Introduction - NYU Computer Science Department
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Transcript Introduction - NYU Computer Science Department
Welcome!
Computers in Principle and Practice I
V22.0004, Section 2
Professor Evan Korth
Computer Science Department
New York University
Road Map
Course Description
What’s this class all about (Goals)?
A preview of software applications used
Text Books
Administrative Issues:
Important dates, Grading, Email and UNIX Accounts,
Computer labs
Office Hours, Tutors for this course
Course Web site
About the course
Goals of the course:
There are two important elements to the course:
Principles (20%- 30% of the course):
Understanding the concepts behind computers
Practice (70%- 80% of the course):
Learning how to use computers
The practical goals of this course:
To teach you how to use the following:
Word processing
Spreadsheets and databases
Web authoring tools
Presentation software
Multimedia: animation and imaging applications
Basic operating system skills
You will be encouraged to use the computer as much as possible,
because this will be useful for you in your college career and beyond.
Principles:
Exploring concepts behind computers, Networking, and Internet and the web
The development of computer technology is one of the great
stories of the twentieth century.
All educated citizens should know about computers.
We will talk about:
Computing Hardware
History of computing, Internet and the web
Networking
How the Internet and web work
Copyright, privacy, security, etc..
Current developments in the world of computers and the Internet
Software used for this course
"Microsoft Office"
Microsoft Office will include following software:
Microsoft Word (word processing: newsletters, reports, etc..)
Power Point used for presentations
Excel used for Spreadsheets and Simple databases
Web browsers:
Safari, Firefox, Internet Explorer or Netscape
Adobe Photoshop and Image Ready:
multimedia, imaging and animation
Macromedia Dreamweaver:
An HTML Editor used for web development
(note that all software is listed without version references)
Mandatory Course Materials
(1) Photoshop - CS2
Photoshop CS2 for Windows and Macintosh: Visual QuickStart Guide
By Elaine Weinmann, Peter Lourekas.
Published by Peachpit Press.
Series: Visual QuickStart Guide.
ISBN: 0321336550; Published: Jun 7, 2005; Copyright 2005
(2) Macromedia Dreamweaver MX 2004
Macromedia Dreamweaver MX 2004 for Windows and Macintosh: Visual
QuickStart Guide
By J. Tarin Towers.
Published by Peachpit Press.
Series: Visual QuickStart Guide.
ISBN: 0321213394; Published: Aug 18, 2004; Copyright 2005;
(3) MS Office: Excel
Excel X for Mac OS X: Visual QuickStart Guide
By Maria Langer.
Published by Peachpit Press.
Series: Visual QuickStart Guide.
ISBN: 0201758423; Published: Feb 21, 2002; Copyright 2002
Other textbooks (optional but helpful!)
(4) MS Office: Word 2004
Microsoft Word 2004 for Mac OS X: Visual QuickStart Guide
By Maria Langer.
Published by Peachpit Press.
Series: Visual QuickStart Guide.
ISBN: 0321304578; Published: Dec 10, 2004; Copyright 2005
(5) Mac OS X: 10.3 Panther
Mac OS X 10.3 Panther: Visual QuickStart Guide
By Maria Langer.
Published by Peachpit Press.
Series: Visual QuickStart Guide.
ISBN: 0321213513; Published: Nov 17, 2003; Copyright 2004
(6) "Principles":
Computers In Your Future 2005, Brief, 7/E
Bill Daley
Publisher: Prentice Hall
ISBN: 0-13-113979-7
Notes about the text selection
There are many other books that cover the same topics, and you are
welcome to explore other computer books.
In addition, there are many tutorials and resources on-line for learning
about computers and software.
We will post links to many on-line resources during the semester.
Please feel free to let us know of sites that contain information and
examples which you think would be of benefit to all of the students.
Administrative issues
Using the computer facilities
Because you have registered for this course, you will be
able to use the computer labs any time they are open.
The lab will have all the software needed for this class.
You need to use your ID card to gain access.
The main computer labs you will use (Apple Computers):
•
1. Multimedia lab
Education Building
35 W. 4th Street
on the second floor.
•
2. Third North Dorm
3rd ave. and 12 street.
