Lecture 1: Overview - City University of New York
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Transcript Lecture 1: Overview - City University of New York
Lecture 3: Processes
Operating System
Fall 2010
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Major Requirements of an
Operating System
Interleave the execution of several processes
to maximize processor utilization while
providing reasonable response time
Allocate resources to processes in
conformance with a specific policy while at
the same time avoiding deadlock
Support interprocess communication and user
creation of processes, both of which may aid
in the structuring of applications
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Contents
Process Definition
Process States
Process Scheduling
Process Description
Process Control and Operations
Interprocess Communication
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Contents
Process Definition
Process States
Process Scheduling
Process Description
Process Control and Operations
Interprocess Communication
4
Processes - Definition
Also called a job
Execution of an individual program
Process components:
An executable program – text section
The associated data needed by the program
Stack – temporary data (e.g. function parameters, return
addresses, and local variables)
Data section – global variables
Heap – memory which is dynamically allocated during process
run time
The execution context of the program
All information the operating system needs to manage the
process
Including the value of program counter and the contents of the
processor’s registers
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Process in memory
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Process Trace
Processes can be traced
For a program to be executed, a process is
created for that program.
We can characterize the behavior of an individual
process by listing the sequence of instructions that
execute for that process.
Such a listing is called a trace of the process.
We can characterizing behavior of the processor
by showing how the traces of the various
processes are interleaved.
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Example for processes tracing
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Process A OS Process B OS Process C OS Process A OS Process C
time
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Example for processes tracing
(cont.)
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Contents
Process Definition
Process States
Process Scheduling
Process Description
Process Control and Operations
Interprocess Communication
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Process State
- Two-State Process Model
Process may be in one of two states
Running
Not-running
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Not-Running Process in a
Queue
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Process State
Not-running
Waiting (also called blocked)
ready to execute
waiting for I/O
Dispatcher cannot just select the
process that has been the longest in the
queue because it may be blocked
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Process State
- A Five-State Model
New: The process is being created
Running: Instructions are being executed
Waiting (blocked): The process is waiting
for some event to occur
Ready: The process is waiting to be
assigned to a processor
Terminated: The process has finished
execution
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Process State
- A Five-State Model
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Queueing-Diagram Representation
of Five-State Model
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Queueing-Diagram Representation
of Five-State Model
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Suspended Process – The
Need for Swapping
The three principal states just described
(Ready, Running, Waiting/Blocked)
provide a systematic way of modeling
the behavior of processes and guide the
implementation of the OS.
However, there is good justification for
adding other states to the model – the
need for swapping
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Suspended Process – The
Need for Swapping
Processor is faster than I/O so all processes
could be waiting for I/O
Swap these processes to disk to free up more
memory
Waiting(Blocked) state becomes suspend
state when swapped to disk
Two new states
Waiting(Blocked), suspend
Ready, suspend
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One Suspend State
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Two Suspend States
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Reasons for Process Suspension
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Contents
Process Definition
Process Trace
Process States
Process Scheduling
Process Description
Process Control and Operations
Interprocess Communication
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Process Scheduling Queues
Job queue – set of all processes in the
system
Ready queue – set of all processes residing
in main memory, ready and waiting to
execute
Device queues – set of processes waiting
for an I/O device
Processes migrate among the various queues
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Representation of Process Scheduling
(Five-State Model)
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Schedulers
Long-term scheduler (or job scheduler) –
selects which processes should be brought
into the ready queue
Short-term scheduler (or CPU scheduler)
– selects which process should be executed
next and allocates CPU
Medium-term scheduler – corresponds to
suspended state (swapping out of the
memory)
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Addition of Medium Term Scheduling
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Schedulers (Cont.)
Short-term scheduler is invoked very frequently
(milliseconds) (must be fast)
Long-term scheduler is invoked very infrequently
(seconds, minutes) (may be slow)
The long-term scheduler controls the degree of
Processes can be described as either:
multiprogramming
I/O-bound process – spends more time doing I/O than
computations, many short CPU bursts
CPU-bound process – spends more time doing
computations; few very long CPU bursts
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Context Switch
When CPU switches to another process, the
system must save the state of the old process
and load the saved state for the new process
Context-switch time is overhead; the system
does no useful work while switching
Time dependent on hardware support
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Contents
Process Definition
Process States
Process Scheduling
Process Description
Process Control and Operations
Interprocess Communication
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What information does the OS need to
control processes and manage resources
for them?
