Genetic Algorithms (GA)
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Transcript Genetic Algorithms (GA)
Populational Metaheuristics
Genetic Algorithm
FEUP | PDEEC | Decision Support
Group 1:
Clara Gouveia
Daniel Oliveira [Presenter]
Fabrício Sperandio
Filipe Sousa
January 17th, 2011
Populational Metaheuristics: Genetic Algorithm
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Outline
Metaheuristics Classification
Basic Concepts
Genetic Algorithm Flow
Genetic Algorithm Selection
Genetic Algorithm Operators
Crossover Example
Mutation Example
Motivation
Self-Adaptive Genetic Algorithm Flow
Heuristic
Crossover
Mutation
Evaluation
Experimental Results
Conclusion
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Populational Metaheuristics: Genetic Algorithm
Metaheuristics Classification
Populational
Evolutionary Computation
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Nature Inspired
Genetic
Algorithms
Evolution
Strategies
Particle Swarm
Optimization
Ant Colony
Optimization
Non Populational
Simulated
Annealing
Tabu Search
GRASP
Variable
Neighborhood Search
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Populational Metaheuristics: Genetic Algorithm
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Nature Inspiration
Natural Selection: “a natural process that results in the survival and
reproductive success of individuals or groups best adjusted to their environment
and that leads to the perpetuation of genetic qualities best suited to that
particular environment.” [1]
References:
[1]-Meriam –Webster Online Enciclopédia. Availabe at: http://www.merriam-webster.com/dictionary/natural+selection
[2]-Source: http://www.genetic-programming.com/coursemainpage.html
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Populational Metaheuristics: Genetic Algorithm
Basic Concepts
Nature vs Optimization
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Concept
Nature
Optimization
Phenotype
Elements of the observable Set of the
structure of a living organism. variables (x)
Genotype
Blueprint for building and Encoded representation
maintaining a living creature.
of the variables (s)
Phenotype
min
f ( x)
decision
Genotype
min g ( s )
g ( s ) f ( c ( s ))
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Populational Metaheuristics: Genetic Algorithm
Basic Concepts
Genotype – Phenotype Mapping
Chromosome:
Coded version of the state variables.
May represent infeasible solutions of the problem.
Gene: elementary elements of the chromosome – movable parts.
Alleles: values that the genes can take – differentiates genes.
Gene
Alleles
0
1
1
0
1
0
N=2
1
0
1
1
0
1
0
N
1
0
1
0
1
1
References:
[1]-Handbook of Metaheuristics
[2]-Source: http://lams.slcusd.org/pages/teachers/saxby/wordpress/?attachment_id=521
…
1
…
N=1
…
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Population
0
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Populational Metaheuristics: Genetic Algorithm
Initializes
Population
Genetic Algorithm Flow
1. Coding and Initialization:
Encoding variables and generating chromosomes.
Fitness
Assignment
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Reproduction
Selection
2. Fitness Assignment:
Assess the fitness of the population according to a
fitness function.
3. Selection:
Selects the chromosomes more fitted to breed.
4. Crossover:
Crossover
Combines information from two parents.
5. Mutation:
Mutation
Introduces
individual
chromosomes.
characteristics
in
the
6. Survival Selection:
Survival
Selection
Assess the fitness of the offspring and selects N
elements to be included in the solutions Population.
7. Output:
Output
GA needs a stopping criteria. (computational time,
number of evaluations…)
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Populational Metaheuristics: Genetic Algorithm
Genetic Algorithm Flow
Initializes
Population
Fitness
Assignment
Selection
Crossover
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Mutation
Survival
Selection
Coding and Initialization
1. Coding and Initialization:
a) Coding:
i. Choose the most adequate data type to obtain meaningful
solutions .
ii. Data types examples:
Bit strings (0011; 1101;….;0001)
Real numbers (12.5; 45.2;…;-33)
Discrete Elements (D1; D12;…;D23)
b) Initialization:
i. Generation of chromosomes:
Can represent a feasible solution (not mandatory)
Helps in the convergence of the algorithm
2. Fitness Assignment:
The fitness-function is problem dependent.
