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Impact of ICT Diffusion in
Key Sectors of Korea
October 31, 2006
Jeongwon Yoon
Director
[email protected]
National
한국정보사회진흥원
Information Society
Agency
Contents
Ⅰ. ICT Diffusion of Korea
Ⅱ. Changes in ICT Environment
Ⅲ . From e-Society to u-Society
1
Korea’s Journey in ICT Diffusion
U-Korea
U-Society
Broadband IT Korea
Vision 2007
(2003)
3rd
New social demand and
IT environmental change
e-Korea Vision 2006
(2002)
7th
PC users
20 mil.(2000)
Cyber Korea 21
(1997)
14th
Internet users
10 mil. (1999)
12th
E-Commerce volume
KRW 300 trillion (2004)
14th
Internet banking
10 mil. (2001)
Internet users
30 mil.(2004)
Broadband internet
10 mil. households
(2002)
19위
22nd
1997
2
22nd
1998
Korea’s advancement in National
Informatization Index (NCA 2005)
1999
2000
2001
Mobile phones
30 mil. (2002)
2002
2003
2004
2005
2006
2010
Milestones in Korea’s ICT Diffusion
When New Technology Supersedes Old Technology
2003
MP3 Market
>Music Disc Market
1999
Mobile Phone
>Fixed Phone
3
Wireless Internet
>Wired Internet
Digital TV
>Analog TV
2004
Internet Banking
>CD/ATM Use
2000
Portable PC
>Desktop PC
2005
Internet Use
>TV Watching
2010
2015
Internet and Mobile Telecommunications
13.8
2,627
3,301
Internet Users
(Units of 10,000)
 Annual growth rate of Korea : 72.2%
 Annual growth rate of the World : 41.9%(1994 2004)
96
3,234
3,834
Mobile Phone
Subscribers
(Units of 10,000)
 Annual growth rate of Korea : 43.9%
 Annual growth rate of the World: 41.1%(1994  2004)
1994
4
2002
2005
Public Administration
e-Signing and e-Document Exchange
5
Public Services
Usage Rate of Internet-based Public Services
6
ICT Export Leads Korea’s Economic Growth
IT Export (Units of 100 mil. USD)
883
% of Total Export
800
780
747
575
500
385
463
28.5
29.7
29.4
27.4
28.0
25.6
’01
’02
’03
5 Major Export of Items (’05)
’06(e)
(Units of 100 mil. USD)
Car
Semiconductor
Mobile
Phones
Machinery
PetroChemical
380
300
248
222.4
207.5
*MIC/MOCIE
7
’05(p)
’04
Key Success Factors
Comprehensive and systematic informatization promotion
Establishment of Ministry of Information and Communication
Framework Act on Informatization Promotion
Informatization Promotion Fund, etc.
Timely establishment of informatization vision and strategy
Mapping out of Cyber Korea 21, Broadband IT Korea Vision 2007, etc.
Advance investment and competition promotion for strategic sector
Promotion of TDX, M-DRM, CDMA, ADSL, etc.
Active expansion of an Information-Hip Culture
Huge base of tech-savvy users active in early adoption of new technology,
Wide penetration of ‘PC rooms’ (cyber cafes)
8
Ⅱ. Changes in ICT Environment
9
Changes in Industrial Structure (1)
Emergence of New Industries
S/W Industry
- Domestic production:
KRW 6.5 trillion (1999) → KRW 19.8trillion (2004)
Game Industry Market Size
(unit : KRW trillion)
- No. of employees: 62,000 (1999) → 130,000 (2004)
Game Industry
- Market size:
KRW 2.9 trillion (2000) → KRW 5.1 trillion (2005)
 More than double the size of music (368.3 billion) and film
(1.4 trillion) industries (2003)
Internet portal, DB construction,
Information processing and operation
businesses have emerged
Data for 2005
are estimates
(Source : KGDI)
10
Changes in Industrial Structure (2)
Online Financial Activities
< internet banking transition >
50
Internet Banking
(unit : %)
- Internet banking usage rate: 31.6%(Dec.2005)
Bank
windows
40
31.6%
30.1%
28.3%
30
CD/ATM
internet
banking
20
Internet banking usage rate by banks: 33.2%
telebanking
12.0%
10
- No. of Internet banking subscribers: 26.74 mil.
