Building Multi-Device Apps with New Visual Studio Tooling for
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Transcript Building Multi-Device Apps with New Visual Studio Tooling for
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Time Spent in Apps vs. Browser
100%
90%
20%
14%
80%
86%
80%
70%
60%
50%
40%
30%
20%
10%
0%
2013
2014
Apps
Web
Developer Investment
Native App
Web App
Hybrid App
Capabilities
Open-source framework
Native Wrapper
Open-source framework
Hosted webview
Single, shared codebase
deployed to all targets
<webview>
Your JavaScript App
Native Wrapper
Open-source framework
Hosted webview
Single, shared codebase
deployed to all targets
Plugins provide a common
JavaScript API to access device
capabilities
<webview>
Your JavaScript App
Cordova Plugin JS API
Native Wrapper
Open-source framework
Hosted webview
Single, shared codebase
deployed to all targets
Plugins provide a common
JavaScript API to access device
capabilities
About 6% of apps in stores (13%
in enterprise)
<webview>
Your JavaScript App
Cordova Plugin JS API
80%
72%
70%
62%
60%
50%
40%
34%
28%
30%
27%
24%
20%
20%
9%
10%
0%
Familiarity of
Languages
(HTML, JS, CSS)
Cross Platform
Support
Performance
Availability of
Tools/Libraries
Productivity
Based on Open
Standards
Cost of
Development
Community
Source: Kendo UI Developer Survey 2013
How did you settle on your preferred mobile platform?
48%
Android
37%
36%
55%
iOS
48%
43%
Top Choice
58%
HTML5
36%
30%
2nd Choice
3rd Choice
56%
Windows Phone
Blackberry
38%
40%
36%
36%
34%
iOS debugging
available in the
next release
Many options to Publish & Manage
http://www.visualstudio.com
http://blogs.msdn.com/b/developer-tools/
http://msdn.microsoft.com/vstudio
http://channel9.msdn.com/Events/TechEd
www.microsoft.com/learning
http://microsoft.com/technet
http://developer.microsoft.com