Output
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Populational Metaheuristics: Genetic Algorithm
Genetic Algorithm Flow
Initializes
Population
Fitness
Assignment
Selection
Crossover
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Mutation
Survival
Selection
Parent Selection
Parents are chosen randomly amongst the most fitted.
Examples of selection methods:
Fitness-proportional selection.
Tournament selection.
Expected number of offspring generated by a parent i:
E( ni ) = • f(i)/ f
Population
size
Fitness
Value of i
Average fitness
of the
population
Output
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Populational Metaheuristics: Genetic Algorithm
Initializes
Population
Fitness
Assignment
Genetic Algorithm Flow
Crossover and Mutation
In the reproduction phase we have two operators.
Crossover (intensification agent):
Selection
Crossover
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Mutation
Survival
Selection
Explores an area somewhere “in between” two parent areas
in the solution space.
It combines information from two parents.
Tries to maintain the good characteristics of both parents.
Mutation (diversification agent ):
Introduces new or lost alleles.
Avoids falling into a local optimum.
Output
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Populational Metaheuristics: Genetic Algorithm
Genetic Algorithm Operators
Control Parameters
The user must specify also control parameters:
Population size:
May limit the genetic diversity, if it is too small.
Trade-off between efficiency and effectiveness.
Crossover/mutation probability:
How often the population crossover/mutation will be performed.
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Both operators can have a probability smaller than one.
Choosing implementations methods:
Selection and deletion methods.
Crossover/mutations operators.
Termination criteria:
Number of evaluations, running time, fitness function value
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Populational Metaheuristics: Genetic Algorithm
Genetic Algorithm Selection
Tournament Selection
Procedure:
Pick t members randomly and select the best.
Repeat to select more individuals.
Selection pressure:
Increases with the size of the tournament.
Increases if the chromosomes are selected with replacement.
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Pros:
Doesn’t need all the population available:
Allows distributed computing.
Cons:
Good solution might never enter in the tournament.
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Populational Metaheuristics: Genetic Algorithm
Genetic Algorithm Operators
Crossover: One-Point Crossover
In nature:
P1
P1
P1
P1
Crossover: Two parents produce two offspring.
P2
P2
P2
P2
One-point crossover:
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Given the parents P1 and P2, with crossover in position 3 the offspring will
be the pair O1 and O2:
P1: 1 0 1 0 0 1 0
O1: 1 0 1 1 0 0 1
P2: 0 1 1 1 0 0 1
O2: 0 1 1 0 0 1 0
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Populational Metaheuristics: Genetic Algorithm
Genetic Algorithm Operators
Crossover: Partially Mapped Crossover (PMX)
P1
1 2 3 4 5 6 7 8 9
P1
1 2 3 4 5 6 7 8 9
P2
9 3 7 8 2 6 5 1 4
P2
9 3 7 8 2 6 5 1 4
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O2
4 5 6 7
O2
4 5 6 7
8
P1
1 2 3 4 5 6 7 8 9
P1
1 2 3 4 5 6 7 8 9
P2
9 3 7 8 2 6 5 1 4
P2
9 3 7 8 2 6 5 1 4
O2
2 4 5 6 7
O2
9 3 2 4 5 6 7 1 8
8
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Populational Metaheuristics: Genetic Algorithm
Genetic Algorithm Operators
Mutation: Swap Mutation
Mutation: Adds new information to the chromosome.
A gene (or subset of genes) is chosen randomly and the ‘allele’ value of the
chosen genes is changed:
By a swap with other gene.
Or by a new value, not present in parent.
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Mutation with the genes 3 and 5:
P1: 1 0 1 1 0 0 1
O1: 1 0 0 1 1 0 1
mutation
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Populational Metaheuristics: Genetic Algorithm
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Outline
Metaheuristics Classification
Basic Concepts
Genetic Algorithm Flow
Genetic Algorithm Selection
Genetic Algorithm Operators
Crossover Example
Mutation Example
Motivation
Self-Adaptive Genetic Algorithm Flow
Heuristic
Crossover
Mutation
Evaluation
Experimental Results
Conclusion
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Populational Metaheuristics: Genetic Algorithm
Part Two: Paper Presentation
Applying Self-Adaptive Evolutionary Algorithms to Two-Dimensional Packing
Problems using a Four Corners’ Heuristic
Kevin J. Binkley, and Masafumi Hagiwara
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European Journal of Operational Research
Volume 183, Pages 1230-1248, 16 June 2006.
