Transcript Document

What could mathematics be like?
Think Math! Using (and building) mathematical curiosity and the spirit of puzzlement to develop algebraic ideas and computation skill
Or,
Who needs another math program?
(especially if there are other
good ones to choose among)
Some ideas from the newest NSF program, Think Math!
from
and Harcourt School Publishers
ASSM, NCSM, Atlanta, 2007
What could mathematics be like?
What helps people memorize?
Something memorable!
Is there anything less sexy than
memorizing multiplication facts?
© EDC, Inc., ThinkMath! 2007
Teaching without talking
Shhh… Students thinking!
35
36
15
16
2
3
4
5
6
80
81
7
8
9
10
11
12
13
Wow! Will it always work? Big numbers?
?
?
?
…
18
19
20
1600
21
22
…
38
39
40
41
42
© EDC, Inc., ThinkMath! 2007
Take it a step further
What about two steps out?
© EDC, Inc., ThinkMath! 2007
Teaching without talking
Shhh… Students thinking!
12
16
2
3
4
60
64
5
6
7
8
9
10
11
12
13
Again?! Always? Find some bigger examples.
?
?
?
?
…
28
29
30
31
32
…
58
59
60
61
62
© EDC, Inc., ThinkMath! 2007
Take it even further
What about three steps out?
What about four?
What about five?
© EDC, Inc., ThinkMath! 2007
“Mommy! Give me a 2-digit number!”
“OK, um, 53”
 “Hmm, well…

47

2500
about 50
48
49
50
51
52
53
…OK, I’ll pick 47, and I can multiply those
numbers faster than you can!”
To do…
53
 47
I think…
50  50 (well, 5  5 and …)… 2500
Minus 3  3
–9
2491
© EDC, Inc., ThinkMath! 2007
Why bother?
Kids feel smart!
 Teachers feel smart!
 Practice.

It matters!
Gives practice. Helps me memorize, because it’s memorable!

Something new.
Foreshadows algebra. In fact, kids record it with algebraic language!

And something to wonder about:
How does it work?
© EDC, Inc., ThinkMath! 2007
One way to look at it
55
© EDC, Inc., ThinkMath! 2007
One way to look at it
Removing a
column leaves
54
© EDC, Inc., ThinkMath! 2007
One way to look at it
Replacing as a
row leaves
64
with one left
over.
© EDC, Inc., ThinkMath! 2007
One way to look at it
Removing the
leftover leaves
64
showing that it
is one less than
5 5.
© EDC, Inc., ThinkMath! 2007
How does
it work?
47
50
53
3
47
3
50  50 – 3  3
= 53  47
© EDC, Inc., ThinkMath! 2007
An important propaganda break…
© EDC, Inc., ThinkMath! 2007
“Math talent” is made, not found
We all “know” that some people have…
musical ears,
mathematical minds,
a natural aptitude for languages….
 We gotta stop believing it’s all in the genes!
 And we are equally endowed with much of it

© EDC, Inc., ThinkMath! 2007
A number trick
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
How did it work?
Think of a number.
 Add 3.
 Double the result.
 Subtract 4.
 Divide the result by 2.
 Subtract the number
you first thought of.
 Your answer is 1!

© EDC, Inc., ThinkMath! 2007
Kids need to do it themselves…
© EDC, Inc., ThinkMath! 2007
Using notation: following steps
Words
Think of a
number.
Double it.
Add 6.
Divide by 2.
What did you get?
Pictures Dan Cory Sand Chris
y
5a
10
16
8
7
3
20
© EDC, Inc., ThinkMath! 2007
Using notation: undoing steps
Words
Think of a
number.
Double it.
Add 6.
Divide by 2.
What did you get?
Pictures Dan Cory Sand Chris
5a 4 y
10 8
16 14
8 7
3
20
Hard to undo using the words.
Much easier to undo using the notation.
© EDC, Inc., ThinkMath! 2007
Using notation: simplifying steps
Words
Think of a
number.
Double it.
Add 6.
Divide by 2.
What did you get?
Pictures Dan Cory Sand Chris
5a 4 y
10
16
8
7
3
20
© EDC, Inc., ThinkMath! 2007
Why a number trick? Why bags?
Computational practice, but much more
 Notation helps them understand the trick.
 Notation helps them invent new tricks.
 Notation helps them undo the trick.
 But most important, the idea that
notation/representation is powerful!