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Memory Tables
Used to keep track of both main(real) and
secondary memory.
Must include the following information:
Allocation of main memory to processes.
Allocation of secondary memory to processes.
Protection attributes of blocks of main or virtual
memory, such as which processes may access
certain shared memory regions.
Information needed to manage virtual memory.
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I/O Tables
Used by the OS to manage the I/O
devices.
May include the following information:
I/O device is available or assigned
Status of I/O operation
Location in main memory being used as
the source or destination of the I/O
transfer
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File Tables
Provide information about the existence
of files:
Existence of files
Location on secondary memory
Current Status
Attributes
Sometimes this information is maintained
by a file-management system
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Process Tables
Used to manage processes
Include the following information:
Where process is located
Depend on the memory management scheme being used.
In the simplest case, the process image is maintained as
a contiguous block of memory. This block is maintained
in secondary memory, usually disk.
Attributes necessary for its management
Process ID
Process state
Location in memory
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Typically Elements of a Process Image
User Data
User Program
The program to be executed
System Stack
The modifiable part of the user space.
May include program data, a user stack area, and programs
that may be modified.
Each process has one or more system stacks associated with
it.
A stack is used to store parameters and calling addresses for
procedure and system calls.
Process Control Block
Data needed by the OS to control the process.
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Process Control Block
Process Identification
Processor State Information
Process Control Information
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Process Control Block
Process Identification
Processor State Information
Process Control Information
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Process identification
Numeric identifiers that may be stored
with the process control block include
Identifier of this process
Identifier of the process that created this
process (parent process)
User identifier
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Process Control Block
Process Identification
Processor State Information
Process Control Information
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Processor State Information
User-Visible Registers
Control and Status Registers
PC
PSW
Stack Pointers
Each process has one or more system
stacks associated with it.
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Process Control Block
Process Identification
Processor State Information
Process Control Information
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Process Control Information
Scheduling and State Information:
Process State (e.g. running, ready, waiting,
etc.)
Priority
Scheduling-related information
Depend on the scheduling algorithm used.
e.g. amount of time it has already run, how
long it has waited
Event
Identity of event the process is awaiting
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Process Control Information (cont.)
Data Structuring
Interprocess Communication
A process may be linked to other processes, e.g to
its parent
Various flags, signals, and messages may be
associated with communication between two
independent processes.
Process Privilege
Processes are granted privileges in terms of the
memory that may be accessed and the types of
instructions that may be executed.
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Process Control Information (cont.)
Memory Management
Including pointers to segment and/or page tables
that describe the virtual memory assigned to this
process.
Resource Ownership and Utilization
Resources controlled by the process may be
indicated, such as opened files.
A history of utilization of the processor or other
resources may also be included; this information
may be needed by the scheduler.
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Contents
Process Definition
Process States
Process Scheduling
Process Description
Process Control and Operations
Interprocess Communication
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Process Creation
When a new process is to be added to those
currently being managed, the OS builds the
date structures that are used to manage the
process and allocates address space in main
memory to the process. These actions
constitute the creation of a new process.
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Reasons for Process Creation
Submission of a new batch job
Interactive logon
A user at a terminal logs on to the system
Created by OS to provide a service such as printing
The OS is provided with a batch job control stream usually a
tape or disk
The OS can create a process to perform a function on behalf
of a user program
Spawned by existing process
For purposes of modularity or to exploit parallalism, a user
program can dictate the creation of a number of processes.
When one process spawns another process, the former is
called the parent and the spawned process as the child.
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Procedure for Process Creation
Once the OS decides to create a new
process, it can proceed as follows:
(a)
(b)
(c)
(d)
Assign a unique process identifier to the new
process
Allocate space for the process.
Initialize the process control block
Set the appropriate linkage
(e)
e.g. if the OS maintains each scheduling queue as a
linked list, then the new process must be put in the
ready or ready/suspend list
Create or expand other data structures
e.g. the OS may maintain an accounting file on each
process to be used subsequently for billing and/or
performance assessment purpose.
