Transcript Robotics.

Intelligent Robotics and Embedded Systems
Dr. Marek Perkowski and Dr. Douglas Hall
http://web.cecs.pdx.edu/~mperkows/ http://www.ece.pdx.edu/People/Hall1.htm
Dr. Hall
Robot Theatre as a Metaphore for robot-human interaction and learning.
Building Interactive Robot Theatre using various human-robot interaction and
advanced robot imitation methods is a long-term dream of Professor Marek
Perkowski, director of Intelligent Robotics Laboratory. Their works attempt to blend
scientific theories, advanced computational intelligence programming and artistic
insights to create robot actors for the theatre. Unlike current robot theatres that are
fully programmed and have simplified robots or standard mobile robots, the Portland
Cyber Theatre uses stationary and mobile robots that are humanoid and that
improvise during their interactions with humans. Supported by grants from Intel,
KOSEF and Korea Advanced Institute of Science and Technology, the group built the
first version - KAIST Hahoe Robot Theatre. The masks of Sonbi – a Confucian
Scholar, Yangban – a proud aristocrat, and Pune – his concubine, are familiar to
Koreans and to everybody interested in history of theatre. Hahoe play is known in
Korea since 13 century. Now these characters become animated actors, humanoid
robots with human-like behaviors, gestures and reactions.
Inside the head
Sonbi the Confucian Scholar smiles back. He
can track you also with his eyes and head.
Our robots include robot arms, large
humanoid robots, walking hexapod,
quadruped and biped (humanoid)
robots, robot heads (research of Dr.
Perkowski) and robotized wheelchairs
(research of Dr. Hall).
We are inspired by scientific studies of human and animal behavior
which demonstrate remarkably clever mechanisms of predicting
behaviors of others and ways to learn through interaction. We try to
incorporate these mechanisms in our robots not only for
entertainment purposes or ways of interacting with future humanoid
robots but also in an attempt to understand better the humans way of
learning and communicating. Sonbi can think: “Is Marek smiling?”,
“how is he smiling?”, “why he is smiling when he tells me that he
likes me?” These are difficult questions for a human, but even more
so for a robot that is using Hidden Markov Model based face
recognition combined with Constructive Induction pattern
recognition method.
What is new?
It is well known that standard computer science models such as logic
functions, fuzzy logic, finite state machines, decision diagrams, or neural
nets are excessively used in robotics to model movement, learning,
cognition and perception. The innovative component of our research is to
generalize all these classical models to their corresponding quantum
computational intelligence models. Our constructive induction method
learns thus from examples not only Boolean circuits but also Quantum
Circuits. The circuit learned from examples is the specification of certain
robot behavior, it can be a motion or a way of language-guided
synthesized speech and response. We hypothesize that the robot’s brain
should be quantum and thus we analyze how best to use the concept of
quantum mechanics to build its components. Thus we use theories of
constructive induction, control and quantum learning which are both new
and not used so far in the area of robotics.
Dr. Perkowski smiles at the Sonbi Robot Head from Hahoe Theatre.
The ultimate goal of the Portland Cyber Theatre is to
develop the artistic concept of robot puppetry based on
sound human-robot interaction principles and thus help
to develop a general theory of human-robot interaction
for future home robots that will become our life
partners. For instance, we investigate methods to teach
robots from examples and interaction, by imitation and
by playing human-robot games. How can a certain
expertise be transferred easily and flexibly from a
human or a team of humans to a humanoid robot? We
believe that future robots used in daily life, and
especially for the disabled and elderly will need to
address all or at least many of these issues in order to
be not only accepted, but also be liked by their human
owners.
To reach the above long-term goals, our research concentrates on
several separate issues such as mechanical design of robots, new
sensing and actuating technologies, robot vision, natural language
based conversation and interaction, gesture, body language and
facial gesture recognition, design of expressive theatrical and
emotional movements and automatic learning/creating of them,
cognitive modeling, human-robot interaction and robot imitation,
art of animating movies and puppets, machine learning,
evolutionary hardware, quantum circuits synthesis for robot
behaviors, game theory and quantum games. Our research is thus
very multi-disciplinary and we collaborate with groups at PSU
and worldwide on particular narrower topics.
Selected Publications in Embedded Systems
D. V. Hall, Microprocessor System Design- Hardware, Programming,
and Interfacing, McGraw-Hill Book Company, 2006.
C. H. Lee, M. A. Perkowski, D. V. Hall, D. S. Jun, "Self-Repairable
EPLDs II: Advanced Self-Repairing Methodology," 2001 Congress
on Evolutionary Computation, 2001.
C. H. Lee, D. V. Hall, M. A. Perkowski, D. S. Jun, "Self-Repairable
GALs," Journal of Systems Architecture, 2001.
C. H. Lee, M. A. Perkowski, D. V. Hall, D. S. Jun, "Self-Repairable
EPLDs: Design, Self-Repair, and Evaluation Methodology," Second
NASA/DoD Workshop on Evolvable Hardware, 2000.
Selected Publications in Intelligent Robotics
T-W Wang, M. Sajkowski, T. Stenzel, M. Perkowski, "An Inexpensive Educational
Platform to Teach Humanoid Robotics," Proc. ICEE conference, Gliwice, Poland,
June 2005.
M. Perkowski, T. Sasao, J-H Kim, M. Lukac, J. Allen, S. Gebauer, "Hahoe KAIST
Robot Theatre: Learning Rules of Interactive Robot Behavior as a Multi-Valued
Logic Synthesis Problem," Proceedings of the 35 th International Symposium on
Multiple-Valued Logic, May 19-21, 2005, Calgary, Canada, 2005.
S. Grygiel, M. Zwick, M. Perkowski, "Multi-level decomposition of probabilistic
relations," Kybernetes: The International Journal of Systems & Cybernetics, Vol. 33,
Number 5/6, pp. 948–961. ISSN 0368-492X, 2004.
A. N. Al-Rabadi, M. Perkowski, M. Zwick, "A comparison of modified
reconstructability analysis and Ashenhurst-Curtis decomposition of Boolean
functions," Kybernetes: The International Journal of Systems & Cybernetics, Vol. 33,
Number 5/6, pp. 933-947, ISSN 0368-492X, 2004.
P. Burkey, M. Perkowski, "Efficient Decomposition of Large Fuzzy Functions and
Relations,'' Proceedings of International Conference on Fuzzy Information Processing,
Theories and Applications, March 1-4, 2003, Beijing, China, Tsinghua University
Press and Springer, pp. 145-154, 2003.
M. Folgheraiter, G. Gini, M. Perkowski, M. Pivtoraiko, "Blackfingers: a
Sophisticated Hand Prosthesis,'' Proceedings of ICORR 2003 (the 8th International
Conference on Rehabilitation Robotics), April 22-25, 2003, KAIST, Korea, pp. 238241, 2003.
M. Perkowski, T. Sasao, A. Iseno, U. Wong, M. Pivtoraiko, M. Folgheraiter, M.
Lukac, D. Ng, M. Fix, K. Kuchs, "Use of Machine Learning based on Constructive
Induction in Dialogs with Robotic Heads,'' Proceedings of ICORR 2003 (the 8th
International Conference on Rehabilitation Robotics), April 22-25, 2003, KAIST,
Korea, pp. 326-329, 2003.