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NECSI Summer School 2008
Week 3: Methods for the Study of Complex Systems
Computation Theory
BB10B
Hiroki Sayama
[email protected]
Four approaches to complexity
Nonlinear
Dynamics
Complexity =
No closed-form solution,
Chaos
Computation
Complexity =
Computational time/space,
Algorithmic complexity
Information
Complexity =
Length of description,
Entropy
Collective
Behavior
Complexity =
Multi-scale patterns,
Emergence
2
Computation?
A sequence of rewritings
applied to a symbolic
representation of something
• Rewriting rules are predefined and
fixed so that:
– Process of computation is efficient
– Final result is accurate and useful
3
Propositional Logic
Proposition
• A logical statement that is either
true or false
– “A human is an animal.” (true)
– “An animal is a human.” (false)
• These are both valid propositions
5
Propositional variables
Propositional
variables
– “A human is an animal.” (true)
→ A
– “An animal is a human.” (false)
→ B
Truth
value
A = true (1), B = false (0)
Propositional logic is about truth values
only; no semantics involved
6
Logical operators
• NOT (negation)
¬A, A
• OR (disjunction)
A∨B, A+B
• AND (conjunction)
A∧B, AB
7
Truth table
A ¬A
0
1
1
0
A B A∨B
A B A∧B
0
0
1
1
0
0
1
1
0
1
0
1
0
1
1
1
0
1
0
1
0
0
0
1
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Logical formula
• Symbolic expressions made of
propositional variables and logical
operators
¬B∧C
(A∧B)∨(B∧¬C)
– They are also propositions, and their
truth values will be determined if truth
values of all variables are given
9
Truth table of logical formula
• X = (A∧B)∨(B∧¬C)
A
B
C
X
0
0
0
0
1
1
1
1
0
0
1
1
0
0
1
1
0
1
0
1
0
1
0
1
0
0
1
0
0
0
1
1
10
Exercise
• Create truth tables of the following
logical formulae:
¬(A∨B)∨¬A
(A∧¬B)∧(A∨C)
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Equivalence of logical formulae
• Two logical formulae are equivalent if
they have exactly the same truth
table
¬(A∨B)∨¬A ⇔ ¬A
12
Logical operator for “implication”
A → B
• This expresses that “B must be true
if A is true”
A B A→B
0
0
1
1
0
1
0
1
1
1
0
1
?
13
Logical operator for “equivalence”
A ⇔ B
• This expresses that “A and B are
logically equivalent”
A B A⇔B
0
0
1
1
0
1
0
1
1
0
0
1
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Complete set of operators
• A set of logical operators with which
any logical formula can be equivalently
expressed
– Examples:
• { NAND }
• { NOR }
• { NOT, AND }
• { NOT, OR }
15
Proof and Inference
Proof in propositional logic
• Premises: A, B, C, …
• Conclusion derived from premises: X
• Proof in propositional logic is to show
that
(A∧B∧C∧…) → X
is ALWAYS true
17
Method of proof (1)
• Complete the truth table exhaustively
and show that the formula is always
true regardless of situations
– Trivial, mechanistic method
– Impractical if many variables are involved
(due to explosion of possibility space)
18
Exercise
• Prove
“If A→(B→C), then (A→B)→(A→C)”
by creating a truth table of this
proposition
19
Method of proof (2)
• Starting from unquestionably true
“axioms”, keep modifying formulae
based on logically sound inference
rules until you reach what you want
– Non-trivial, heuristic method
– Potentially capable of proving complicated
propositions through exploration
– What humans usually do in math, physics
– Reachable formulae are called “theorems”
20
Example: Hilbert-Bernays system
• Made of 15 basic axioms and just 1
inference rule
• The only inference rule:
If A and A→B are both theorems,
then B is also a theorem
21
Hilbert-Bernays axioms (1)
I. Implication
(1) A→(B→A)
(2) (A→(A→B))→(A→B)
(3) (A→B)→((B→C)→(A→C))
22
Hilbert-Bernays axioms (2)
II. Conjunction
(1) A∧B→A
(2) A∧B→B
(3) (A→B)→((A→C)→(A→B∧C))
23
Hilbert-Bernays axioms (3)
III. Disjunction
(1) A→A∨B
(2) B→A∨B
(3) (A→C)→((B→C)→(A∨B→C))
24
Hilbert-Bernays axioms (4)
IV. Equivalence
(1) (A⇔B)→(A→B)
(2) (A⇔B)→(B→A)
(3) (A→B)→((B→A)→(A⇔B))
25
Hilbert-Bernays axioms (5)
V. Negation
(1) (A→B)→(¬B→¬A)
(2) A→¬¬A
(3) ¬¬A→A
26
Hilbert-Bernays axioms (6)
• Any formula that can be obtained by
replacing A, B, and/or C in the basic
axioms with other expressions is also
an axiom
– Example:
A→(B→A) is an axiom, therefore
(A→B)→(C→(A→B))
is also an axiom
27
Example of proof in HB system
• Proving A∨A→A:
Replace B in basic axiom I-(1) by A
A→(A→A)
Replace B in basic axiom I-(2) by A
(A→(A→A))→(A→A)
Apply inference rule to the above two formulae
A→A
Replace B and C in basic axiom III-(3) by A
(A→A)→((A→A)→(A∨A→A))
Apply inference rule to the above two formulae
((A→A)→(A∨A→A))
Apply inference rule to the above and A→A
A∨A→A
28
Exercise
• Prove
A∧B→A∨B
in the HB system
29
Consistency, soundness,
completeness
• An axiomatic system is:
– Consistent if it doesn’t prove any
theorems that contradict to each other
– Sound if its inference rules never
