Computer Systems 1 Fundamentals of Computing
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Transcript Computer Systems 1 Fundamentals of Computing
Computer Systems 1
Fundamentals of Computing
The Computer System: Core Concepts
Computer Systems: The Core Concept
Input,
Process, Output
Devices
RAM
Backing store
Computer architecture
Core Hardware
Computer Systems 1 (2004 - 2005)
Input
Sending information to the computer
Issuing the computer with a command
Devices for Input
Keyboard
Mouse
Scanner
Camera
Joystick / Gamepad
Microphone (Transducer)
Lightpen
Barcode Reader
Fingerprint Scanner
Computer Systems 1 (2004 - 2005)
Output
Returning the result of a process
Querying the user
Providing the user with feedback
Devices for Output
Monitor
Printer
Plotter
Digital Projector
Speakers
Synthesiser
Robot / Machine
LED’s
Computer Systems 1 (2004 - 2005)
More Hardware
Employing RAM and backing store
RAM
INPUT
PROCESS
Backing Store
Computer Systems 1 (2004 - 2005)
OUTPUT
Random Access Memory (RAM)
Used to store instructions that are in current use
Two main types of RAM:
Static RAM (SRAM)
Dynamic RAM (DRAM)
reliable
does not need to be constantly refreshed
fast
expensive
more common
slower than SRAM
cheap
must be constantly refreshed
Both volatile (contents lost when power is off)
Computer Systems 1 (2004 - 2005)
Random Access Memory (RAM)
Cache Memory
Essentially
Is physically close to the processor
Usually
levels of cache memory
Level 1 - Situated inside the processor
always SRAM
Therefore, small sizes are common compared to size of RAM
Two
RAM that the CPU can access quickly
Commonly 512 kb
Level 2 - A separate RAM chip on the motherboard or in
expansion slot
Commonly 1024 kb (1 Mb)
Computer Systems 1 (2004 - 2005)
Storage
Place to keep important data
Kept on a storage medium
Magnetic,
Optical, physical
Devices for Storage
Hard Disk Drive (HDD)
Floppy Disk Drive (FDD)
Zip Drive
Tape Drive
CD / DVD (ROM, RW, R)
Memory Chips (USB sticks, Flash memory)
Punched Cards
Barcodes
Computer Systems 1 (2004 - 2005)
More Hardware
Employing RAM and backing store
RAM = Random Access Memory
Sometimes called ‘main memory’
Used for temporary storage
Contents are erased when power is off
Very fast access to data
Any byte can be accessed randomly
Backing store
Permanent place to keep important data
Commonly a hard disk drive
Allows reading and writing of data
Could also be a ROM (Read Only Memory) chip
Once written to can only be read in future
Computer Systems 1 (2004 - 2005)
More Hardware
Peripheral Hardware Components
Input
Scanner, microphone, light pen
Processing
Graphics card, sound card
Output
Speakers, plotter, digital projector
Memory
Extra RAM, VRAM
Permanent storage
Zip drives, memory sticks, floppy disks
Other Devices
Modem, NIC, DVD-R, DV-Camera
Computer Systems 1 (2004 - 2005)
Computer Architecture
What’s in the box?
RAM
BIOS
Graphic Card
CPU
Sound Card
Ports
Power
Supply
Computer Systems 1 (2004 - 2005)
Hard Disk
Drive
Floppy
Disk Drive
CPU
Central Processing Unit
Carries out all calculations
Logic
functions
Controls hardware and devices in the system
Speed measure in Megahertz (MHz)
Oscillations
per second
1 Hz = 1 oscillation every second
The higher the MHz value, the faster the processor
On paper (theoretically)
Computer Systems 1 (2004 - 2005)
BIOS
Basic Input Output System (BIOS)
Provides the computer with basic functionality
Built-in software, no disk access
Common BIOS manufacturers
Usually a ROM chip on the motherboard
Award, Compaq, HP
Stored on a ROM chip
Settings are saved to a CMOS chip, powered by a
battery
CMOS = Complementary Metal Oxide Semiconductor
Computer Systems 1 (2004 - 2005)
Ports
Physical interface or socket to connect a device to a
computer
Interfaced to the computer’s motherboard
Two main types of port:
Serial
Parallel
Data is transferred in streams
One bit after the other
Data bits are transferred alongside each other in waves
(concurrently)
Common ports
USB (Universal Serial Bus)
Serial (9-pin) & (15-pin ‘game’ port)
Parallel (25-pin)
SCSI (Small Computer Systems Interface)
Computer Systems 1 (2004 - 2005)
Serial & Parallel Data Transmission
Serial Transmission
SENDER 01100010 11010001 11100001RECEIVER
Computer Systems 1 (2004 - 2005)
Serial & Parallel Data Transmission
Parallel Transmission
1
1
0
0
1
0
0
1
SENDER
Computer Systems 1 (2004 - 2005)
RECEIVER
Sound & Graphic Cards
Interface directly onto the motherboard
Graphics Card usually uses the AGP
(Accelerated Graphics Port)
Provides basic and / or advanced graphics capability
Often have graphics co-processors
On-board VRAM (Video RAM)
Sound card uses a PCI (Peripheral Component
Interconnect) slot
Allows computer to output sound to speakers and record
sounds.
Adds MIDI (Musical Instrument Digital Interface) capability
Computer Systems 1 (2004 - 2005)
Hard Disk Drives (HDD)
Magnetic storage medium
Uses rotating metal disks (platters)
Use read and write ‘heads’ to store and retrieve
information
Large storage capacity
Disk Platter
Read/Write
Heads
Spindle
Computer Systems 1 (2004 - 2005)
Floppy Disk Drive (FDD)
Magnetic storage medium
Uses rotating single, thin magnetic disk
Requires a drive to read the disk, which has
the read/write heads
Small storage capacity
Typically
1.44 Mb (High Density 3.5”)
Portable
Cheap
Computer Systems 1 (2004 - 2005)
Magnetic Disks
How the disk works:
Cluster
Sector
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Track
Types of Computer
Personal Computer (PC)
Single-user
computer
Standalone
Supercomputer
Very
fast computer which can carries out huge
amounts of instructions per second
Mainframe
A powerful
computer which can be used by lots of
users at the same time
Computer Systems 1 (2004 - 2005)
COMPUTER EXPLAINED
Computer Systems 1 (2004 - 2005)
CS1: Week 2
What you know now:
More
about Input, Process, Output
Features and functions
How
RAM and backing store integrate into the
computer system
Computer architecture
Ports
Sound and graphics
Backing
store
Methods
Magnetic storage
Computer Systems 1 (2004 - 2005)