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Populational Metaheuristics: Genetic Algorithm
Motivation
Study 2D-packing problems:
Objective: Use only one bin and minimize its trim loss.
Rotations are permited.
Compare Evolutionary Algorithms (EA):
Self-Adaptive Genetic Algorithm.
Self-Adaptive Parallel Recombinative Simulated Annealing (PRSA).
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Use a Four Corners’ (FC) heuristic.
Example (Phenotype) of a Bottom-Left (BL) packing approach.
Numbers are the rectangles (genes) indexes (alleles).
Empty space represents the trim loss.
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Populational Metaheuristics: Genetic Algorithm
Self-Adaptive Genetic Algorithm Flow
Initializes
Population
1. Heuristic:
Four Corners’.
2. Evaluation:
Fitness function.
Evaluates
Population
3. Pre-Selection:
Tournament selection with replacement.
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Crossover
Mutation
Post-Selection
(Next Generation)
Output
While Stop Criteria Not Satisfied
Pre-Selection
4. Crossover – 4 types:
PMX.
Cycle Crossover.
Partially Mapped Crossover Random Locations (PMXR).
Preserve Location Crossover (PLX).
5. Mutation – 3 types:
Swap Mutation.
Rotation Mutation
Swap Corners’ Mutation.
6. Post-Selection (with evaluation):
Non-elitist. All childern survive to the next generation.
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Populational Metaheuristics: Genetic Algorithm
Heuristic
Four Corners’ Heuristic
Genome
4
8
2
9
0
5
3
A
7
1
6
B
A1
A2
B1
B2
Genome after FC heuristic division
4
8
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Bottom-Left →
2
9
0
← Top-Right
5
3
Bottom-Rigth →
7
1
6
← Top-Left
Phenotype of the genome following FC heuristic packing
indications
Trim space concentrates more in the center.
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Populational Metaheuristics: Genetic Algorithm
Crossover
PMX | Cyclic Crossover | PMRX | PLX
Operators
if (parent0.crossover_type = parent1.crossover_type)
do parent0.crossover_type
else if (rand(0,1) < 0.5)
do parent0.crossover_type
else
do parent1.crossover_type
endif
Each genome has a integer tag → [0, 3].
The tag mutates during mutation phase:
According to a crossover mutation rate.
Crossover operator evolves with the
population.
PMRX
P1
0
1
2
3
4
5
6
7
8
9
P2
1
4
2
7
3
8
5
6
9
0
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X
X
X
X
random
C1
4
1
2
3
7
5
9
6
8
0
C2
0
4
2
3
1
8
6
7
9
5
PLX
Step 1 Step 2 Step 3
C1
0
1
2
3
7
8
5
6
9
4
C2
4
1
2
7
3
8
5
6
9
0
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Populational Metaheuristics: Genetic Algorithm
Crossover
Operators
Each of the children inherits the tag integer equivalent to the crossover
operator used for their creation.
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PMRX distinguishes from PMX because it creates mappings throughout the
genome.
PLX introduces a degree of randomness, but like the other crossover
operators, the common parents are preserved in the same location.
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Populational Metaheuristics: Genetic Algorithm
Swap Mutation | Rotation Mutation | Swap Corners’ Mutation
Mutation
Operators
Swap Mutation:
Swaps two alleles and each of the existing has a chance of being
mutated.
Rotation Mutation:
Rotates a allele and each of the existing has a chance of being mutated.
Swap Corners’ Mutation:
Swap corners’ between: BL↔BR, BR↔TL, BL↔TR, TL↔TR.
Each mutation operator has its own mutation rate:
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Like the crossover operator, the mutation operators evolve with the GA.
Swap Mutation pseudo-code.
for pos = 0 to num_alleles – 1
if (rand(0,1) < swap_mutation_rate)
swap_pos = (rand_int(0,num_alleles-1) + pos + 1 % num_alleles
swap(pos, swap_pos)
endif
endfor
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Populational Metaheuristics: Genetic Algorithm
Mutation
Operators
Swap Mutation:
As the EA converge to an optimum, this mutation introduces new or lost gene
building blocks.
