ASL 134 Unit 7.1 2016x - UW Canvas

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Transcript ASL 134 Unit 7.1 2016x - UW Canvas

Instructor: Kristi Winter, MA
University of Washington
Dept. of Linguistics
ASL Program
Today:
▪ Unit 7 “Describing People and Things”
▪ Signing Lunch 12:15 – 12:45
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Thursday, July 28th
▪
▪
▪
Unit 7 “Describing People and Things”
*Signing Production Assignment #2 – the due date
for SPA #2 is postponed to Monday, August 1st
Video: “When the Mind Hears” Chapter 1
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Sign Production Assignment #2 “The Gallaudet and
Clerc Story”
For your SPA #2, you will be telling a story, "The
Gallaudet and Clerc Story," which is a historical tale
about how the founders of the first school for the
Deaf met. You are to read and study, and practice this
story, before video recording your story and
uploading it onto Canvas. The guidelines for this story
are on Unit 6 Storytelling Homework 6:9 - 6:12, pages
329 - 337. This SPA #2 will be due on Monday, August
1st.
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The video assignment will be viewed and critiqued by the
instructor.
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Grading Criteria
You will be graded based on how well you:
 followed the “Two-Person Role Shift in Narratives” (pp. 332-333)
and “Maintaining Spatial Agreement” (pp. 334-335)
 incorporated essential language elements (ASL word order,
Story Cohesion – see pp. 336-337, Fingerspelling, Non-Manual
Signals, etc.)
 formed your signs correctly and used a good range of
vocabulary
 were able to get the meaning across

https://www.facebook.com/search/top/?q=Po
kemon%20Go%20ASL%20signs
Pick a person you don’t know well. Get to
know them. Find out five things you have
in common and five ways you are different.
Record the information on a chart like this:
Have in common
Differences
1.
1.
2.
2.
3.
3.
4.
4.
5.
5.
To point out a person in the room, you need to
describe something that helps the listener locate
the person quickly.
Identify person by describing one or two of
these:
1. body position
2. appearance
3. clothing
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
5.
6.
1.
2.
3.
4.
1.
2.
4.
3.
5.
1.
2.
4.
5.
3.
6.
7.
8.
10.
11.
9.
12.
1.
2.
3.
4.
5.
6.
7.
8.
A: Identify person by using one or two of the following:
1. body position
2. appearance
3. clothing
B: (Wave right or left to confirm the person)
A: Confirm
A: Identify person by using one or two of the following:
1. body position
2. appearance
3. clothing
B: (Wave right or left to confirm the person)
A: Confirm
A: Identify person by using one or two of the following:
1. body position
2. appearance
3. clothing
B: Add another description to confirm
A: Confirm
raise brows
Ask to confirm
nod
Confirm
A: Identify person by using one or two of the following:
1. body position
2. appearance
3. clothing
B: Add another description to confirm
A: Confirm
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The “p” begins with palm oriented downward and then tilted
inward, then twists to front to spell “l”; the “i” is formed while
holding “t”
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The “y” has palm oriented downwards
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The “i” is formed while holding “s,” also the “l” is
formed while holding “I”
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Bouncing is used with double letter “t”
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The “u” begins with palm tilted slightly sideways and
twists to front to spell “r”
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Hand slides sideways with double letter “o”
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The “u” and “d” move up slightly
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Hand slides sideways with double letter “e”
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The “g” has palm oriented inward
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The “i” is formed while holding “s,” the thumb and
the ring finger maintain contact while spelling “ver”
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Bouncing is used with double letter “p”
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The “p” begins with palm tilted sideways, then twists to front to
spell “ol”; the “y” has palm oriented slightly downward
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The “e” is positioned where the “z” ends
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The “y” has palm oriented downwards
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Bouncing is used with double letter “l”
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Smooth transition between letters
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The hand twists sideways and forward to spell the
“x”
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Bouncing is used with double letter “l”
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The “u” moves up slightly
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Hand slides sideways with double letter “o”
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Smooth transition between letters
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The “g” has palm facing sideways
Materials
Items
Metals
1. plastic
2. nylon
3. silk
4. cotton
5. fur
6. wool
7. suede
8. fleece
9. polyest
10.
11.
12.
13.
14.
15.
16. gold
17. silver
18. copper
er
boots
vest
suit
tux
wallet
sunglasses
Others
19.
20.
21.
22.
size
style
cell phone
bag
31
41 51 61
71
81
91
67 68 69 78
76 86 87 96
79
97
89
98
70 71 72
75 76 77
73 74
78 79
A: begin game
B: guess numbers
A: confirm when correct
number is given
1.
2.
3.
4.
5.
To have something in mind, in this case, a
number
To guess or come up with (a number)
Above (a certain number)
Below (a certain number)
Between two numbers
Ace = 1 or 11 points
K, Q, J= 10 points
10 = minus 10 points
5
= minus 5 points
2
= no points, reverse turn
3-9 = face value

Play game. Give one set of playing cards to each group of three to
five students.

Review the rules for “99”
 Deal three cards to each player and put the remaining cards in the
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center.
At each turn, each player picks one card from the center pile, then
chooses one card to discard.
When a player discards a card, they declare the new total with the
newly discarded card.
However, if a “5” or a “10” card is discarded, the number is subtracted
from the total.
With “2” card, the player is reversed.
The goal is to add up to exactly “99,” without going over. Otherwise,
the player is eliminated.
Whoever remains at the end wins.
Students play the game until each group has a winner.
1
4
2
5
3
6
1
4
2
5
3
6
1
2
3
4
1
4
2
5
3
6
1
2
5
3
6
4
7
Sequence: Describing tops and coats
1. name item (give color if only one)
2. describe neckline and sleeve length
3. describe pattern (give base color, then other colors)
4. describe other details

Study and practice “The Gallaudet and Clerc
Story” (pages 329-337) for your SPA #2 (due
on Monday, August 1st )

Do Homework 7:1 – 7:3 for tomorrow
 *Bring a printed copy of your homework 7:1 to
instructor tomorrow.

Smith, C., Lentz, E. & Mikos, K. (1988)Signing
Naturally Student Workbook Level 1. DawnSignPress.
San Diego, CA

Smith, C., Lentz, E., Mikos, K. (2008) Signing Naturally
Units 1-6. Dawn Sign Press. San Diego, CA.
Zinza, Jason E. (2006) Master ASL! Sign Media, Inc.
Burtonsville, MD.
 Eastman, G. (1989) From Mime to Sign. T.J.
Publishers, Inc. Silver Spring, MD.
 Pictures from Microsoft Clip Arts
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