produce false formula from true premises
– Complete if it can prove or disprove all
possible logical formula
• HB system is known to be consistent,
sound and complete within prop. logic
30
Automata and Formal Languages
Logic vs. computation
• Logic is a static description
– It describes relationships between facts
– It illustrates potential pathways leading
to truth, but doesn’t tell where to go
• Computation is a dynamic process
– It executes specific operations in order
– Computer (either machine or human) has
its own internal states, I/Os, etc.
32
Automaton
• A formal representation of dynamic,
autonomous behaviors of machines
• Has internal states
• Changes its states and produces
outputs over time according to
predefined rules that refer to its own
states and inputs received
• States and time are usually discrete
33
Example
• Parity checker
– Tells whether the number of 1’s included
in an input (bit string) is even or odd
Initial state
Even
1
Odd
1
0
0
34
Formal languages and automata
• Formal language: An infinite set of
strings that are grammatically valid
– There are several distinct classes of
grammatical complexity
• Computational power of an automaton
is often characterized by the class of
languages it can recognize
– After “hearing” a string, the automaton’s
internal state tells whether that string is
in the language or not
35
Chomsky’s hierarchy
• Finite state automata
• Can recognize regular languages
• Pushdown automata
• Can recognize context-free languages
• Linear bounded automata
• Can recognize context-sensitive languages
• Turing machines
• Can recognize recursively enumerable
languages
36
Examples of languages
• Regular languages:
– { (01)n }, { bit strings in which 0’s and 1’s
exist in even number each }
• Context-free languages:
– { 0n1n }, { bit strings in which 0’s and 1’s
exist in the same number }, most
programming languages
• Context-sensitive languages:
– { 0n1n2n }, most natural languages (weakly
context-sensitive)
37
Finite state automaton
• Has only finite number of states
– Has no infinite memory
• Therefore, all physically built computational
systems are in this class in principle
– Can recognize regular languages
– Often used in complex systems modeling
• E.g. cellular automata
38
Pushdown automaton
• Finite state automaton with an
infinitely long pushdown stack
– Has infinite LIFO memory
– Non-deterministic PDA can recognize
context-free languages
• Can handle nested structures
inputs
FSA
1
0
Pushdown
stack
39
Linear bounded automaton
• (Non-deterministic) Turing machine
whose tape length is a linear function
of the length of input
– Has infinite memory but its accessible
range is bounded according to input size
– Can recognize context-sensitive languages
40
Turing Machines
Turing machine (TM)
• Finite state automata with an
infinitely long memory tape
– Has a read/write head that can move on
the tape left and right
B B 1 0 B
FSA
42
Mathematical definition
• Turing machine M:
M=<S, S, f, q0, H>
S: A finite set of states
S: A finite set of tape symbols
- Includes “B” for blank
f: State-transition function
- S x S → S x S × {R, L, N} (motion of head)
q0: Initial state (in S)
H: A set of halting states (subset of S)
43
Rule table
f: State-transition function
- S x S → S x S × {R, L, N} (motion of head)
Often written as a set of “sss’s’m”
– s: Current state of FSA
– s: Symbol read from the tape
– s’: Next state of FSA
– s’: Symbol to be written to the tape
– m: Direction of motion of the head
44
Computation by a Turing machine
• Input: Initial contents of the tape
• Output: Contents of the tape when
the TM halts
– TM halts when the FSA reaches one of
its halting states
Input
BB10B
q0
Computation
(state transition)
Output
BB01B
halt
45
Example
a/1, →
1/1, →
S = { q0, h }, S = { B, a, 1 }
f = { q0aq01R, q01q01R, q0BhBL }
q0
H = { h }
B/B, ←
Writing 1’s over
Ba1aB
h
non-blank symbols
moving rightward
until it reaches a “B”
q0
B11aB
q0
B11aB
q0
B111B
q0
B111B
h
46
Exercise
• Design a Turing machine that moves
its head rightward and keeps inverting
bits written in its tape until its head
reaches a blank symbol
47
Exercise
• Figure out what the following TM
does:
S = { q0, e, o, h }
S = { B, 1, E, O }
f = { q01o1R, q0BhEN,
e1o1R, eBhEN,
o1e1R, oBhON }
H = { h }
48
Computational Universality and
Universal Turing Machines
Computational universality of TMs
• Church–Turing thesis:
“Every mathematical function that is
naturally regarded as computable is
computable by a Turing machine”
– Not a rigorous theorem or hypothesis,
but an empirical “thesis” widely accepted
TMs are considered
“computationally universal”
50
Universal Turing machines (UTM)
• More important fact shown by Turing:
There are TMs that can emulate
behaviors of any other TMs if
instructions are given (software)
A specific TM can be computationally
universal just by itself!
