Creating a 2D physics game with Unity 3D Dan Russell

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Transcript Creating a 2D physics game with Unity 3D Dan Russell

Creating a 2D physics
game with Unity 3D
Dan Russell-Pinson
Platforms Supported
iOS
Linux
Mac
Web Player
Android
PS3
Windows 8 Store
XBox 360
Windows Phone 8
Wii
Blackberry 10
Unity 3D Environment
Othographic / Isometric
Perspective
2D Toolkit
Allows you to display 2D sprites
in your Unity 3D app.
Multiple Resolutions
Use 1024x768 (iPad) as “normal”
Scale so longest edge fits on device
Shortest edge either crops or letterboxes
ScreenScale function indicates the ratio of current
device resolution compared to the “normal”