Online stock trading rate: 65.3%(April.2005)
0
’02.06. 12.
’03.06.
12.
’04.06.
12.
’05.06. 12.
< electronic commerce market size >
1,552,958
1,653,732
1,741,896
1,834,204
13.5
10.8
17.1
314,079
235,025
7.7
e-Business, e-Commerce
(unit : \ billion, %)
real commerce volume(estimates)
electronic commerce volume
electronic commerce rate
178,810
- Market size: KRW 55 billion (1998) → KRW 314
trillion (2004)
Internet Auction: the largest online
marketplace in Korea
118,796
2001
2002
2003
2004
(source : Korea National Statistical Office, 2005.)
11
- Average daily visitors: 1.09 million (March 2004)
vs. 0.3 million of Namdaemun Market (2003)
Changes in Society and Culture
Online Cultural Contents(music, movies, etc.)
< internet users(2005) >
Netizens
97.8
- internet users : 71.9% (33.88million)
- internet users at age 3 ~ 5 : 47.9%
64.3
33.5
97.9
(unit : age, %)
91.0
68.7
44.6
35.7
11.9
- 45% of netizens use instant messenger
3
Online communities
4
5
6-19
20-29 30-39 40-49 50-59
60~
< Blog : Web + log >
* www.cyworld.com
* www.naver.com
- No. of online communities at ‘Daum’ exceeds
5.9 million (2005)
- 37.1% of netizens use Blogs(cyworld, etc.)
Digital Music Market
< on-offline music market >
- market size : KRW 2,550trillion
Offline
E-sports : 17million
digital
2002
12
2003
2004
2005
Ⅲ . From e-Society to u-Society
13
Environmental Demand
1
Now, another paradigm shift to ubiquitous Society
Intelligent Robot
Digitalisation of TV
4G, BcN
Ubi-Nomad
Netizen
Telematics
Digital Home
Mobile Banking
DMB,WiBro
Broadband
2005
14
2006
2007
2010
2015
Industrial Demand
2
Increased demand for reinvigorating economy with IT
IT industry has been the important support for Korean economy in slump
- Economic Contribution of IT in Korea: No. 1 in OECD countries
(OECD Outlook 2004, December 2004)
40
Real GDP Growth Rate
IT Contribution Rate to
Real GDP Growth
IT Production Increase
Rate
10
0
45.2
22.6
30
20
48.1
23.1
17.6
25.3
8.7
1.3
3.8
7.0
3.1
4.7
2001
2002
2003
2004
Source: Bank of Korea, Ministry of Information and Communication
15
Security Demands
3
Increased threat to information security in ubiquitous environment
Damages by incidents are growing serious with convergence
of communication, broadcasting, and internet and
diversification of information equipments
More Serious Damage
Broader Damaged Area
Internet
BcN
Simple information loss,
system failure may lead
to loss in human lives
and property
Increased Targets
PC
mobile phones,
information appliances
and all other devices
16
Social Demands
4
Concerns about negative aspects of the Information Society
Issues raised on breaches of personal information, illegal and obscene
information, online addiction, etc.
※ Especially, concerns about personal information are increasing and calls to
restrict collecting residential ID numbers and destroy information of
subscribers cancelling their mobile communication services are also increasing
No. of adjustment
불법유해정보
시정요구
No. of inquiries on breaches requests on illegal and
obscene information
of personal information
17
No. of inquiries on
online addiction
Source: KISA, KADO, Information
Communication Ethics Committee
u-Korea 2015
u-KOREA establishment (’06~’10)
u-KOREA Maturity (’11~’15)
• Enter top 15 in national competitiveness
• Enter top 10 in national competitiveness
• Achieve national income of USD 22,000
• Achieve national income of USD 30,000
• Enter top 25 in quality of citizen life
• Enter top 20 in quality of citizen life
 Launch ubiquitous services (u-logistics and
distribution, u-Healthcare, etc.)
 Diffusing ubiquitous service to all sectors of
society
 Fostering u-industry and new markets
 World leader in u-industry and market
 Completing ubiquitous network (BcN, USN, etc.)
Embed chips in all objects
 Technological converging of IT with BT, NT
Advanced development of convergence
technology - IT and BT, NT
 Improving institutions for ubiquitous society
18
 Mature ubiquitous culture
19