Rotation Mutation:
This mutation is similar to the swap mutation, but expands its search space.
Swap Corners’ Mutation:
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Comparing to the other two mutations, this introduces new individuals that are
more distant in the search space – new building blocks.
We can see that mutation is important in later stages of the EA to avoid suboptimal solutions.
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Populational Metaheuristics: Genetic Algorithm
Evaluation
Fitness Function
Fitness function implemented values more empty central space:
Trim loss remains are the primary evaluating parameter:
In a large population several genomes will have the same trim loss.
Central trim loss is more valued as differentiator parameter:
Fourth moment statistic implementation.
𝑡𝑟𝑖𝑚 𝑙𝑜𝑠𝑠;
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𝑍𝑝𝑒𝑟𝑖𝑚𝑒𝑡𝑒𝑟
𝑍
𝑍𝑝𝑒𝑟𝑖𝑚𝑒𝑡𝑒𝑟
= 𝑍𝑜𝑝𝑒𝑛 − 𝑍𝑓𝑖𝑙𝑙𝑒𝑑
The left implementation is preferable because the
empty space is more central.
The FC heuristic pack the genes moving the empty
space to the center.
Favoring center empty space phenotypes is then
better.
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Populational Metaheuristics: Genetic Algorithm
Experimental Results
Settings
Packing software developed in C++ / Windows XP.
31 problems published in the literature were used.
10 runs done for each problem and the average result is presented.
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Fixed parameters (self-adaptive GA):
Population size = 400.
Tournament size = 4.
Number of fitness function evaluations = 1.000.000.
Caching of the fitness evaluations was done to speed up the computation.
When a perfect packing is reached the run is stopped.
Problems run with and without rotations allowed.
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Populational Metaheuristics: Genetic Algorithm
Experimental Results
The average trim loss result is
generally much less than 1% for
both algorithms.
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PRSA produced better results than
GA.
GA did better on 2 out of 3 of the
most difficult problems, both with
and without rotations.
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Populational Metaheuristics: Genetic Algorithm
Experimental Results
In problems up to 97 rectangles
perfect packing's were achieved
when rotations were allowed.
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Without
rotations,
perfect
packing's were found only on
problems up to 30 rectangles.
Allowing for rotations increases
the search space and clearly
makes easy to achieve a perfect
packing.
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Populational Metaheuristics: Genetic Algorithm
Experimental results
The GA quickly reached a trim loss
of
0,0040
after
250.000
evaluations, before stagnation.
PRSA does not converge quickly,
but gradually moves to an improved
final trims loss of 0,0014.
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With PRSA increase computational
resources is straightforward.
GA is more complex and needs
much more tuning: population size,
tournament
size,
detecting
convergence and restarting the GA.
GA beats PRSA on larger problems
or when the number of fitness
functions evaluations is limited to
100.000.
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Populational Metaheuristics: Genetic Algorithm
Experimental results
Four Corners’ Packing
Big rectangles are packed first to
the corners and sides.
The trim loss tends to accumulates
in the center.
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The packing structure is intuitive.
Larger rectangles are placed first in
the corners, the smaller ones are
moved around to find a better
solution.
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Populational Metaheuristics: Genetic Algorithm
Experimental results
Limited to 100.000 fitness function
evaluations GA performed much better
than PRSA.
After a typical run with self-adapting
parameters, mutation rates decreased
from their initial values.
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Fixed settings performed better on
smaller problems and fully adaptive
much better on larger ones
GA results are quite sensitive to fixed
mutation rates, however finding the
right parameters is time consuming.
Self adapting GA can perform well on a
wider range of problems and there are
fewer parameters to set.
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Populational Metaheuristics: Genetic Algorithm
Conclusions
The results achieved are the best
found in literature until 2004.
In larger problems, resulting trim
losses of much less than 1% were
achieved.
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PRSA generally produces higher
quality
packing's
when
computational resources are
available.
GA produces better results when
computational resources are
limited.
Self-adaptive GA outperform
fixed parameter GAs on larger
problems.
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Populational Metaheuristics
Genetic Algorithm
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Thank you for your attention!!!
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