Tutors will be present 20 hours a week at the Third North
lab. Tutor hours will posted on course homepage
Internet Account and class account used in this course
1. All NYU students are eligible for an email account called :
“NYUHome Internet Account” which offers the following services:
Web based email
PPP account: Allows you to connect from home if you do not already have an
internet connection
• You need to pick-up CD-ROM from computer lab
You need to activate this account from this page:
• http://start.nyu.edu
2. Special UNIX Account called “I5”:
used for developing your web site
You do NOT have to apply for this account, you will be assigned
an i5 account automatically due to your enrollment in this course
If you are a high school student, please speak to me today to set
you up with an account. You will not be able to do it on your
own.
Assignments
There will be nine assignments. Homework is 50% of your grade
Be prepared to spend 10-20 hrs per week to work on assignments.
It is important not to get behind in turning in assignments.
If you do get behind, we still want you to do the assignment, so it
is better to turn in a late assignment than to skip it.
However, late assignments will be severely penalized, and may
not be graded except to note that the assignment was turned in.
Assignments that you turn in MUST be your own work.
It is fine to talk to other students about the assignments, but you
MUST hand in your own work.
Cheating will NOT be tolerated!
A Word About Cheating
For the purposes of this class, cheating is defined as:
Copying all or part of another student's homework,
project or exam.
Allowing another student to copy all or part of your
homework, project, or exam.
Discussing homework concepts is fine, but you
must submit your own work
If you are caught cheating, you will receive an
immediate FAILURE for the course.
Student Civility
In an effort to make this class enjoyable for
everybody…
Please be on time to class!
Please do not talk to your friends and
neighbors in class!
It disturbs everyone, and makes it hard to
concentrate.
If you have a question, just ask me!
Please turn your pagers and cell-phones off!
Exams and Grading
Grade Distribution:
Assignments (50%)
Midterm exam (20%)
Final exam (30%)
Getting Help: Questions or concerns?
Whenever you have a question about the course material, please feel free to drop by during
my office hours or write me an email message. If at any time you feel that you are falling
behind or are overwhelmed by the material, let me know:
I will be very happy to help you.
Help is always available!
Option 1: Come to my Office Hours
Monday:
3:30 – 4:30
Tuesday:
3:30 – 4:30
Wednesday: 3:30 – 4:30
Location: Room 419 Warren Weaver Hall
I get bored when nobody visits!
If you cannot make my office hours, I will be happy to
make an appointment with you.
Please try to give me advance warning when you need an
appointment outside of my regular office hours.
Option 2: Tutors
Available at the ITS Third North Lab (20 hours a week.
Hours will be posted on the class website)
Option 3: Search the web
You can find many tutorials and helpful tips
Class mailing list
First assignment is to join it. Do it today!
Go to following link and and follow the instructions
http://cs.nyu.edu/mailman/listinfo/v22_0004_002_fa05
All assignments, announcements and updates will be sent to the
class list
Using the Internet & Class Website
This class has a website
Web site contains the following information:
Administrative information
Course Syllabus
Homework assignments
Class notes
Samples shown in class
Sample exams
Resources
Link to the class mailing list
This is available by accessing the Computer Science Department Home Page at:
http://cs.nyu.edu
• From there, choose "Course Home Pages" and then this section,
"V22.0004.002".
What Is a Computer?
Computer
Performs computations and makes logical decisions
Millions / billions times faster than human beings
Computer programs
Sets of instructions by which a computer processes data
Hardware
Physical devices of computer system
Software
Programs that run on computers
2003 Prentice Hall, Inc. All rights reserved.
(modified by Evan Korth)
Computer Organization
Six logical units of computer system
Input unit
Mouse, keyboard
Output unit
Printer, monitor, audio speakers
Memory unit
Retains input and processed information
Arithmetic and logic unit (ALU)
Performs calculations
Central processing unit (CPU)
Supervises operation of other devices
Secondary storage unit
Hard drives, floppy drives
2003 Prentice Hall, Inc. All rights reserved.
History of the Internet
In the 1969, the Advanced Research Projects Agency of the
Department of Defense (ARPANet) funded research to network its
researching facilities and universities
The Internet enables
Quick and easy communication via e-mail
International networking of computers
Packet switching
The transfer of digital data via small packets
Allows multiple users to send and receive data simultaneously
No centralized control
If one part of the Internet fails, other parts can still operate
Bandwidth
Information carrying capacity of communications lines
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2003 Prentice Hall, Inc. All rights reserved.
History of the World Wide Web
World Wide Web
Locate and view multimedia-based documents
on almost any subject
Makes information instantly and conveniently
accessible worldwide
Possible for individuals and small businesses
to get worldwide exposure
Changing the way business is done (yes, this
is still true in post bubble days)
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2003 Prentice Hall, Inc. All rights reserved.