Transcript Web 2.0

Web 2.0 and Beyond
Minder Chen, Ph.D.
Professor of MIS
Martin V. Smith School of
Business and Economics
CSU Channel Islands
[email protected]
©Minder Chen, 2014
Web 2.0 - 1
Web 2.0 Definition?!
Web 2.0 is the network as platform (Cloud
computing), spanning all connected devices (The
Internet of Things); Web 2.0 applications are those
that make the most of the intrinsic advantages of
that platform: delivering software as a continuallyupdated service (perpetual beta) that gets better the
more people use it (network effects), consuming
and remixing data from multiple sources (mashup),
including individual users, while providing their own
data and services in a form that allows remixing by
others, creating network effects through an
"architecture of participation," and going beyond the
page metaphor of Web 1.0 to deliver rich user
experiences (using AJAX etc.).
http://radar.oreilly.com/archives/2005/10/web_20_compact_definition.html
©Minder Chen, 2014
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Perpetual Beta
• Web vs. client/server applications
• Deployment – Single site
• User training – No chance
©Minder Chen, 2014
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Web 2.0 Principles
• The web as platform.
– Leverage customer-self service and algorithmic
data management to reach out to the entire Web, to
the edges and not just the center, to the long tail
and not just the head.
– The service automatically gets better the more
people use it. (e.g., BitTorrent) - Peer-to-peer
– Network effects (network externality) from user
contributions are the key to market dominance in
the Web 2.0 era.
– Decentralized architecture.
– We, the media. (You! Time the man of the year
2006; selfie). Trusting users as co-developers.
©Minder Chen, 2014
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BitTorrent
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Peer-to-peer
IP/copyright issues
http://vimeo.com/15228767
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Mashup: GIS Mapping and Data
A mashup is a Web page or application that uses and
combines data (remixing data), presentation or
functionality from two or more sources to create new
services. The main characteristics of the mashup are
combination, visualization, and aggregation. It often makes
existing data more useful.
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http://maps.google.com/maps/ms?hl=en&ie=UTF8&msa=0&msid=106212521568035882004.00045bb7819236c3696ea&t=h&ll=33.885807,-117.746658&spn=0.199507,0.33989&z=11&source=embed
Web 2.0 Principles
• Harnessing Collective Intelligence
– Data is the next Intel inside. (NavTeq Onboard – Map
data used by MapQuest)
– The wisdom of crowds (crowd sourcing).
• Services, not packaged software, with costeffective scalability (cloud computing).
• Control over unique, hard-to-recreate data sources
that get richer as more people use them.
• Software above the level of a single device.
• Lightweight user interfaces, development models,
and business models. (Web-based, mobile apps)
• Leveraging the long tail through customer selfservice and recommendation systems.
©Minder Chen, 2014
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Crowdsourcing
Open
Source
Software
For Rent
Share economy
(link, examples)
Crowd funding:
Kickstarter
Wisdom of the Crowd:
GoldCorp,
PickFactor.com
Source: http://usercontribution.intuit.com/w/page/18238302/The%20Contribution%20Revolution%20linked%20version
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Moving from Web 1.0 to Web 2.0
Facebook page
(CPM)
Co-Creation
Source: http://oreilly.com/web2/excerpts/web2-architectures/chapter-3.html
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Photo Tagging
•
•
•
http://www.cnn.com/2010/TECH/social.media/10/25/glasto.tag.world.record/index.html?hpt=C2
http://glastonbury.orange.co.uk/glastotag/
http://www.facebook.com/photo.php?fbid=452346728475&set=a.452346678475.250852.65971847
5&ref=fbx_album
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YouTube: Folksonomy & Viral Marketing
• http://www.youtube.com/watch?v=UdKVjHg1FSE (My database tutorial)
• An example of a viral video by the band OK Go.
http://www.youtube.com/watch?v=qybUFnY7Y
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Why Videos Go Viral
• Kevin Allocca: Why videos go viral at
http://www.ted.com/talks/kevin_allocca_why_vi
deos_go_viral.html
• 4 Rules for a Video to Go Viral at
http://www.convinceandconvert.com/videomarketing/4-rules-for-a-video-to-go-viral/
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Web 2.0 - 12
Tagging and Word Cloud
• Word clouds at http://www.wordle.net/
• Created based on part of Web 2.0 entry in Wikipedia. Words such as
Web, user, may were removed manually.
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Reductionist view of Web 2.0
• Read and write
• Writing by everyone
http://oreilly.com/pub/a/web2/excerpts/web2-architectures/chapter-3.html?page=3
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Blogsphere Ecosystem
Source: https://www.facebook.com/photo.php?fbid=10151501720801234&set=a.387102226233.167817.18797601233&type=1&theater
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Social Technographics Ladder
http://blogs.forrester.com/category/social_technographics
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Spotify
Pinterest.com
pinboard-style
photo-sharing
website
music
streaming
service
Foursquare
Source: http://sphotos-a.xx.fbcdn.net/hphotos-prn1/525311_10151358559791234_706876222_n.png
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Evolution of Web 1.0 to 2.0
Media
Contributor
Video
Purpose
Everyone
Wikipedia
YouTube
Sound
Collaborate
Customer
Podcast
Participate/
Connect
RSS
Tagging
Photo
Employee
Distribute/
Share
Developer
Create/
Publish
Flickr
Text
©Minder Chen, 2014
Content/App.
Web Services/
Mobile Apps
XML:
Microformat
Web Apps.:
Dynamic
Web Site
HTML:
Contents
(Static Sites)
Web 2.0 - 18
©Minder Chen, 2014
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