in V1 or
V2 column.
Thus for our example in the preceding slide HV=(1,1,2,3,7,5,6,10,4].
Similarly, define array HF[1:F] where F= M-N+2 , with one entry for
each face; HF[i] is the minimum numbered edge of all the edges that
make the face HF[i] and is the first row or edge index in the DCEL
where Fii is in LeftF or RightF column.
For our example, HF=(1,2,3,6,5,1).
Both HV and HF can be filled in O(N) time each
by scanning DCEL.
DCEL operations
Procedure EdgesIncident use a DCEL to report the edges incident to a
vertex vj in a PSLG.
The edges incident to vj are given as indexes to the DCEL entries
for those edges in array A [1: 3N-6] since M<= 3N-6.
1 procedure EdgesIncident(j)
2 begin
3
a = HV[j]
/* Get first DCEL entry for vj, a is index. */
4
a0 = a
/* Save starting index. */
5
A[1] = a
6
i=2
/* i is index for A */
7
if (V1[a] = j) then /* vertex j is the origin */
8
a =PredE[a]
/* Go on to next incident edge. */
9
else /* vertex j is the destination vertex of edge a */
10
a =NextE[a]
/* Go on to next incident edge. */
11
endif
12
while (a a0) do
/* Back to starting edge? */
13
A[i] = a
14
if (V1[a] = j) then
15
a = PredE[a] /* Go on to next incident edge. */
16
else
17
a = NextE[a] /* Go on to next incident edge. */
18
endif
19
i=i+1
V2[a]
NextE[a]
20
endwhile
21 end
a
V1[a]
PredE[a]
If we make the following changes, it will become a procedure
Faceincident[j] giving all the edges that constitute a face:
3: a = HF[j]
And sustitute HV by HF and V1 by F1.
A will have a size A[1:N].
Both EdgesIncident and Faceincident requires time proportional
to the number of incident edges reported.
How does that relate to N, the number of vertices in the PSLG?
We have these facts about planar graphs (and thus PSLGs):
(1)
(2)
(3)
(4)
v-e+f=2
e 3v - 6
f 2/3e
f 2v - 4
where
Euler’s formula
v = number of vertices = N
e = number of edges=M
f = number of faces=F
v O(N) by definition
e O(N) by (2)
EdgesIncident requires time O(N) and
DCEL requires storage O(N), one entry per edge.