A
B
UTM
C
D
51
Intuitive reason
• C-T thesis: TMs can compute any
naturally computable process
• It is possible to emulate the behavior
of a certain TM using paper and pencil
→ Emulation of TMs is a naturally
computable process!
→ It must be done by a TM too!!
52
The Halting Problem
Then…
• Is there any mathematical function
that cannot be computed even by a
Universal Turing Machine?
Yes
Functions for which no natural
procedure of computation exists
54
Example: The halting problem
• Given a description of a computer
program and an initial input it receives,
determine whether the program
eventually finishes computation and
halts on that input
No
• Is there a general procedure to solve
this problem for any arbitrary
programs and inputs?
55
Proof: Reductio ad absurdum (1)
• Assume there is a general algorithm
(and a TM) that can solve the halting
problem for any program p and input i
– Output of M: f(p, i) = 1 if program p
halts on input i; 0 otherwise
If p halts on i
1
Program p
M
If p doesn’t halt on i
M
Input i
0
(M always halts)
M
56
Proof: Reductio ad absurdum (2)
• One can easily derive another TM M’
from M so that it computes only
diagonal components in the p-i space
– Output of M’: f’(p) = f(p, p)
If p halts on p
1
M’
Program p
If p doesn’t halt on p
M’
0
(M’ always halts)
M’
57
Proof: Reductio ad absurdum (3)
• One can further tweak M’ to make
another TM M* that falls into an
infinite loop if f’(p) = 1
– Output of M*: f*(p) = 0 if f’(p) = 0;
doesn’t halt otherwise
If p halts on p
Program p
M*
M*
M* doesn’t
halt
If p doesn’t halt on p
0
M*
M* halts
58
Proof: Reductio ad absurdum (4)
• What could happen if M* is given with
its self-description p(M*)?
Contradiction
If p(M*) halts on p(M*)
Program p(M*)
M*
M*
M* doesn’t
halt
If p(M*) doesn’t halt on p(M*)
0
M* halts
M*
• Our initial assumption must be wrong:
No general algorithm exists
59
Turing’s theorem
• The halting problem of Turing
machines is undecidable by Turing
machines
– Similar to Gödel’s incompleteness
theorems, informally stated as:
For any consistent, “powerful enough”
axiomatic system, (1) there must be a
statement that it can neither prove or
disprove, and (2) its own consistency
cannot be proven by itself
60
Example of statements that are
neither provable nor disprovable
“This statement is unprovable”
– If the system proves this, it means that
the system proves “This statement is
unprovable” → contradiction
– If the system disproves this, it means
that the system proves that “This
statement is unprovable” is provable →
contradiction
– Neither is possible!
61
Self-reference and dynamical
systems
• All of these messy things arise from
“self-reference”
• Logic is inherently static, but selfreference makes it a dynamic process
that develops over time
62
Self-reference and dynamical
systems
• A “dynamic” view of logic:
– An axiomatic system defines an infinitely
large network of all possible logical
expressions (nodes) connected by logical
relationships
– Truth values are states of nodes and
propagates through inference
– Incompleteness theorems say that the
final attractor of this network must be
non-stationary if the network includes
self-referencing loops
63
Summary
• Logic, proof and inference form the
basis of mathematics and science
• Computation is a dynamic form of
logic, often modeled using automata
– Their computational power can be
associated to formal languages
• Turing machines are most powerful
and universal, yet some problems are
not computable even by TMs
64