Psych209_13_02_01_DistRepMemx

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Transcript Psych209_13_02_01_DistRepMemx

Distributed Representation,
Connection-Based Learning, and
Memory
Psychology 209
February 1, 2013
The Concept of a Distributed
Representation
• Instead of assuming that an object (concept, etc) is
represented in the mind by a single unit, we consider
the possibility that it could be represented by patterns
of activation over populations of units.
• The elements of the pattern may represent
(approximately) some feature or sensible combination
of features but they need not.
• What is crucial is that no units are dedicated to a single
object; in general all units participate in the
representation of many different objects.
• Neurons in the monkey visual cortex appear to
exemplify these properties.
• Note that neurons in some parts of the brain are more
selective than others but (in most people’s view) this is
just a matter of degree.
Stimuli used by Baylis, Rolls, and Leonard
(1991)
Responses of Four Neurons to Face and
Non-Face Stimuli in Previous Slide
Responses to various stimuli by a neuron
responding to a Tabby Cat
(Tanaka et al, 1991)
Another Example Neuron
Example responses of cells to
items in different categories
Kiani et al, J Neurophysiol 97: 4296–4309, 2007.
Category #cells
Kiani et al, J Neurophysiol 97: 4296–4309, 2007.
The Infamous ‘Jennifer Aniston’ Neuron
A ‘Halle Barry’ Neuron
A ‘Sydney Opera House’ Neuron
Figures on this and previous two slides from:
Quiroga, Q. et al, 2005, Nature, 435, 1102-1107.
Computational Arguments for the use of
Distributed Representations (Hinton et al, 1986)
• They use the units in a network more efficiently
• They support generalization on the basis of similarity
• They can support micro-inferences based on consistent
relationships between participating units
– E.g. units activated my male facial features would activate
units associated with lower-pitched voices.
• Overlap increases generalization and micro-inferences;
less overlap reduces it.
• There appears to be less overlap in the hippocampus
than in other cortical areas – an issue to which we will
return in a later lecture.
What is a Memory?
• The trace left in the memory system by an
experience?
• A representation brought back to mind of a
prior event or experience?
• Note that in some theories, these things are
assumed to be one and the same (although
there may be some decay or corruption).
Further questions
• Do we store separate representations of items
and categories?
– Experiments suggest participants are sensitive to
item information and also to the category prototype.
• Exemplar models store traces of each item
encountered. But what is an item? Do items
ever repeat? Is it Exemplars all the way
down?
A PDP Approach to
Memory
• An experience is a pattern of
activation over neurons in one
or more brain regions.
• The trace left in memory is the
set of adjustments to the
strengths of the connections.
– Each experience leaves such a
trace, but the traces are not
separable or distinct.
– Rather, they are superimposed
in the same set of connection
weights.
• Recall involves the recreation
of a pattern of activation, using
a part or associate of it as a
cue.
• Every act of recall is always an
act of reconstruction, shaped
by the traces of many other
experiences.
The Hopfield Network
•
A memory is a random pattern of 1’s and
(effectivey) -1’s over the units in a network
like the one shown here (there are no selfconnections).
•
To learn, a pattern is clamped on the units;
weights are learned using the Hebb rule.
•
A set of patterns can be stored in this way.
•
The network is probed by setting the states of
the units in an initial state, and then updating
the units asynchronously (as in the cube
example) until the activations stop changing,
using a step function. Input is removed
during settling.
•
The result is the retrieved memory.
–
Noisy or incomplete patterns can be
cleaned up or completed.
•
Network itself makes decisions; “no complex
external machinery is required”
•
If many memories are stored, there is crosstalk among them.
–
If random vectors are used, capacity is
only about .14*N, N being the number of
units.
The McClelland/Rumelhart
(1985) Distributed Memory
Model
•
Inspired by ‘Brain-State in a Box’ model
of James Anderson, which predates the
Hopfield net.
•
Uses continuous units with activations
between -1 and 1.
•
Uses the same activation function as the
iac model without a threshold.
•
Net input is the sum of external plus
internal inputs:
neti = ei + ii
•
Learning occurs according to the ‘Delta
Rule’:
Di = ei – ii
wij += eDiaj
•
Short vs long-lasting changes to
weights:
–
As a first approximation to this, weight
increments are thought to decay rapidly
from initial values to smaller more
permanent values.
Basic properties of auto-associator
models
• They can learn multiple ‘memories’ in the same set of
weights
– Recall: pattern completion
– Recognition: strength of pattern activation
– Facilitation of processing: how quickly and strongly settling
occurs.
• With the Hebb Rule:
– Orthogonal patterns can be stored without mutual
contamination (up to n, but the memory ‘whites out’)
• With the Delta Rule:
– Sets of non-orthogonal patterns can be learned, and some
of the cross-talk can be eliminated with exposure.
– However, over the entire set of patterns, the external
input to each unit must be a linear combination of the
activations of all of the other units.
Issues addressed by the M&R Distributed
Memory Model
• Memory for general and specific information
– Learning a prototype
– Learning multiple prototypes in the same network
– Learning general as well as specific information
Weights after learning from distortions of
a prototype (each with a different ‘name’)
Sending Units
Weights after learning
Dog, Cat, and Bagel
Patterns
Receiving Units
Performance after training with several
‘dogs’, plus ‘Rover’ and ‘Fido’
Whittlesea (1983)
• Examined the effect of general and specific information
on identification of letter strings after exposure to
varying numbers and degrees of distortions to particular
prototype strings.
Whittlesea’s
Experiments
• Each experiment involved
different numbers of
distortions presented
different numbers of times
during training.
• Each test involved other
distortions; W never tested
the prototype but I did in
some of my simulations.
• Performance measures are
per-letter increase in
identification compared to
base line (E) and increase in
dot product of input with
activation due to learning
(S).
Probability of choosing correct response
modeled as:
Example stimuli
Spared vs. impaired category
vs. item learning in amnesia?
This happens in the model if we simply
assume amnesia reflects a smaller
value of the learning rate parameter
(Amnesia is a bit more interesting
than this – see later lecture).
Limitations of Auto-Associator Models
• Capacity is limited
– Different variants have different capacities
– The sparser the patterns, the larger the number that can
be learned
• Sets of patterns violating linear predictability constraint
cannot be learned perfectly.
• Does not capture effects indicative of representational
and behavioral sharpening
– ‘Strength Mirror Effect’
– Sharpening of neural representations after repetition
• We will return to these issues in a later lecture, after we
have a procedure in hand for training connections into
hidden units.