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Transcript CALL Statement
Chapter 6
Programming with Functions
FUNCTIONS
Intrinsic Functions (or called library
functions)
Function Subprograms:
programmer-defined functions
Function Subprograms
The subprogram can be made
accessible to a program, called the
main program, in three ways:
Internal subprogram
Module subprogram
External subprogram
Argument Association (Figure 6.1)
Fundamental Scope Principle
The scope of an entity is the program
or subprogram in which it is declared.
Scope Rule 1: An item declared within
a subprogram is not accessible outside
that subprogram.
Scope Rule 2: A global entity is
accessible throughout the main
program and in any internal
subprogram in which no local entity
has the same name as the global item.
Saving the Values of Local
Variables
The values of local variables in subprogram are
not retained from one execution of subprogram
to the next unless either:
1. they are initialized in their declarations, or
2. The are declared to have the SAVE attribute.
Saving the Values of Local
Variables
FUNCTION F (......)
INTEGER :: Count = 0
......
......
Count = Count + 1
......
......
END FUNCTION F (......)
or by using SAVE statement
Declaring a Function’s Type
FUNCTION Atomic_Number (X, Y)
INTEGER :: Atomic_Number
REAL, INTENT (IN) :: X, Y
………..
………..
………..
………..
………..
………..
END FUNCTION Atomic_Number
INTEGER FUNCTION Atomic_Number (X, Y)
REAL, INTENT (IN) :: X, Y
………..
………..
………..
………..
………..
………..
END FUNCTION Atomic_Number
Introduction to Modules (模組)
MODULE module-name
CONTAINS
subprogram_1
subprogram_2
.
.
.
subprogram_n
END MODULE module-name
Purpose: Packages subprogram_1, subprogram_2,
..., subprogram_n together into a library
that can be used in any other program unit.
Using Module: USE Statement
Forms:
USE module-name
USE module-name, ONLY: list
USE module-name, rename-list
Examples: Figure 6.8 and Figure 6.9
USE Temperature_Library, ONLY: Fahr_to_Celsius
Compiling and Linking Programs
and Modules
Compiling and Linking Programs
and Modules
Compilation, in which the source program is
translated to an equivalent machine-language,
called an object program, which is stored in
an object file.
Linking, in which any references to functions
contain a module are linked to their
definitions in that module, creating an
executable program, which is stored in an
executable file.
Compiling and Linking Programs
and Modules
Separate compilation of program’s
source file, creating an object file.
Separate compilation of the module,
creating a different object file.
Linking the function calls the program’s
object file to function definitions in the
module’s object file, creating an
executable program.
External Functions
EXTERNAL (外界的) SUBPROGRAMS
Example: Figure 6.10
INTERFACES (界面)
Internal subprogram: explicit (明確的) interface
External subprogram: implicit (不明確的;含蓄
的) interface
To ensure that a compiler can perform the
necessary consistency check, it is desirable that
external subprograms have explicit interfaces.
Interface Blocks
Interface blocks can be used to provide
these explicit interfaces.
INTERFACE
Interface-body
END INTERFACE
Example: Figure 6.11
Chapter 7
Programming with
Subroutines
Programming with Subprograms
Subprograms in Fortran can be either
functions or subroutines.
Complex problems are best solved by
dividing them into simpler sub-problems
and designing subprograms to solve
these sub-problems.
Subroutine Subprogram
subroutine heading
specification part
execution part
END SUBROUTINE statement
Subroutine Heading :
SUBROUTINE subroutine-name (formal-argument-list)
CALL Statement:
CALL SUBROUTINE subroutine-name (actual-argument-list)
Example: Displaying an Angle in Degrees
An angular measurement in
degrees, minutes, and seconds, say
100° 30' 36″ is equivalent to 100.510°
CALL PrintDegrees(NumDegrees, &
NumMinutes, NumSeconds)
Figure 7.1:
Displaying an Angle in Degrees
SUBROUTINE PrintDegrees (Degrees, Minutes, Seconds)
INTEGER, INTENT(IN) :: Degrees, Minutes, Seconds
PRINT 10, Degrees, Minutes, Seconds, &
REAL(Degrees) + REAL(Minutes)/60.0 + &
REAL(Seconds)/3600.0
10 FORMAT (1X, I3, " degrees", I3, " minutes", I3, &
" seconds" / 1X, "is equivalent to" / 1X, F7.3, &
" degrees")
END SUBROUTINE PrintDegrees
Subroutine Subprograms
Subroutine subprograms have many features
in common with function subprograms:
They are program units designed to
perform particular tasks under the control
of some other program unit.
The have the same basic form: each
consists of a heading, a specification part,
an execution part, and an END statement.
They may be internal, module, or external
subprogram
Subroutine Subprograms
The different, however, in the following respects:
Functions are designed to return a single value
to the program unit that references them.