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Process Creation
Parent process create children processes,
which, in turn create other processes, forming
a tree of processes
Resource sharing
Execution
Parent and children share all resources
Children share subset of parent’s resources
Parent and child share no resources
Parent and children execute concurrently
Parent waits until children terminate
Address space
Child duplicate of parent
Child has a program loaded into it
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Process Creation Example for UNIX
UNIX examples:
fork system call creates new process
exec system call used after a fork to replace the process’
memory space with a new program
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Process Creation Example for UNIX C Program Forking Separate Process
int main()
{
Pid_t pid;
/* fork another process */
pid = fork();
if (pid < 0) { /* error occurred */
fprintf(stderr, "Fork Failed");
exit(-1);
}
else if (pid == 0) { /* child process */
execlp("/bin/ls", "ls", NULL);
}
else { /* parent process */
/* parent will wait for the child to complete */
wait (NULL);
printf ("Child Complete");
exit(0);
}
}
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A tree of processes on a typical Solaris
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Process Termination
A batch job should include a Halt
instruction or an explicit OS service call
for termination.
User logs off
For an interactive application, there are
commands to terminate a process.
Control C will terminate a process.
Error and fault conditions
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Reasons for Process
Termination
Normal completion
Time limit exceeded
The process has run longer than the specified total time limit.
Memory unavailable
The process executes an OS service call to indicate that it
has completed running.
The process requires more memory than the system can
provide.
Bounds violation
The process tries to access a memory location that it is not
allowed to access.
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Reasons for Process
Termination (cont.)
Protection error
Arithmetic error
process waited longer than a specified maximum for an
event
I/O failure
The process tries a prohibited computation, such as division
by zero, or arithmetic overflow.
Time overrun
The process attempts to use a resource or a file that it is not
allowed to use, or tries to use it in an improper fashion.
Example: write to read-only file
An error occurs during input or output.
Privileged instruction
The process attempts to use an instruction reserved for the
OS
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Reasons for Process
Termination (cont.)
Invalid instruction
Data misuse
Operating system intervention
such as when deadlock occurs
Parent terminates so child processes terminate
The process attempts to execute a nonexistent instruction
(often as a result of branching into a data area and
attempting to execute the data)
When a parent process terminates, the OS may
automatically terminate all of the child processes.
Parent request
A parent process may terminate any of its child process.
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Process Switching
A running process is interrupted and the
OS assigns another process to the
Running state and turns control over to
that process
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When to Switch a Process
Interrupt
Clock interrupt
I/O interrupt
Memory fault
memory address is in virtual memory so it must be brought into
main memory
Trap
process has executed for the maximum allowable time slice
error occurred
may cause process to be moved to Exit state
Supervisor call
such as file open
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Comparison between interrupt,
trap and supervisor call
Mechanism
Cause
Use
Interrupt
External to the
execution of the
current instruction
Reaction to an
asynchronous
external event
Trap
Associated with the Handling of an
execution of the
error or an
current instruction exception condition
Supervisor
call
Explicit request
Call to an OS
function
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Change of Process State
Save context of processor including program counter
and other registers
Update the process control block of the process that
is currently in the running state
Change the state of the process to one of the other states
(Ready, waiting, or Exit, etc.)
Other relevant fields must also be updated, including the
reason for leaving the Running state and accounting
information
Move process control block to appropriate queue Ready, Waiting, etc.
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Change of Process State (cont.)
Select another process for execution
Update the process control block of the process
selected
Update memory-management data structures
Change the state of this process to Running
This may be required, depending on how address translation
is done
Restore context of the selected process
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Process Swapping
May want to swap out entire process
Thrashing if too many processes competing for resources
To swap out a process
Suspend all of its threads
Must keep track of whether thread was blocked or ready
Copy all of its information to backing store (except for PCB)
To swap a process back in
Copy needed information back into memory, e.g. page table,
thread control blocks
Restore each thread to blocked or ready
Must check whether event(s) has (have) already occurred
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Signals
OS may need to “upcall” into user processes
Signals
UNIX mechanism to upcall when an event of interest occurs
Potentially interesting events are predefined: e.g.,
segmentation violation, message arrival, kill, etc.
When interested in “handling” a particular event (signal), a
process indicates its interest to the OS and gives the OS a
procedure that should be invoked in the upcall.
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Signals (Cont’d)
When an event of interest occurs the
kernel handles the event first, then
modifies the process’s stack to look
as if the process’s code made a
procedure call to the signal handler.
When the user process is scheduled
next it executes the handler first
From the handler the user process
returns to where it was when the
event occurred
Handler
B
B
A
A
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Contents
Process Definition
Process States
Process Scheduling
Process Description
Process Control and Operations
Interprocess Communication
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Cooperating Processes
Independent process cannot affect or be
affected by the execution of another process
Cooperating process can affect or be
affected by the execution of another process
Advantages of process cooperation
Information sharing
Computation speed-up
Modularity
Convenience
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Two IPC Mechanisms
Shared mamory
A region of memory that is shared by cooperating
processes is established.
