Figure 5.01 - Homepage of Professor Ivan A. Escobar Broitman
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Chapter 4: Threads
Chapter 4: Threads
Overview
Multithreading Models
Threading Issues
Pthreads
Windows XP Threads
Linux Threads
Java Threads
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Thread: Definition
A Thread is a basic unit of CPU utilization.
A thread of execution.
A placeholder information associated with a single use of a
program that can handle multiple concurrent users
Thread
Lightweight process (LWP)
Threads of instructions or thread of control
Shares address space and other global information with its
process
Registers, stack, signal masks and other thread-specific data
are local to each thread
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Thread Composition
A Thread is comprised of:
A thread ID.
A program counter.
A register set.
A stack.
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Process vs Threads
A traditional or heavyweight process has a single thread of
control.
If a process has multiple threads of control, it can perform more
than one task at a time, thus a thread is a lightweight process.
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Single and Multithreaded Processes
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Benefits
Responsiveness
A program may continue even if parts of it are blocked.
Ex: web browser loading some images while others take more
time.
Resource Sharing
By default, threads share memory and the resources of the
process to which they belong.
Economy
Easier to create and context switch between threads since they
share resources.
Utilization of MP Architectures
Run multiple threads in parallel, taking advantage of multiple
processors.
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Benefits
Takes less time to create a new thread than a process.
Less time to terminate a thread than a process.
Less time to switch between two threads within the same process.
Since threads within the same process share memory and files,
they can communicate with each other without invoking the kernel
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Multithreading Modes
Provided in different levels:
User Threads.
Supported above the kernel and managed without kernel
support.
Kernel Threads.
Supported and managed directly by the operating system.
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User Threads
Thread management done by user-level threads library.
The kernel is not aware of the existence of threads.
Three primary thread libraries:
POSIX Pthreads
Win32 threads
Java threads
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Kernel Threads
Supported by the Kernel
Kernel maintains context information for the process and the
threads
Examples
Windows XP/2000
Solaris
Linux
Tru64 UNIX
Mac OS X
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Multithreading Models
Many-to-One
Maps many user-level threads to a single kernel thread.
One-to-One
Maps each user-level thread to a kernel thread.
Many-to-Many
Multiplexes many user-level threads to a smaller or equal
number of kernel threads.
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Many-to-One
Many user-level threads mapped to single kernel thread.
Thread management is done by the thread library in user space.
Will block if thread makes a blocking system call.
Multiple threads are unable to run in parallel on multiprocessors.
Examples:
Solaris Green Threads
GNU Portable Threads
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Many-to-One Model
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One-to-One
Each user-level thread maps to kernel thread.
Provides more concurrency allowing another thread to run when
one makes a blocking system call.
Allows multiple threads to run in parallel in multiprocessors.
Developer must be careful not to make too many threads per
application.
Examples
Windows NT/XP/2000
Linux
Solaris 9 and later
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One-to-one Model
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Many-to-Many Model
Allows many user level threads to be mapped to many kernel
threads.
Allows the operating system to create a sufficient number of
kernel threads.
Developers can create as many threads as necessary.
Solaris prior to version 9.
Windows NT/2000 with the ThreadFiber package.
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Many-to-Many Model
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Two-level Model
Similar to M:M, except that it allows a user thread to be
bound to kernel thread
Examples
IRIX
HP-UX
Tru64 UNIX
Solaris 8 and earlier
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Two-level Model
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Thread State: Life Cycle of a Thread
Thread states
Born state
Ready state (runnable state)
Running state
Dead state
Blocked state
Waiting state
Sleeping state
Sleep interval specifies for how long a thread will sleep
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Thread State: Life Cycle of a Thread
Thread Life Cycle:
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Thread Libraries
A thread library provides the programmer an API for creating and
mapping threads.
Two ways of implementing a thread library:
Library entirely in user space with no kernel support.
Invoking a function in the library results in a local call
function not a system call.
Kernel-level library supported directly by the operating system.
Code and structures reside in kernel space.
Invoking a function in the API typically results in a system
call to the kernel.
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Thread Libraries
Three main libraries are used today:
POSIX Pthreads.
Win32.
User or kernel level.
Kernel level only on windows systems.
Java.
Java programs.
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Pthreads
A POSIX standard (IEEE 1003.1c) API for thread creation and
synchronization
API specifies behavior of the thread library, implementation is up to
development of the library
Common in UNIX operating systems (Solaris, Linux, Mac OS X)
Third party support for Windows Systems.
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