Subroutines often return more than one value, or
they may return no value at all but simple
perform some task such as displaying a list of
instructions to the user.
Functions return values via function names;
subroutines return values via arguments.
A function is referenced by using its name in an
expression, where a subroutine is referenced by
a CALL statement.
Example of a Subroutine That Returns
Values: Converting Coordinates
Figure 7.3
x = r × cos θ
y = r × sin θ
!-Convert_to_Rectangular-------------------------------------------! Subroutine to convert polar coordinates (R, Theta) to
rectangular
! coordinates (X, Y).
!
! Accepts: Polar coordinates R and Theta (in radians)
! Returns: Rectangular coordinates X and Y
!--------------------------------------------------------------------
Converting Coordinates
SUBROUTINE Convert_to_Rectangular(R, Theta, X, Y)
REAL, INTENT(IN) :: R, Theta
REAL, INTENT(OUT) :: X, Y
X = R * COS(Theta)
Y = R * SIN(Theta)
END SUBROUTINE Convert_to_Rectangular
Argument Association
CALL
Convert_to_Rectangular &
(RCoord, TCoord, &
XCoord, YCoord)
INTENT (IN) attribute
INTENT (OUT) attribute
INTENT (INOUT) attribute
7.3 Random numbers Generators
Some initial value called seed is required to
begin the process of generating random
numbers
Each random number produced is used in
computation of the next random number.
Fortran 90 provides the subroutine
RANDOM_SEED to initial the random number
generator RANDOM_NUMBER, which is a
subroutine that produces random real
numbers uniformly distributed over the range
0 to 1.
Example Dice Tossing (Figure 7.6)
! Seed the random number generator
CALL RANDOM_SEED
.......
CALL RANDOM_NUMBER(R1)
CALL RANDOM_NUMBER(R2)
Die_1 = 1 + INT(6*R1)
Die_2 = 1 + INT(6*R2)
Pair = Die_1 + Die_2
Normal Distributions
Probabilities for Dice Tossing
7.6
Subprograms as Arguments
b
f ( x)dx
a
B
A
2
exp( x )dx
Subprograms as Arguments
In our examples of subprograms that far, the
actual arguments have been constants,
variables, or expressions, but Fortran also
permits functions and subroutine as
arguments for other subprograms. In this case,
the function or subroutine must be a module
subprogram, an external subprogram, or an
intrinsic subprogram. Also, no INTENT
attribute is used for formal argument that is a
subprogram.
Module containing a function
Integrand (Figures 7.11 & 7.12)
MODULE Integrand_Function
CONTAINS
FUNCTION Integrand(X)
REAL :: Integrand
REAL, INTENT(IN) :: X
Integrand = EXP(X**2)
END FUNCTION Integrand
END MODULE Integrand_Function
Module Subprograms as
Arguments
PROGRAM Definite_Integral_2
USE Integrand_Function
IMPLICIT NONE REAL :: A, B
INTEGER :: Number_of_Subintervals
WRITE (*, '(1X, A)', ADVANCE = "NO") &
"Enter the interval endpoints and the # of subintervals: "
READ *, A, B, Number_of_Subintervals
CALL Integrate(Integrand, A, B, Number_of_Subintervals)
External Subprograms as
Arguments
type, EXTERNAL :: function-name
Figure 7.13, p. 480
Intrinsic Subprograms as
Argument
Integrand = SIN (x)
Figure 7.14, p. 481
Interface Blocks
INTERFACE
FUNCTION Integrand(X)
REAL :: Integrand
REAL, INTENT(IN) :: X
END FUNCTION Integrand
END INTERFACE
Interface Blocks
(Figure 7.15, p. 483)
REAL FUNCTION Integrand(X)
REAL, INTENT(IN) :: X
Integrand = EXP(X**2)
END FUNCTION Integrand
7.7 Optional and Keyword
Arguments of Subprograms
A + BX + CX2 +DX3 + EX4
FUNCTION Polynomial (X, A, B, C, D, E)
REAL :: Polynomial
REAL, INTENT (IN) :: X, A, B, C, D, E
Polynomial = A + B*X + C*X**2 &
+ D*X**3 + E*X**4
END FUNCTION Polynomial
Keyword Arguments (Figure 7.16)
FUNCTION Polynomial(X, A, B, C, D, E)
REAL :: Polynomial
REAL, INTENT(IN) :: X, A
REAL, INTENT(IN), OPTIONAL :: B, C, D, E
Polynomial = A
IF (PRESENT(B)) Polynomial = Polynomial + B*X
IF (PRESENT(C)) Polynomial = Polynomial + C*X**2
IF (PRESENT(D)) Polynomial = Polynomial + D*X**3
IF (PRESENT(E)) Polynomial = Polynomial + E*X**4
END FUNCTION Polynomial