Processes can then exchange information by
reading and writing date to the shared region.
Message passing
Communication takes place by means of messages
exchanged between the cooperating processes.
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Communications Models
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Example for Shared mamory:
Producer-Consumer Problem
Paradigm for cooperating processes, producer
process produces information that is
consumed by a consumer process
unbounded-buffer places no practical limit on the
size of the buffer
bounded-buffer assumes that there is a fixed
buffer size
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Bounded-Buffer – Shared-Memory
Solution
Shared data
#define BUFFER_SIZE 10
Typedef struct {
...
} item;
item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;
Solution is correct, but can only use
BUFFER_SIZE-1 elements
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Bounded-Buffer – Insert() Method
while (true) {
/* Produce an item */
while (((in + 1) % BUFFER SIZE count) == out)
; /* do nothing -- no free buffers */
buffer[in] = item;
in = (in + 1) % BUFFER SIZE;
}
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Bounded Buffer – Remove() Method
while (true) {
while (in == out)
; // do nothing -- nothing to consume
// remove an item from the buffer
item = buffer[out];
out = (out + 1) % BUFFER SIZE;
return item;
}
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Message-Passing
Mechanism for processes to communicate and to
synchronize their actions
Message system – processes communicate with each
other without resorting to shared variables
providing two operations:
If P and Q wish to communicate, they need to:
send(message) – message size fixed or variable
receive(message)
establish a communication link between them
exchange messages via send/receive
Implementation of communication link
physical (e.g., shared memory, hardware bus)
logical (e.g., logical properties)
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Direct Communication
Processes must name each other explicitly:
send (P, message) – send a message to process P
receive(Q, message) – receive a message from process Q
Properties of communication link
Links are established automatically
A link is associated with exactly one pair of communicating
processes
Between each pair there exists exactly one link
The link may be unidirectional, but is usually bi-directional
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Indirect Communication
Messages are directed and received from
mailboxes (also referred to as ports)
Each mailbox has a unique id
Processes can communicate only if they share a mailbox
Properties of communication link
Link established only if processes share a common
mailbox
A link may be associated with many processes
Each pair of processes may share several communication
links
Link may be unidirectional or bi-directional
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Indirect Communication (cont.)
Operations
create a new mailbox
send and receive messages through mailbox
destroy a mailbox
Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from
mailbox A
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Indirect Communication (cont.)
Mailbox sharing
P1, P2, and P3 share mailbox A, P1 sends; P2 and P3
receive, who gets the message?
Solutions
Allow a link to be associated with at most two
processes
Allow only one process at a time to execute a
receive operation
Allow the system to select arbitrarily the receiver.
Sender is notified who the receiver was.
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Synchronization
Message passing may be either blocking or nonblocking
Blocking is considered synchronous
Blocking send has the sender block until the message is
received
Blocking receive has the receiver block until a message is
available
Non-blocking is considered asynchronous
Non-blocking send has the sender send the message and
continue
Non-blocking receive has the receiver receive a valid
message or null
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Buffering
Queue of messages attached to the link;
implemented in one of three ways
1.Zero capacity – 0 messages
Sender must wait for receiver (rendezvous)
2.Bounded capacity – finite length of n messages
Sender must wait if link full
3.Unbounded capacity – infinite length
Sender never waits
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Client-Server Communication
Sockets
Remote Procedure Calls
Remote Method Invocation (Java)
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Sockets
A socket is defined as an endpoint for communication
Concatenation of IP address and port
The socket 161.25.19.8:1625 refers to port 1625
on host 161.25.19.8
Communication consists between a pair of sockets
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Socket Communication
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Remote Procedure Calls
Remote procedure call (RPC) abstracts procedure
calls between processes on networked systems.
Stubs – client-side proxy for the actual procedure on
the server.
The client-side stub locates the server and marshalls
the parameters.
The server-side stub receives this message, unpacks
the marshalled parameters, and peforms the
procedure on the server.
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Execution of RPC
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Remote Method Invocation
Remote Method Invocation (RMI) is a
Java mechanism similar to RPCs.
RMI allows a Java program on one
machine to invoke a method on a
remote object.
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Marshalling Parameters
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End of lecture 3
Thank you!
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