Introduction
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Transcript Introduction
CS 415 Algorithm Analysis
Instructor:
B. (Ravi) Ravikumar
Office: 116 I Darwin Hall
Phone: 664 3335
E-mail: [email protected]
Course Web site:
http://ravi.cs.sonoma.edu/cs415sp11
Text book:
Published in 2006.
Other references:
1) Cormen et al. Introduction to
Algorithms
2) Das Gupta, Papadimitriou and
Vazirani, Algorithms (free online
version)
3) Numerous other sources
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Course policies, grading etc.
Short quizzes and class participation – 5 to 10 points (There will be about 8 quizzes, each
roughly 10 minutes long. The quizzes will not require difficult problem solving, but will
require a basic understanding of the topic being covered.)
Home work assignments - 15 points. Most home work problems will be from the text. They
are intended to deepen your understanding of the material presented in class and will play a
key role in prepare you for the mid-term and final exams. You can discuss the home work
problems with others, but you should write up the solution on your own.
Two mid-semester tests - 30 points (The mid-semester tests will be open-book/notes, and
will be in class.)
Project - 15 points. This will be an implementation project. Details will be discussed in
class.
Final Examination - 25 points. This will be comprehensive and will take place at the prespecified time slot. You can find the date from the university’s calendar.
Maintenance of course folder – 5 points.
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Review of CS 242 and CS 315
• handout contains questions/problems on CS 242
and CS 315.
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What is an algorithm?
In fact our field computer science is often described as a study of
algorithms.
At least, algorithm is the viewed as equivalent to “software”.
We all have a good intuitive understanding of what an algorithm
is. But what is the precise definition?
Algorithms are much older than computers. How old are they?
They are the ideas behind software and so don’t need a hardware
to run them. (Or, can be run by “human computers”.)
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An old algorithm – more than 3500 years old
Rhind Mathematical Papyrus
British Museum, London
One of the algorithms presented is for
multiplying two numbers:
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_________________
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41
x
2
82
x
4
164
8
328
x
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656
x
32
1312
x
_________________
2419
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An algorithm from Al-Khwarizmi’s book
(about 1200 years old)
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Historically famous algorithms
Classical (~ 2000 years)
• Finding area of triangles and other shapes (Heron’s formula)
• Finding GCD of integers (Euclid’s algorithm)
• Solving linear system of equations, quadratic equation etc.
Intermediate (~ 500 years old)
• logarithm tables
• Roots of polynomials, solution of differential equations etc.
Applications?
• Dividing land (after floods)
• Calculating trajectories of planets
• architecture (buildings, dams etc.)
• navigation (finding direction in deep sea)
• town planning, governance (tax rate etc.)
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Famous modern algorithms (20th century algorithms)
• quick-sort
• Dijkstra’s algorithm
There are probably many other candidates.
• RSA (for encryption)
•Fast Fourier Transform
• Simplex algorithm
• Huffman coding algorithm, LZW algorithm (both for compression)
• Hamming code (corrects errors)
• page-rank algorithm (of Brin and Page)
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Euclid’s algorithm for GCD computation
Euclid’s algorithm for finding the GCD of two positive integers.
What is the definition of GCD?
Algorithm GCD
input: x, y – positive integers
output: m – GCD of x and y
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Euclid’s algorithm for GCD computation
To define GCD, we first need the definition of divisor, then
common divisor and finally greatest common divisor.
p is a divisor of q if p is a multiple of q,
or the remainder when q is divided by p is 0. (We write p | q)
Example: 4 | 12, 5 | 30, but 12 | 30.
p is a common divisor of x and y if p | x and p | y.
p is the GCD of x and y if p is the largest among the common
divisors of x and y.
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Euclid’s algorithm for GCD computation
Algorithm GCD
input: x, y – positive integers
output: m – GCD of x and y
Step 1: if y > x, swap x and y.
Step 2: if y = 0, set m = x and stop.
Step 3: r = remainder when x divided by y
x=y
y=r
Step 4: go to step 2
Exercise: compute the GCD of 948 and 156.
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Correctness of the algorithm
• Does the algorithm stop on all inputs? (i.e., can we show that
there is no infinite loop?)
if the algorithm has no loops, this is not a problem. But most algorithms
do. (Euclid’s does!)
• Does it output the correct result for all inputs?
Work out some small test cases and see if we get the correct result.
Even this is tricky. We need to know a different way (than using the
present algorithm) to get the answer so that we can cross-check.
But proving correctness requires mathematical argument, not just some
test cases.
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Another algorithm for GCD
Find the prime factorization of both numbers. i.e., keep factoring the
number until it is written as a product of primes.
If a prime appears in both lists, choose it and remove it from both lists and
repeat the process until there are no common elements. The product of all
the chosen numbers is the GCD.
Question: How old is this algorithm?
Example: 948 and 156
948 = 2 x 2 x 3 x 79
156 = 2 x 2 x 3 x 13
Common prime factors 2, 2 and 3. GCD = 2 x 2 x 3 = 12
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Proving the correctness of Euclid’s algorithm
Two steps involved in proving that an algorithm is correct.
•
Show that Euclid’s algorithm always terminates.
Will be done in class.
•
Show that Euclid’s algorithm always produces the correct output.
Will be done in class.
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Complexity of the algorithm
Time complexity is one of the central issues that we will be discussing.
For every algorithm, we want to measure its time complexity.
Rough definition of time complexity: The number of operations performed
by the algorithm.
What operations?
• we could count every operation, e.g. assignment, comparison, addition etc.
• but what is an operation? E.g. % or / may require many CPU cycles, or
machine instructions.
• one approach is to fix an instruction set, and architecture and count the
number of machine instructions.
• another approach is to focus on the most expensive operation – e.g. in the
case of GCD problem, division is the most expensive operation.
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Complexity depends on the size of the input
Measured as a function of N, the input size. For the GCD problem, the
input is the total number of bits in the inputs.
Example: for the input (23, 132), the input size is 5 + 8 since we need 5
bits to represent 23, and 8 bits to represent 132.
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Complexity of the algorithm
Many ways to measure complexity:
- best-case: of all the inputs of size N, the input that makes the algorithm
perform the fewest number of divisions.
What is the best case for Euclid’s algorithm?
- worst-case: The one of size N for which the algorithm performs the
maximum number of operations.
- average-case: add up the complexity for all inputs of size N, and divide it
by the number of such inputs.
The most common one used in this course is the worst-case
complexity.
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Algorithm design techniques
At least two approaches:
• problem-oriented
• shortest-path
• sorting
• linear programming etc.
• technique-oriented
• greedy method
• dynamic programming
• divide and conquer
• transformation etc.
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Reduction – mapping one problem to another
Effectiveness of problem-oriented method is
• if you know how to solve problem A, then you know how to
solve problem B.
• most problems can be solved by breaking into sub problems
each of which is one of the standard problems for which wellcrafted solution exists.
• a powerful way to reduce one problem to another is “problem
transformation”.
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Transformation
• consider a two player game in which players alternately choose a
number between 1 and 9. (Each number can be chosen at most
once.) At any stage, if a player has three numbers that add to 15,
he/she has won.
• What will be your strategy?
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Transformation – Another example
Weighted Interval Scheduling
Input. Set of jobs with start times, finish times, and weights.
Goal. Find maximum weight subset of mutually compatible jobs.
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Time
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