© EDC, Inc., ThinkMath! 2007
Children are language learners…
They are pattern-finders, abstracters…
 …natural sponges for language in context.

n
10
8
28 18 17
n–8
2
0
20
58 57
3
4
© EDC, Inc., ThinkMath! 2007
Representing processes
Bags and letters can represent numbers.
 We need also to represent…
 ideas — multiplication
 processes — the multiplication algorithm

© EDC, Inc., ThinkMath! 2007
Representing multiplication, itself
© EDC, Inc., ThinkMath! 2007
Naming intersections, first grade
Put a red house at
the intersection of
A street
and N avenue.
Where is the
green house?
How do we go from
the green house to
the school?
© EDC, Inc., ThinkMath! 2007
Combinatorics, beginning of 2nd
a i

s n t
How many two-letter words can you make,
starting with a red letter and
ending with a purple letter?
© EDC, Inc., ThinkMath! 2007
Multiplication, coordinates, phonics?
a i
s n t
in
as
at
© EDC, Inc., ThinkMath! 2007
Multiplication, coordinates, phonics?
b pw s
il it in
l
k
br tr st
ic ac in
k k g
© EDC, Inc., ThinkMath! 2007
Similar questions, similar image
Four skirts and three shirts: how many outfits?
Five flavors of ice cream and four toppings:
how many sundaes? (one scoop, one
topping)
How many 2-block towers can you make from
four differently-colored Lego blocks?
© EDC, Inc., ThinkMath! 2007
Representing 22  17
22
17
© EDC, Inc., ThinkMath! 2007
Representing the algorithm
20
10
7
2
© EDC, Inc., ThinkMath! 2007
Representing the algorithm
20
2
10
200
20
7
140
14
© EDC, Inc., ThinkMath! 2007
Representing the algorithm
20
2
10
200
20 220
7
140
14 154
340
34 374
© EDC, Inc., ThinkMath! 2007
Representing the algorithm
20
2
1
10
200
20 220
7
140
14 154
340
34 374
22
x17
154
220
374
© EDC, Inc., ThinkMath! 2007
Representing the algorithm
20
2
1
10
200
20 220
7
140
14 154
340
34 374
17
x22
34
340
374
© EDC, Inc., ThinkMath! 2007
22
17
374
22  17 = 374
© EDC, Inc., ThinkMath! 2007
22
17
374
22  17 = 374
© EDC, Inc., ThinkMath! 2007
Representing division (not the algorithm)
22
17
374
22
17 374
374 ÷ 17 = 22
© EDC, Inc., ThinkMath! 2007
A game in grade 3
Who Am I?
© EDC, Inc., ThinkMath! 2007
I. I am even
II. All of my digits < 5
3rd grade detectives!
III. h + t + u = 9
IV. I am less than 400
V. Exactly two of my digits
are the same.
I.
I am even.
II.
All of my digits < 5
III.
h+t+u=9
IV.
I am less than 400.
V.
Exactly two of my
digits are the same.
ht u
h
t
u
1 4 4
1
2
3
4
5
6
7
8
9
0
1
2
3
4
5
6
7
8
9
0
1
2
3
4
5
6
7
8
9
432
342
234
324
144
414
© EDC, Inc., ThinkMath! 2007
Is it all puzzles and tricks?
No. (And that’s too bad, by the way!)
 Curiosity. How to start what we can’t finish.
 We’ve evolved fancy brains.

© EDC, Inc., ThinkMath! 2007
Learning by doing, for teachers
Professional development of 1.6M teachers
 To take advantage of time they already have,
a curriculum must be…
 Easy to start
 Appealing to adult minds
 Comforting
 Solid math, solid pedagogy

(well, as easy as it can ge)
(obviously to kids, too!)
(covering the bases, the tests)
(brain science, Montessori, Singapore, language)
© EDC, Inc., ThinkMath! 2007
“Skill practice” in a second grade

Video
V
i
d
e
o
© EDC, Inc., ThinkMath! 2007
Keeping things in one’s head
8
6
2
5
7
1
3
4
© EDC, Inc., ThinkMath! 2007
Thank you!
E. Paul Goldenberg
 http://www.edc.org/thinkmath
