Chapter 2 - Motion in One Dimension
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Transcript Chapter 2 - Motion in One Dimension
Vectors
• Vectors vs. Scalars
• Vector Addition
– Commutative Law
– Associative Law
– Subtraction
• Vector Components
– Component Addition
• Unit Vectors
Vector addition – Tip to tail method
A
B
AB
B
A
AB
Vector addition – Commutative Law
A
B
B A
B A
A
B
A
B
AB
BA AB
Vector addition – Parallelogram method
A
AB
A
AB
B
B
Vector addition – Associative Law
V1 V2 V3 V1 V2 V3
Vector subtraction - Add the negative
A
A B A B
B
AB
A
B
Multiplication of a vector by a scalar
B mA
A
mA
In this case is m greater
than or less than 1?
Components of a vector
y
A x A cos
A A 2x A 2y
Ay
A y A sin
A
Ax
Using unit vectors:
tan
x
A A x ˆi A y ˆj
Ay
Ax
Vector Addition using components
A
B
AB
A A x ˆi A y ˆj
B Bx ˆi By ˆj
A B A x Bx ˆi A y By ˆj
Steps for vector addition
y
A x A cos
A
• Select a coordinate system
A
A y A sin
• Draw the vectors
A
• Find the x and y coordinates of all
x
vectors
• Find the resultant components with
A B A x Bx ˆi A y By ˆj
addition and subtraction
• Use the Pythagorean theorem to find
A A A
the magnitude of the resulting vector
A
• Use a suitable trig function to find the
tan
A
angle wrt to x axis
y
x
2
x
2
y
y
x
Example – Force
• Given:
• Find:
F1 7.0N
30o with the x-axis
F2 8.0N
105o with the x-axis
F1 F2